Hello, Adventurers.
Here are the updates made to Black Desert on July 31, 2025.
(Patch size: approx. 1.33 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Quick to Join, Fast to Grow: Meet Your New Sailing Partner!
- Event Period : July 31, 2025 (Thu) after maintenance - Aug 14, 2025 (Thu) before maintenance
NEW & IMPROVEMENTS

For monster zones, we've set a clearer design direction so you can choose zones based on your AP. After analyzing the results and your feedback since the patch, we’ve seen some areas working as intended, but also uncovered some unexpected issues.
CLASS CHANGES


Berserker used to rely on Lava Piercer to close in on enemies, but its limited uses and lack of quick direction changes made it difficult to use effectively. Now, if you use Shake Off or Evasion while moving, Lava Piercer’s cooldown will reset (as long as you have enough Stamina), allowing you to use it consecutively.
For Awakening, you can now change direction mid-air, not just when you land after a leap.
These changes will feed into our upcoming overall PvP balance update, so please share your feedback

- Changed to no longer increase movement distance when used in Beast Form.
- Changed so that the skill's cooldown resets when you combo into Shake Off or Evasion during the skill.

- Changed the defensive effect: Forward Guard → Super Armor

- Changed the skill name to Prime: Berserk Form.
- Updated the skill icon accordingly.
→
- Updated the skill icon accordingly.
- Added the "Bestial Rage" state of Prime: Unstoppable Beast when using Prime: Berserk Form.
- Changed so the enhanced effects granted while under the Bestial Rage state to also be activated when using the skill alone.
- Separated Prime: Berserk Form and the Bestial Rage state so that Beast Form can be maintained even if Prime: Berserk Form is deactivated.

- Changed the skill icon.
→

- Changed the skill so it now maintains the iron buster state when used with your iron buster.
- Skills comboed after using the skill with your iron buster will prioritize Awakening skills.

- Changed to allow for additional leaps to be performed consecutively while airborne.
- Pressing W+F or S+F after landing will reactivate the skill as before.
When used while airborne | When used after landing |
Example 1 | Example 2 |


With the new unified rules for DP reduction, many of Shai’s strengths—particularly those tied to Misty Haze—felt quite different than before. Today, we’ve implemented a series of adjustments to help Shai thrive more reliably in PvE, even when solo. We’ll continue to monitor performance and may introduce further tweaks as needed.
That covers the practical changes for now. Beyond these immediate improvements, we’re taking a closer look at what makes Shai unique and where she should go from here.
Shai started out as a Life Skill specialist, and thanks to her unique Talent, she’s also been a strong support in party play. However, her distinctive mechanics have, over time, both shaped and constrained her balance. With that in mind, we’re carefully exploring new possibilities and directions.
Your feedback is invaluable in this process. Please continue sharing your insights on the official forums or via Support. Every comment helps guide our decisions and lays the foundation for Shai’s future.
For now, we’ll focus on polishing the adjustments outlined above. We appreciate your patience as we work to make Shai the best she can be.

- Increased the movement distance by 25%
- Added Invincible when using the skill (PvE only).
Before | After |
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- Changed the skill to now deal damage to enemies and recover HP to allies.
- Can recover up to 300 HP based on the skill level.
- Increased the projectile's speed and maximum travel range.


- Added Super Armor when using the skill.
- Changed the skill's acquisition level: Lv. 55 → Lv. 30.
- Changed the skill to no longer trigger a falling animation when jumping while using the skill.
- You may still take damage or die if falling from great heights.
- If your character attempted to land but was repositioned midair, the falling animation will play.

- Added Super Armor when using the skill.


- Changed the cooldown: 4 min → 2 min

- Added Knockback on hits.

- Removed the Movement Speed decrease debuff. Added All DP -20 for 10 sec.
- Changed into a skill that deals damage to targets.

- Added Forward Guard when using the skill.







- Increased the time the character can rotate based on camera direction while using the skills.

- Changed the debuff on hits: Stun → Knockdown.

- Removed the Movement Speed decrease effect. Changed so now Attack/Casting Speed is reduced up to 25% based on your sol’s enhancement level.
- Adjusted the following skill's' damage.
Skill Name | Before | After |
Eat This! VI | 2904% x2 Critical Hit Rate +100% (PvE only) 80.00% damage in PvP only |
7550% x2 Critical Hit Rate +100% 40.00% damage in PvP only |
Go Away III | 1187% x2 90.00% damage in PvP only |
2659% x2 44.00% damage in PvP only |
Over There! | 321% x1 100.00% damage in PvP only |
3852% x1 100.00% damage in PvP only |
Tumble Wumble! | 2432% x2 70.00% damage in PvP only |
3405% x2 70.00% damage in PvP only |
Twirl-Boom! | 6433% x2 Critical Hit Rate +100% (PvE only) Critical Hit Rate +25% (PvP only) 50.00% damage in PvP only |
7720% x2 Critical Hit Rate +50% 45.40% damage in PvP only |
Sun's Fury | 4592% x2 70.00% damage in PvP only |
12628% x2 Critical Hit Rate +100% 37.00% damage in PvP only |
Earth's Tremble | 4214% x2 70.00% damage in PvP only |
10114% x2 Critical Hit Rate +100% 40.00% damage in PvP only |
- Delusive Light - Fixed the issue where the Movement Speed Decrease effect of the skill was not empowered according to your sol's enhancement level.
- [Berserker] Lava Piercer, Prime: Lava Piercer - Fixed the issue where the skill consumed additional Stamina when used via Quick Slot during Beast Form.
- [Berserker] Prime: Berserk Form - Corrected the skill description to properly reflect the damage applied when using the skill.
- [Shai] Various Skills - Fixed the issue where the PvP damage reduction rate was displayed instead of the actual PvP damage ratio in the skill descriptions.
- [Guardian] Cleansing Flame - Fixed the issue where the All AP decrease effect on hits was not displayed in the skill description.
- [Wukong] Fighting Buddha - Fixed the issue where you could activate the skill even when the gourd bottle's Do gauge wasn't full.
- [Wukong] Upheaval - Fixed the issue where the Super Armor effect would be interrupted when quickly attacking an enemy in front during the skill.
- [Wukong] Golden Gaze: Incomplete - Fixed the issue where the All Evasion increase stats were incorrectly listed in the skill description.
ITEM
- [Shai] Vitclari - Added Durability Reduction Resistance +10% for outfit pieces.
- [Shai] Added "Outfit Slot Equip Effect +1 Part" to the equip effect details of vitclari outfit pieces, except for Treant and Desert Camouflage.
- Increased the "Extra Damage to Ships and Sea Monsters" stats for ship equipment—Cannons, Sea Crystals, and Oceanteared Ebenruth's Nol—by 2.6 times.


- Improved shop selling so that non-stackable items, such as seeds, can now be sold in batches of up to 20 at a time.
MONSTER
- Adjusted the balance of Syahzar in the Pit of the Undying.
- Added messages when special attacks start and end.
- Increased the duration of special attack movements.
- Reduced the number of debuffs required to remove Syahzar's enhanced effects.
- [Elvia] Fixed the issue where monsters in Hexe Sanctuary had lower HP than intended.
- [Elvia] Hexe Sanctuary monsters will see a 100% increase in HP as a result.
MOUNT
- Reduced the time required to transport mounts between stables/wharfs using the Mount Transport feature: 10 min → 3 min
- Added the ability to transport guild ships through the Guild Wharf Manager.
- Expanded the safe zones near the wharfs in Velia, Iliya Island, and Lema Island.
- Added a Guild Wharf Manager to Iliya Island.
- The respective Knowledge entry has also been added.
QUEST & KNOWLEDGE
- Improved the "[Gumiho] Not a Gifted Healer After All" quest to now guide you to the quest location before accepting it.
NODE/CONQUEST WAR
- Fixed the issue where Flame Tower and Hwacha damage during Node/Conquest Wars was affected by character's Damage Reduction stat.
- Removed previously installed Node Forts, Command Posts, and Field HQs to ensure smoother participation due to some PvP content being unavailable, as previously mentioned via notice.
- Guilds that have already obtained Conquest War participation opportunities or were Lords before (July 20-24) the unavailable period will be eligible to participate in the Conquest War on Aug 2 (Sat).
NPC, BACKGROUND, SOUND
- Statues of adventurers who ranked first place for their classes in the Arena of Solare regular season have been erected in the Hall of Fame in the Battle Arena.
- Interact with a statue in the Hall of Fame to obtain the "Blessing of a Great Knight" buff by consuming 20 Energy.
- Blessing of a Great Knight: Breath EXP +10% for 10 hours
- Interact with a statue in the Hall of Fame to obtain the "Blessing of a Great Knight" buff by consuming 20 Energy.


- Renewed the main theme BGM for Atoraxxion: Vahmalkea.

- The Terrmian background will remain in-game for 1 more week for Adventurers utilizing Photo Mode at Terrmian Beach.
UI
- Changed the item search function (CTRL + F) to now display large item quantities in abbreviated form
TRANSLATION
- Changed and unified the following in English:
- Origin of Ancient Light → Light of Ancient Origin
CHANGES & FIXES
- [Gamepad Mode] Fixed the issue where the Inventory (I) - My Stats window was displaying an outdated version of the UI.
- [Gamepad Mode] Fixed the issue where the key guide background looked awkward on bag items that don't support the outfit swap feature.
- [Gamepad Mode] Improved navigation when moving from the bottom of the quest window list back up, making controls smoother and less difficult.
- [Gamepad Mode] Updated the My Stats and Detailed Stats windows so the key guide now displays correctly.
- Fixed the issue where the quest "[Summer Season] A Whole New Experience Presented by Fughar!" couldn't be completed by talking to Fughar.
- Fixed the issue where the Tag Characters button was unclickable in certain situations.
- Revised some guide text in the Black Spirit's "[Suggested] Easy Enhancing with Naderr's Band"
- Fixed awkward phrasing in the Adventure Log - Deve's Encyclopedia.
- Fixed the issue where the camera angle for Balenos NPC "General Goods Vendor" Eileen appeared awkward when accepting simplified quests.
- Fixed the issue in the Arena of Solare - Gyfin Rhasia Temple where characters could become stuck or invulnerable in certain spots.
- Removed Accuracy, Damage Reduction, and Evasion stats from the tooltip that appears when hovering over the question mark next to Attack (AP), Awakening (AP), and Defense (DP) in Inventory (I).
- Fixed the issue where boss DP was not increasing correctly in the Black Shrine - Hwanghae (Party) on Hard mode.
- Fixed the issue where the number of stored mounts was not displayed correctly during Mount Transport.
- [Sage] Fixed the issue where the knee-bending pose looked awkward when wearing the Ocean Spray Snorkel outfit.
- [Hashashin] Fixed the issue where face adjustments appeared awkward in the customization screen.
- Fixed the issue where some dialogue was missing during the "Dorio’s Advice" quest.
- Fixed the issue where the Blessing of Taebaek effect from Taebaek's Belt was applied beyond the intended limit in restricted Node Wars.
- Fixed the issue where World Boss Vell was dealing excessive damage to big ships.
- Fixed the issue where the DP Decrease debuff near Red Battlefield occupation areas would remain active even after leaving the area.
- [Dosa] Fixed the issue where the pants of the Azure Sky Outfit would clip through the shoes.
- [Ranger] Fixed the issue where the appearance would display awkwardly when wearing the Summer Getaway Outfit after applying certain customizations.
- [Berserker/Sorceress/Kunoichi/Corsair] Fixed the issue where the appearance of the Ocean Spray Outfit would display awkwardly.
- [Ninja] Fixed the issue where dye would not be applied to the Petroglyph Stalker Helmet when customized with the sixth face shape.
- [Dark Knight] Fixed the issue where the zipper ornament on the Ocean Spray Outfit would display awkwardly.
- [Wukong/Striker] Fixed the issue where the appearance would display awkwardly when wearing the Rakshasa Helmet with a hairless hair style.
- [Wukong] Fixed the issue where glove dye would not be applied when equipping Dobart Gloves or Taritas Gloves together with Tuvala Armor.
- Fixed the issue where the symbol outline would not be dyed when dyeing the Ocean Spray Ball Cap outfit.
- Fixed the issue where character damage in PvP was not applied correctly in certain situations.
- Node War, Conquest War, War of the Roses, and Red Battlefield are now available again.
- Simplified remaining Black Stone (Armor) and Concentrated Magical Black Stone (Armor) items into Black Stone and Concentrated Magical Black Stone, respectively.
- Delivered the simplified items to Heidel Storage for those who still owned the previous iterations.
- Changed the debuff description applied when struck by the Enhanced Flame Tower: Evasion Rate → Evasion
- Fixed the issue where the Critical Hit Damage increase effect was not applied to some classes’ Fiery Sovereign Awakening Weapons.
- Fixed the issue where Adventurers with Naval Fame above 0 were incorrectly classified as Pirates if their Karma was below 0.
- Fixed the issue where Adventurers dealt higher than intended damage to ships.
- Fixed the issue where sea monsters dealt higher than intended damage to ships.
- Fixed the issue where horse damage was not properly applied to forts during Node War (Construction mode).
- [Hashashin] Fixed the issue where the appearance was not displaying when wearing the [Event] Preppy Glasses.
- [Dehkia's Lantern II] Fixed the issue where some monsters in the Ash Forest monster zone were affected by Air Attack effects.
Thank you.
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[Update] [Hotfix] August 1, 2025 (Fri) Update Details NEW Aug 1, 2025 (UTC+3)
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[Update] July 24, 2025 (Thu) Update Details Combat system overhaul, Adventure Log improvements & reward changes, and more! Jul 24, 2025 (UTC+3)
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[Update] July 18 (Fri) security module update information Jul 18, 2025 (UTC+3)