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General Discussion BEST 05/03 Update Details
GM_Trent 2018-05-03 09:32
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Hello, adventurers.

This is The MMORPG, Black Desert.

Check out the latest updates for May 3rd 2018.

Introducing Imperial Craft Delivery and Arena of Arsha.

Please find below for detail updates!

 

(Patch volume approx. 372MB)

=====================================================================

● Black Desert’s First 3 Class Update!
- Period : 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)
- Pre-register for the 3 new classes to get special rewards!

[ Click here for more details ]

● Conqueror of Earth ‘MAMMORE’
- Period : 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)
- Defeat Mammore to get useful items!

[ Click here for more details ]

● Help us Find the Fragments!
- Period : 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)
- Find the scattered Star Pieces and Lunar Fragments and sell it to the NPC vendors!

[ Click here for more details ]

● Refunding Arena of Arsha Reservation Fee Event!
- Period : 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)

- We will be refunding all the reservation fees that are used during this event period.

[ Click here for more details ]

● Special Buffs of the Kamasylve Tree!
- Period : 2018.05.03 (After weekly maintenance) ~ 05.10 (Before weekly maintenance)

- The growth of the Kamasylve trees has been completed and special buffs has been applied to Black Desert World!

● 14 Days Free Trial!
- Period : 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)

- 14 days free trial for Adventurers with no package purchase record!

● It’s Raining Enhancements Drop Event has been added.

- Event period: 2018.05.03 (After weekly maintenance) ~ 05.17 (Before weekly maintenance)

- Defeat monsters of each region and have a chance to loot up to +15 gear (Main/Sub/Defense gear) as well as up to DUO accessories (earrings, rings, necklaces, belts).

Enhancement Wiki

Transfusion Wiki

Drop Equipment Enhancement Level using Gear Cleanse GM Note

Developer Note

It’s Raining Enhancement Drop Event was added to give new adventurers a hand when taking the next step in item Enhancement and character growth.

 

During this special event period, obtain Enhanced gear and accessories by simply defeating monsters in various regions of the Black Desert world.

 

If you are a skilled adventurer, you can also extract Black Stones from the enhanced gear, which you can utilize in multiple ways.

 

We hope this special little event will help you further enjoy Enhancement and growth in the Black Desert world.

 

Please find the details below.

- Gear (Main, Sub, Defense)

Region

Obtainable Items

Balenos

Serendia

At max +5 Gear (Main, Sub, Defense)

Calpheon

At max +10 Gear (Main, Sub, Defense)

Mediah

Valencia

At max +15 Gear (Main, Sub, Defense)

- Accessories (earrings, rings, necklaces, belts)

Region

Obtainable Items

Balenos

Serendia

At max PRI(I) Accessories

(earrings, rings, necklaces, belts)

Calpheon

Mediah

Valencia

At max DUO(II) Accessories

(earrings, rings, necklaces, belts)

- Enhanced gear can only be obtained by defeating monsters in the normal field and these items will not be obtainable from World/Field Bosses or Bosses summoned from Boss Scrolls.


 

● New Pearl Items are now introduced in the Pearl Shop. Click the __link below for more details!

[▶Go to Pearl Shop Update]

 

● Imperial cooking, alchemy crafting trade has been added.

- Imperial Craft Delivery NPC has been added.

City

NPC

Olvia

Lotz Pavarotti

Heidel

Pasvinder

Calpheon

Bech

Altinova

Liff

Valencia

Shandi Yut

- Trade package has been added
- You will be able to obtain Golden Seals depending on the trade amount.
- The stock will be randomly reset once every 3 hours.
- The amount of Trade in stock is 30(±7) items and a reset will happen at random.
- Trade price will be fixed at 250% of the initial cost.
- When the stock is exhausted you must wait for it to reset before additional trade can be done.
- Daily trade amount will be limited per family.
- The maximum trade limit will be determined by your contribution points and will be reset daily.
- Black Essence can be obtained as a reward for delivery, used in the crafting of Black Magic Crystals.
● By collecting Shiny Golden Seals players can receive one of the following:
- You can obtain ‘Shiny Golden Seal - [Calpheon Trade]’ by trading from Calpheon at the trade NPC ‘Harden’.

[Harden] - Available Trade items

100 Seals

Magic Hoe

220 Seals

Fishing Boat Cargo Container of Abundance

230 Seals

Leather Saddle of Fighting Spirit

- You can obtain ‘Shiny Golden Seal - [Mediah Trade]’ by trading from Mediah at the trade NPC ‘Quina’.

[Quina] - Available Trade items

230 Seals

High-Quality Noble Wagon Cover

240 Seals

Leather Stirrups of Fighting Spirit

450 Seals

Ancient Artifact China

- You can obtain ‘Shiny Golden Seal - [Imperial Delivery]’ by trading from the imperial family trade NPC ‘Lamiro Iadans’

[Lamiro Iadans] - Available Trade items

100 Seals

High-Quality Merchant Wagon Cover

150 Seals

High-Quality Four-wheeled Wagon Badge

250 Seals

Ancient Kamel Statue

300 Seals

Feather Champron of Storm

300 Seals

Black Essence: Hysteria

320 Seals

Steel Horseshoe of Fighting Spirit

400 Seals

Fine Horse Trainer’s Clothes

- You can obtain ‘Shiny Golden Seal - [Work Supervisor]’ when workers return production from nodes and exchanged at the trade NPC ‘Santo Manzi’.

[Santo Manzi] - Available Trade items

500 Seals

Fishing Boat Deco of Abundance

600 Seals

Steel Champron of Fighting Spirit

600 Seals

Steel Barding of Fighting Spirit

- You can obtain ‘Shiny Golden Seal - [Imperial Cuisine]’ when trading cooking boxes to the Imperial Crafting NPC ‘Pasvinder’.

[Pasvinder] - Available Trade items

250 Seals

Ancient Kamel Statue

280 Seals

Light Leather Barding of Storm

400 Seals

Black Essence: Cobelinus

400 Seals

High-Quality Horse Trainer's Clothes

- You can obtain ‘Shiny Golden Seal - [Imperial Alchemy]’ when trading alchemy boxes to the Imperial Crafting NPC ‘Lotz Pavarotti’.

[Lotz Pavarotti] - Available Trade items

220 Seals

Ancient Artifact Pot

250 Seals

Black Essence: Hysteria

320 Seals

Light Steel Horseshoe of Storm

- You can obtain ‘Shiny Golden Seal - [Imperial Fishing]’ when trading fish to the Imperial Fishing NPC ‘Abelin’.

[Abelin] - Available Trade items

10 Seals

Magic Fluid Collector

200 Seals

Ancient Slate Ornament

250 Seals

Light Leather Saddle of Storm

250 Seals

Black Essence: Carmae

250 Seals

Black Essence - Addis

- You can obtain ‘Shiny Golden Seal - [Imperial Training]’ when trading horse to the Imperial Training NPC ‘Breesman’

[Breesman] - Available Trade items

2 Seals

Magic Lumbering Axe

2 Seals

Magic Tanning Knife

6 Seals

High-Quality Merchant Wagon Wheel

6 Seals

Fishing Boat Prow of Abundance

12 Seals

Black Essence: Viper

- You can obtain ‘Shiny Golden Seal - [Imperial Conquest]’ when suppressing thieves approved by the imperial family with the NPC ‘Valks’.

[‘Valks’] - Available Trade items

35 Seals

Magic Butcher Knife

35 Seals

Magic Pickaxe

150 Seals

Light Leather Stirrups of Storm

200 Seals

High-Quality Noble Wagon Wheel

200 Seals

Black Essence: Harphia

400 Seals

Black Essence - Black Spirit's Crystal

● You will now be able to participate in Imperial Horse Delivery via stables.
- Horses over Lv.15 can only be Imperial Delivered via stable.
- Horses between Lv.1~14 can only be sold via stable.
- You can receive a certain amount of silver and “Shiny Golden Seal - [Imperial Training]” by imperial horse trade.
- You can receive a certain amount of silver and Combat EXP when selling horses via stable.
● Imperial fishing Delivery has been added.
- The stock will be randomly reset once every 3 hours.
- The amount of Fish in stock is 35(±5) and a reset will happen at random.
- Trade price will be fixed at 250% of the initial cost.
- When the stock is exhausted you must wait for it to reset before additional trade can be done.
- Imperial fishing Delivery NPC has been added:

Dius

Rai

Karon

Hirio

Balleo

● Arena of Arsha has been added.
- Arena of Arsha is a special battle arena where you become the operator to hold PVP matches. Starting today, engage in glorious battles with you hosting and setting up every part of the matches. Stage your battles, choose your own teams, and step into the fierce and feisty, Arena of Arsha.

- Guild Masters can set a specific date to claim the right to run the Arena of Arsha, and when the reserved date comes the operator can invite adventurers to participate in Team Matches or Team Survivals.

- In order to reserve the Arena of Arsha, guild funds are required, but spectating or participating adventurers only require the invitation of the operator regardless of his/her affiliated guild.

- Arena of Arsha differs from the Red Battlefield in that you can choose to form your teams with adventurers who you want to engage in battles with, and also set specific match time, number of rounds, and regulations of the matches.

- Spectators can simply watch the real-time matches live.

- Special Battle Field for PVP Matches, Arena of Arsha. It is now Available.

[Go to Arena of Arsha Details]

● The height of Wooden Fence and Medium Siege Tower has been increased and is now about 30% higher.

● If you are behind Wooden Fences, you should not take damage from the following skills, though terrain elevation and character placement may still allow you to be damaged:

- Blizzard, Meteor Shower, Thunderstorm, Bolide of Destruction.
- You may still be damaged by Flame Towers.
 

● Freezing will now take into consideration the count system of CC skills. As with Stun, Knockback, and Knockdown, Freezing will have a count of 1.

- Stiffness: 0.7/1 (Count limit)

- Stun, Knockback, Knockdown, Floating, Bound, Grapple, Freezing: 1 (Count limit).

- Immune for 5 sec. if CC skill is applied twice.
● Damage increase rate of Air Attack has been decreased. Though it was difficult for Air Attack to be activated before, this has been made easier due to the changes in the CC skill effect applications. As a result, Air Attack damage increase rate has been adjusted but the changes are not great due to the fact that there still are requirements for Air Attack to be activated.

Special Attack Damage

Before Change

After Change

Air Attack

250%

200%

Down Attack

150%

150% *Same

Back Attack

150%

150% *Same

- During PvP, an additional 30% will be decreased from the damage rate stated above. This is same as before.

● Damage inflicted from the following Grapple skills has been increased.

- Most Grapple skills were originally designed to provide competitiveness in PvP (typically 1 vs. 1 combats), but as CC skill effect application has been adjusted, this advantage has been diminished. Thus damage has been increased greatly and it is possible for Grapple skills to be used in combos as effective skills themselves.

[Tamer] Skill Name: Soaring Kick

Before Change

After Change

168% x 2 Hits

358% x 2 Hits

264% x 2 Hits

554% x 2 Hits

478% x 2 Hits

956% x 2 Hits

  

[Berserker] Skill Name: Smack Down

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

Before Change

After Change

109% x 1 Hit

214% x 1 Hit

118% x 2 Hits

231% x 2 Hits

121% x 3 Hits

237% x 3 Hits

140% x 3 Hits

274% x 4 Hits

Skill Name: Rock Smash

*Damage target for the skill Rock Smash has been changed from 1 target to 2 targets.

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

Before Change

After Change

230% x 1 Hit

450% x 2 Hits

320% x 1 Hit

626% x 2 Hits

410% x 1 Hit

802% x 2 Hits

Skill Name: Corpse Storm

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

*The text of Extra hit on targets has been changed to Max hits from the skill de__scription.

*The text of “Knockback on good hits” which was not applied has been removed.

Before Change

After Change

Hit Damage : 195% x 2 Hits
Extra Hit Damage : 122% x 1 Hit

Hit Damage : 331% x 2 Hits
Extra Hit Damage : 122% x 1 Hit, Max 5 Hits

Hit Damage : 423% x 2 Hits
Extra Hit Damage : 185% x 1 Hit

Hit Damage : 719% x 2 Hits
Extra Hit Damage : 185% x 1 Hit, Max 5 Hits

Skill Name: Rooting

*Target hit count has been increased for the skill Rooting.

Before Change

After Change

849% x 2 Hits

1427% x 3 Hits

 

[Ninja/Kunoichi] Skill Name: Suicide Fall

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

Before Change

After Change

656% x 1 Hit

787% x 1 Hit

1104% x 1 Hit

1324% x 1 Hit

1552% x 1 Hit

1862% x 1 Hit

 

[Ninja] Skill Name: Flash Bondage

*Damage Reduction in PvP has been removed.

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

*Fixed the issues where Crowd Control skill was applied twice after using the skill Flash Bondage.

Before Change

After Change

428% x 2 Hits

1027% x 3 Hits

 

[Ranger] Skill Name: Spirit's Shackles

Before Change

After Change

454% x 2 Hits

998% x 2 Hits

 

[Valkyrie] Skill Name: Punishment

*If Grapple fails, the effect to forcefully apply Bound will only be implemented during PvE.

Before Change

After Change

315% x 1 Hit

511% x 2 Hits

365% x 1 Hit

592% x 2 Hits

415% x 1 Hit

673% x 2 Hits

485% x 1 Hit

786% x 2 Hits

 

[Warrior] Skill Name: Take Down

*If Grapple fails, the effect to forcefully apply Stiffness will only be implemented during PvE.

Before Change

After Change

315% x 1 Hit

554% x 2 Hits

365% x 1 Hit

642% x 2 Hits

415% x 1 Hit

730% x 2 Hits

485% x 1 Hit

854% x 2 Hits

Double Take Down

*The skill ‘Double Take Down’ has been renamed as ‘Apprehend.’

*The skill motion has been removed and additional damage will automatically be applied when using the skill.

Before Change

After Change

613% x 1 Hit

1324% x 1 Hit

 

[Wizard] Skill Name: Flame Knot

*Target hit count has been increased for the skill Flame Knot

Before Change

After Change

428% x 2 Hits

1027% x 3 Hits

※ More balance patches are expected to be applied in next week’s maintenance.

● Fixed the issue that __created a birth mark for Warrior, Ninja, and Witch in Beauty (F4) when their lip make-up area was at maximum.


 

【Warrior】

● Fixed the issue where Charging Slash was activated upon using LMB to move forward during Guard stance if you have only learned up to Charging Slash I.
● As the skill Double Take Down’s motion has been changed to be taking down a target on ground only once, the skill name has changed to reflect this.

- Double Take Down → Apprehend



【Berserker]
● Fixed the issue where only 4 out of 7 targets were being inflicted hits for the Flow: Ancient Wave charging skill.
● Guard will now be able to be applied even when back-stepping in Main Weapon and Awakening Weapon mode.
● PvP damage of the skill Flow: Slugfest has been decreased by 13.9%.
● Fixed the issue where “Down Attack” was missing from the de__scription of the skill Flow: Ancient Wave.

● Fixed the issue where “Down Attack” was missing from the de__scription of the skill Flow: General Disarray.

● Connecting with other skills has become smoother after using Elastic Force while moving left and right.
● Damage inflicted from the skill Smack Down will now match the de__scription of the skill.
● The hit effect on the target of the skill Smack Down IV will now be displayed properly.
 

 

【Sorcerer]

● Fixed the issue where using Midnight Stinger while having learned Guilty Conscience and/or Eruption of Guilt would recover HP of the inflicted target.

 

 

【Kunoichi/Ninja]
● Fixed the issue where the sound effect was heard by the opponent (target) upon using Ghost Step during Concealment state caused by Ninjutsu: Oni Shadow.

 

 

【Ninja】

● Fixed the issue where the Sura Katana combat stance was kept upon manually collecting items after using the skill Illusion of Restraint.


 

【Ranger】

● Guard will now be able to be applied even when back-stepping in Awakening Weapon mode.

● Fixed the issue where Stamina was consumed twice upon using the skill Vine Knot.


 

【Wizard】

● Guard will now be able to be applied even when back-stepping in Awakening Weapon mode.


 

【Monsters】

● Monsters will appear more naturally after killing birds for Hunting such as Seagull and Eagle.

● Fixed the issue where you could collect Silver twice upon defeating Giath from Goblin Chief Summon Scroll for the daily quest.

● Fixed the issue where the __alert message has Nouver’s background even when Ancient Kutum was disappearing due to time out.
● Relocated the Wooden Beehives in Hexe Sanctuary which could not be damaged because they were too close to the ground.


 

【Quest, Knowledge】
● The prerequisites for the following quests will now be displayed correctly.

- [Repeat] Useful Junk

- [Repeat] Disgusting Guys

- [Repeat] Already Dead

● Fixed the NPC __script from the quest Ardan’s Broken Gemstone #2.


 

【NPC, Background]

● Fixed the issue where some Soldiers in Heidel City were called Villagers.

● Fixed the awkward camera angle while talking to a Giant Soldier in Heidel City.


 

【UI】

● Guild Bonus settings window has been improved.

- The space between guild members has been expanded in the list, and a line has been added to separate each member.

● Fixed the issue where the Marketplace and Processing windows would open up at the same time at Storage.

● It has been adjusted that closing Inventory would close Mount Inventory together in Storage.

● Renown score icon will be displayed under My Information (P) Window.

2018-05-03

Nickname GM_Trent
Main Character -
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