Announcements

Updates [Update] 10/23 Update Details Part II
Black Desert 2019-10-23 10:55
Comments 0

Major Update – The Great Expedition

● The Great Expedition has begun. 

The Great Expedition is released. We hope that many of our Adventurers will enjoy this new content as we have put in a lot of effort in preparing it.
The Great Expedition holds a special meaning for us. That’s because there were no initial plans to expand on the ocean contents in the earlier planning stages of Black Desert, which made this process much more grueling. Especially because the foundations had to be set, so it took multiple trial and error attempts. Many of which we had to “start from square one” again. We found it terribly regrettable that this caused the delay of content’s release. We would like to apologize for all the Adventurers that have waited patiently.

However! What’s important now is, we can proudly present the results to you now! Out in the open seas... this phrase definitely gave the developers a great call to adventure, and it’s probably the same for our Adventurers as well.
Now that the Great Expedition has begun, get on board and set sail fast to start enjoying what we have prepared for you. We sincerely appreciate your patients.

- Sailors are gathered at taverns and inns in Velia and Epheria looking for captains to head out to the open seas. On the islands, Papu and Otter Barterers are in position and competing against each other to barter with Adventurers. There are people adrift in the distant waters of Margoria each with their own story. Unfamiliar tidal currents are flowing out from the newly discovered mysterious island of Oquilla's Eye. This caused the ocean creatures to get pushed out deep into Calpheon and Balenos, and are threatening their residents.

  •  
  • ● Barterers, NPCs drifting around Margoria, and Oquilla's Eye NPCs and related knowledge categories were added.
  •  
  • ● Knowledge for the following sea creatures can now be obtained by defeating them.

* Knowledge can be obtained from the “Hungry” and “Young” sea creatures as well.

- Hekaru

- Ocean Stalker

- Candidum

- Nineshark

- Black Rust

- Goldmont Small Battleship

- Goldmont Medium Battleship

- Goldmont Large Battleship

 

  • ● The notification message that is displayed when entering areas in the great ocean was changed to the following.
  • Before: Margoria
  • After: The Great Ocean
  •  
  • ● Discover the legends and truth about Oquilla's Eye as a mercenary for Jarette Domongatt through the newly added main quest “[The Great Expedition] Oquilla's Eye”.

- Accept the quest “Vigorous Velia” through Black Spirit, which requires a character Lv. 50 or higher, to reach Oquilla's Eye.

 

  • ● Daily quests that can be accepted on Oquilla's Eye were added.

* Oquilla's Eye daily quests give Sailing EXP and materials for the new ships.

* The requirements to accept the following quests can be found under the new tab “[Sailing Mastery] Sailing to the Ends of the Vast Ocean” in the quest window (O).

- [Daily] We are the Owners of this Island!

- [Daily] Precious Coral Piece

- [Daily] For the Young Otter Merchants

- [Daily] Ravikel's Test

- [Daily] For the Serendian Soldiers

- [Daily] Our Guild is not a Charity Group

- [Daily] Do You Have What it Takes?

- [Daily] Win-win Situation

- [Daily] Old Moon Guild's Candidum Hunter

- [Daily] Old Moon Guild's Nineshark Hunter

- [Daily] Old Moon Guild's Black Rust Hunter

 

  • ● Ravinia on Crow’s Nest has appeared and the Upgrade Log quests were added.

→ Ravinia's Ship Upgrade Log I

→ Ravinia's Ship Upgrade Log II

→ Ravinia's Ship Upgrade Log III

→ Ravinia's Ship Upgrade Log IV

→ Ravinia's Ship Upgrade Log V

→ Ravinia's Ship Upgrade Log VI

→ Ravinia's Ship Upgrade Log VII

- The quests above are to be accepted and completed in order, across 7 days. You can receive a special letter from Ravinia on each day. Open the special letter to get a fun random quest from Ravini. There is a variety of rewards given for completing these quests.

 Bartali Sailboat was added to the shop of Proix, the Tavern owner of the tavern in Velia “Dancing Marlin Tavern”. Igor Bartali will no longer provide Old Bartali Sailboat through quests as Proix’s ships are better for the ocean.

 - The quest “[Event] To Vell's Realm” can no longer be accepted.

  • The main quest “[The Great Expedition] Oquilla's Eye” was added to unveil the secrets shrouding the legends and truth about Oquilla's Eye as a mercenary hired by Jarette Domongatt.

- Lv. 50 or higher characters can accept the quest “Vigorous Velia” to approach Oquilla's Eye more actively.

 

  • ● 7 types of daily sailing quests were added to Dancing Marlin Tavern.

* The new quests can be under the new tab “[Sailing Mastery] Sailing to the Ends of the Vast Ocean” in the quest window (O).

* The following quests can be accepted from the tavern owner Proix and the Papu Barterer Miya.

* Quest Requirements: Sailing Beginner 2 or higher

- Delivering Goods: Baremi Island

- Delivering Goods: Narvo Island

- Delivering Goods: Tinberra Island

- Wanted: Hungry Sea Creatures

- Wanted: Cox Scouts in Disguise

- [Daily] For a Wider Trade Route

- [Daily] How to Recover Sailors

 

 


Bartering

  • Bartering, where you can barter through your ships, was added.
  • Bartering, a primitive method of trade where goods were moved from one location to another, is being introduced. This is to focus on a different kind of fun instead of the older method of trade where you would simply aim for a profit margin through the difference in item prices.


    At first, bartering was designed to only progress as a captain out at sea and not have any currency of value on land. However, after the previous game interview, Adventurers gave us the feedback that they would prefer activities the connect the land and sea organically. After contemplating this point, we’ve decided to make it possible to accumulate wealth that also has value on land naturally.


    From now on, trade goods that were not being traded as much on land will find new value through bartering. Additionally, you can also obtain a brand new type of currency in Black Desert by reachings the final goal of this content - “Sea Coins”. This currency was spread by a secretive organization, but it’s known to bring great riches and glory to the person that gathers them. That man will soon be unveiled at Crow’s Nest.

- Bartering is available through Papu / Otter Barterers positions on islands and drifting sailors in Margoria. If the required items are available onboard the ship, then they will automatically be exchanged and loaded. 

(Please note, items in your character’s Inventory cannot be used to barter.)

- The following bartering happens on all island nodes out at sea.

Level 1 Trade

Land Materials -> Level 1 Sea Trade Good

Level 2 Trade

Level 1 Sea Trade Good -> 2 Sea Trade Good

Level 3 Trade

Level 2 Sea Trade Good -> Level 3 Sea Trade Good

Level 4 Trade

Level 3 Sea Trade Good -> Level 4 Sea Trade Good

Level 5 Trade

Level 4 Sea Trade Good -> Level 5 Sea Trade Good

Final Trade

Level 5 Sea Trade Good -> Sea Coin

Other Trade

Trade Goods -> New ship materials and enhancement materials

- Certains barters offer materials needed to improve new ships and equipment enhancement materials. 

- Obtained “Sea Coins” can be seen under the LT bar in your inventory.

 

Additionally, Sea Trade Goods can be sold to vendors for silver starting with level 3 and up. The price increases as the level of the goods increase.

Level 1 Sea Trade Good (800LT) 

Cannot be sold

Level 2 Sea Trade Good (800LT)

Cannot be sold

Level 3 Sea Trade Good (900LT)

1,000,000 Silver (Can be sold)

Level 4 Sea Trade Good (1,000LT)

2,000,000 Silver (Can be sold)

Level 5 Sea Trade Good (1,000LT)

5,000,000 Silver (Can be sold)

- The barter item list reset every day in the morning according to the time in Black Desert. You can exchange 100 times every 4 hours. (A day in Black Desert is around 4 hours of real-time.)

- Offers for bartering will come from a small number of islands at first. However, the more you barter, increasing number of Papus and Otters from more islands will start giving you offers.

  •  
  • ● Storage Keepers from each of the regions have turned their attention towards bartering and have started to stock up on trade items.

* Sea Trade Goods can be sold through “Currency Exchange” at the same price they are sold to regular vendors.

* Level 3 - 5 Sea Trade Goods can be sold to regular vendors while only Level 5 Sea Trade Goods can be sold to the “Currency Exchange”.

- Level 3 Sea Trade Good

- Level 4 Sea Trade Good

- Level 5 Sea Trade Good

  • Barter Information can be found on the Barter Information window, located in the bottom right sections of the World Map (M).
  • - The camera will move to the island when you click on the trade good in the Barter UI.

 

 


Special Bartering

  • ● While bartering, special bartering offers can become available at a low chance through Barterer NPCs on each of the islands.
  • ● Special barters are event like barters that can be made available by random chance during regular bartering. It happens much less often compared to regular barters, but special bartering allows you to barter for expensive items or a large sum of Sea Coins.

- The more times you repeatedly barter, increases the probability a special barter will become available.

- If you barter Gold Bars through special bartering, then you can get Sea Coins or expensive items that cannot be obtained through regular bartering.

- You must arrive at the island to know what item you will get from the special barter.

- When a special barter becomes available, it appears on the World Map (M) Barter Information UI with a golden badge icon.

- Information about the area where the special barter is available can be found on the Barter Information window.

- A system message will be displayed when a special barter becomes available.

- You can select between regular barters and special barters on the Barter window.

- The goods information for Special Bartering will not change every 4 hours.

- No new special barters will become available if the goods are not bartered for an already existing special barter.

 

 


Sea Coin Exchange

  • ● A new vendor that accepts Sea Coins was added.

- This vendor can be accessed through < Ravinia >, the Sea Coin Exchange on Crow’s Nest. Various ocean related items like Khan's Concentrated Magic can be bought here.

 

  • ● Exchange 10 Sea Coins through the Sea Coin Exchange to get “Sea Coin Coupons”. These coupons can be exchanged through < Ravinia >,  the Sea Coin Exchange, for certain items that can be sold for silver.

Sea Coin Coupon x125 → Manos Necklace x1

Sea Coin Coupon x131 → Manos Earring x1

Sea Coin Coupon x120 → Manos Ring x1

Sea Coin Coupon x125 → Manos Belt x1

Sea Coin Coupon x2 → Manos Stone x1

 

 

New Ships, Equipment, and Functions

  • ● The new ship Epheria Cog was added.

- It has fast base speed but vulnerable against sea monster threats as it has low durability.

- The skill "BreezySail" is a standard skill for this ship.

- Once its Lifespan drops, its speed will drop significantly and make it difficult to use.

 

  • ● Epheria Cog can be built using the two methods listed below.

Epheria Cog (Kalis-Certified)

Reach Lv. 2 Shipyard

Materials

How to obtain

Ship Building Permit: Epheria Cog

Can be bought from Falasi for 7,000,000 silver

Palm Plywood x50

Gathering, Processing

Flax Fabric x60

Gathering, Processing

Standardized Timber Square x25

Gathering, Processing

Zinc Ingot x50

Gathering, Processing

※ Details on how to obtain certains items can be found in the Crafting Notes (F2).

Epheria Cog (Fallen Vell Pirates' Legacy)

Reach Lv. 2 Shipyard

Materials

How to obtain

Island Tree Coated Plywood x100

Can be bartered for using Level 2 Sea Trade Goods

Rock Salt Ingot x100

Can be bartered for using Level 2 Sea Trade Goods

Seaweed Stalk x1

Oquilla's Eye

Deep Tide-Dyed Standardized Timber Square x2

Defeat Sea Monsters

 

  • ● Bartali Sailboat, that can be bought from Proix at Dancing Marlin Tavern in Velia, can be used to build Epheria Sailboat or Epheria Frigate through the Upgrade system.

Ships can be upgraded by interacting with the Wharf Manager then selecting the ship you want to upgrade.

Previously, workers would build ships for you usings the materials you’ve worked hard to gather.The arrival of new ships must have been exciting news for our Adventurers, but also worrying about gathering all the materials required to make them. There may also have been concerns for perhaps the older ships that you’ve put hard work into building might have gone to waste.

Therefore, we have created the Upgrade system to build the new ships using the preexisting ships.

How to Upgrade to Epheria Sailboat

Ship Upgrade Permit: Epheria Sailboat x1

Falasi

+10 Bartali Sailboat: Old Prow x1

Buy from Falasi then enhance

+10 Bartali Sailboat: Old Plating x1

+10 Bartali Sailboat: Old Cannon x1

+10 Bartali Sailboat: Old Wind Sail  x1

Standardized Timber Square  x800

Gathering, Processing

Steel x600

Gathering, Processing

Pine Plywood x1500

Gathering, Processing

Flax Fabric x300

Gathering, Processing

Hard Pillar x100

Gathering, Processing

 

How to Upgrade to Epheria Frigate

Ship Upgrade Permit: Epheria Frigate x1

Falasi

+10 Bartali Sailboat: Old Prow  x1

Buy from Falasi then enhance

+10 Bartali Sailboat: Old Plating x1

+10 Bartali Sailboat: Old Cannon x1

 +10 Bartali Sailboat: Old Wind Sail x1

Standardized Timber Square x1,000

Gathering, Processing

Jade Coral Ingot x 800

Gathering, Processing

Pine Coated Plywood x1,000

Gathering, Processing

Enhanced Flax Fabric x450

Gathering, Processing

Hard Pillar x100

Gathering, Processing

※ Materials required to upgrade a Bartali Sailboat to an Epheria Sailboat and Epheria Frigate can first be bought from Falasi, then enhanced using Black Stone (Armor) and Concentrated Magical Black Stone (Armor).

 

  • ● Epheria Sailboat and Epheria Frigate can now be upgraded to “Improved Epheria Sailboat” and “Improved Epheria Frigate” respectively.

How to Upgrade to Improved Epheria Sailboat

Epheria: Old Prow x1

Buy from Falasi

Epheria: Old Plating x1

Epheria: Old Cannon x1

Epheria: Old Wind Sail x1

Ultimate Armor Reform Stone x10

Processing

Standardized Timber Square x250

Gathering, Processing

Steel x200

Gathering, Processing

Pine Plywood x500

Gathering, Processing

Flax Fabric x100

Gathering, Processing

Hard Pillar x30

Gathering, Processing

 

How to Upgrade to Improved Epheria Frigate

Epheria: Old Prow x1

Buy from Falasi

Epheria: Old Plating x1

Epheria: Old Cannon x1

Epheria: Old Wind Sail x1

Ultimate Weapon Reform Stone x10

Processing

Standardized Timber Square x250

Gathering, Processing

Steel x200

Gathering, Processing

Pine Plywood x500

Gathering, Processing

Flax Fabric x100

Gathering, Processing

Hard Pillar x30

Gathering, Processing

※ “Improved Epheria Sailboat” and “Improved Epheria Frigate” have the same stats as the preexistent Epheria Sailboat and Epheria Frigate, but they are able to use the sailing skill - Volley.

※ The “Improved Epheria Sailboat” and “Improved Epheria Frigate” can be upgraded to the Epheria Caravel or Epheria Galleass, just like the Epheria Sailboat and Epheria Frigate.

 

  • ● The new ships Epheria Caravel and Epheria Galleass were added.

- Epheria Caravel is a ship upgraded from the Epheria Sailboat. It’s a ship plenty of space for trading and bartering with 30 slots for cargo and 10,000LT capacity.

- Epheria Galleass is a ship upgraded from the Epheria Frigate. It’s a ship designed for battle with 4 cannons on each side of the ship, for a total of 8 cannons.

- You cannot mount the cannons on the Epheria Caravel and Epheria Galleass. However, you can steer the ship while firing the cannons.

- Check in your ship with the Wharf Manager then add the required materials to upgrade it.

How to Upgrade to Epheria Caravel

Ship Upgrade Permit: Epheria Caravel x1

Falasi

+10 Epheria: Old Prow  x1

Buy from Falasi then enhance

+10 Epheria: Old Plating x1

+10 Epheria: Old Cannon x1

+10 Epheria: Old Wind Sail x1

Graphite Ingot for Upgrade x100

Defeat Sea Monsters, Processing

Timber for Upgrade x100

Defeat Sea Monsters, Processing

Adhesive for Upgrade x100

Defeat Sea Monsters, Processing

Island Tree Coated Plywood x100

Can be bartered for using Level 2 Sea Trade Goods

Rock Salt Ingot x100

Can be bartered for using Level 2 Sea Trade Goods

Deep Sea Memory Filled Glue x4

Can be bartered for using Level 3 Sea Trade Goods

Seaweed Stalk x6

Oquilla's Eye

 

How to Upgrade to Epheria Galleass

Ship Upgrade Permit:  Epheria Galleass x1

Falasi

+10 Epheria: Old Prow  x1

Buy from Falasi then enhance

+10 Epheria: Old Plating x1

+10 Epheria: Old Cannon x1

+10 Epheria: Old Wind Sail x1

Graphite Ingot for Upgrade x100

Defeat Sea Monsters, Processing

Timber for Upgrade x100

Defeat Sea Monsters, Processing

Adhesive for Upgrade x100

Defeat Sea Monsters, Processing

Island Tree Coated Plywood  x100

Can be bartered for using Level 2 Sea Trade Goods

Deep Tide-Dyed Standardized Timber Square x6

Defeat Sea Monsters

Cobalt Ingot x2

Can be bartered for using Level 2 Sea Trade Goods

Moon Scale Plywood x10

Defeat < Eye of the Great Ocean > Khan

※ All materials needed for upgrades can be force enhanced at every level.

  •  
  • ● The new enhancement material “Verdant Black Stone” used to enhance materials needed to upgrade ships to Epheria Caravel and Epheria Galleass was added.

- Verdant Black Stones can be obtained by bartering Level 1 Sea Trade Goods with Ravinia on the mysterious island of Misty Island.

  • ● Ravinia and her sisters will give Crow Merchants Guild's Barter Vouchers for Level 1 Sea Trade Goods.
  •  
  • ● Hand over the Crow Merchants Guild's Barter Voucher to Ravinia and exchange it for the Verdant Black Stone.
  • Crow's Nest - Ravinia
  • Iliya Island - Revinia
  • Epheria - Ruvinia
  • Velia - Rovinia

 

  • ● New equipment used on the new ships Epheria Caravel and Epheria Galleass was added.

Green grade equipment for the Epheria Caravel and Epheria Galleass can be bought from Falasi.

- Equipment for the new ships can be bartered for or bought through Sea Coin Exchange. They can be enhanced using the following Black Stones at the stated enhancement levels.

Black Stone

Enhancement Level

Fiery Black Stone

0 - +5

Frosted Black Stone

+6 - +10

- The enhancement level does not drop when the enhancement attempt fails for the new ship equipment, unlike the preexisting equipment.

Epheria Caravel: Black Dragon Prow

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Caravel: Bronze Prow x1

Buy from Falasi then enhance

Ruddy Manganese Nodule x50

Oquilla's Eye

Enhanced Island Tree Coated Plywood x300

Can be bartered for using Level 4 Sea Trade Goods

Seaweed Stalk x125

Oquilla's Eye

Great Ocean Dark Iron x150

Can be bartered for using Level 4 Sea Trade Goods

 

Epheria Caravel: Upgraded Plating


Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Caravel: Enhanced Plating x1

Buy from Falasi then enhance

Pure Pearl Crystal x45

Can be bartered for using Level 3 Sea Trade Goods

Cox Pirates' Artifact (Parley Beginner) x60

Can be bartered for using Level 2 Sea Trade Goods

Cox Pirates' Artifact (Combat) x60

Defeat Sea Monsters

Moon Scale Plywood x200

Defeat < Eye of the Great Ocean > Khan

 

Epheria Caravel: Mayna Cannon

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Caravel: Verisha Cannon x1

Buy from Falasi then enhance

Deep Tide-Dyed Standardized Timber Square x180

Defeat Sea Monsters

Cox Pirates' Artifact (Combat) x60

Defeat Sea Monsters

Moon Scale Plywood x200

Defeat < Eye of the Great Ocean > Khan

Bright Reef Piece x180

Can be bartered for using Level 3 Sea Trade Goods

 

Epheria Caravel: Stratus Wind Sail

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Caravel: White Wind Sail x1

Buy from Falasi then enhance

Ruddy Manganese Nodule x40

Oquilla's Eye

Cox Pirates' Artifact (Parley Expert) x30

Can be bartered for using Level 4 Sea Trade Goods

Seaweed Stalk x80

Oquilla's Eye

Luminous Cobalt Ingot x30

Can be bartered for using Level 4 Sea Trade Goods

 

Epheria Galleass: Black Dragon Prow

 

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Galleass: White Horn Prow x1

Buy from Falasi then enhance

Ruddy Manganese Nodule x50

Oquilla's Eye

Enhanced Island Tree Coated Plywood x300

Can be bartered for using Level 4 Sea Trade Goods

Seaweed Stalk x125

Oquilla's Eye

Great Ocean Dark Iron x150

Can be bartered for using Level 4 Sea Trade Goods

 

Epheria Galleass: Upgraded Plating


 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Galleass: Enhanced Plating x1

Buy from Falasi then enhance

Pure Pearl Crystal x45

Can be bartered for using Level 3 Sea Trade Goods

Cox Pirates' Artifact (Parley Beginner) x60

Can be bartered for using Level 2 Sea Trade Goods

Cox Pirates' Artifact (Combat) x125

Defeat Sea Monsters

Moon Scale Plywood x300

Defeat < Eye of the Great Ocean > Khan

 

Epheria Galleass: Mayna Cannon

 

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Galleass: Verisha Cannon x1

Buy from Falasi then enhance

Deep Tide-Dyed Standardized Timber Square x180

Defeat Sea Monsters

Cox Pirates' Artifact (Combat) x125

Defeat Sea Monsters

Moon Scale Plywood  x300

Defeat < Eye of the Great Ocean > Khan

Bright Reef Piece x180

Can be bartered for using Level 3 Sea Trade Goods

 

Epheria Galleass: Stratus Wind Sail

 

 

Lv. 4 Ship Part Workshop

Material

How to Obtain

+10 Epheria Galleass: White Wind Sail X1

Buy from Falasi then enhance

Ruddy Manganese Nodule x50

Oquilla's Eye

Cox Pirates' Artifact (Parley Expert) x30

Can be bartered for using Level 4 Sea Trade Goods

Seaweed Stalk x125

Oquilla's Eye

Luminous Cobalt Ingot x30

Can be bartered for using Level 4 Sea Trade Goods

* Many of the materials required for the above listed upgrades and crafts can be obtained through daily quests from the repeat quests in [Sailing to the Ends of the Vast Ocean].

  • ● The new ships Epheria Carracks, that are Epheria Caravel and Epheria Galleass upgrades, were added. 
  • ● Epheria Carracks have four types that they can be upgraded to, each with different characteristics.

How to Obtain

Epheria Carrack Types

Upgrade an Epheria Caravel

Epheria Carrack: Advance

Epheria Carrack: Balance

Upgrade an Epheria Galleass

Epheria Carrack: Volante

Epheria Carrack: Valor

- Epheria Carrack - Advance and Balance are designed for trading as they come with lots of Inventory slots (35 slots or more) and high capacity.

- Epheria Carrack - Volante and Valor are designed for combat as they have superior maneuverability and short cooldown on cannons.

Epheria Carrack: Advance

+10 Epheria Caravel : Black Dragon Prow x1

Manufactured in Ship Part Workshops

+10 Epheria Caravel : Upgraded Plating x1

+10 Epheria Caravel : Mayna Cannon x1

+10 Epheria Caravel : Stratus Wind Sail x1

Moon Vein Flax Fabric x180

Defeat < Eye of the Great Ocean > Khan

Deep Tide-Dyed Standardized Timber Square x144

Defeat Sea Monsters

Brilliant Rock Salt Ingot x35

Can be bartered for using Level 5 Sea Trade Goods

Tear of the Ocean x42

Oquilla's Eye

Brilliant Pearl Shard x35

Can be bartered for using Level 5 Sea Trade Goods

 

Epheria Carrack: Balance

+10 Epheria Caravel : Black Dragon Prow x1

Manufactured in Ship Part Workshops

+10 Epheria Caravel : Upgraded Plating x1

+10 Epheria Caravel : Mayna Cannon x1

+10 Epheria Caravel : Stratus Wind Sail x1

Moon Vein Flax Fabric x180

Defeat < Eye of the Great Ocean > Khan

Deep Tide-Dyed Standardized Timber Square x144

Defeat Sea Monsters

Brilliant Rock Salt Ingot x30

Can be bartered for using Level 5 Sea Trade Goods

Tear of the Ocean x50

Oquilla's Eye

Brilliant Pearl Shard x30

Can be bartered for using Level 5 Sea Trade Goods

 

Epheria Carrack: Volante

+10 Epheria Galleass : Black Dragon Prow x1

Manufactured in Ship Part Workshops

+10 Epheria Galleass : Upgraded Plating x1

+10 Epheria Galleass : Mayna Cannon x1

+10 Epheria Galleass : Stratus Wind Sail x1

Moon Vein Flax Fabric x210

Defeat < Eye of the Great Ocean > Khan

Deep Tide-Dyed Standardized Timber Square x144

Defeat Sea Monsters

Brilliant Rock Salt Ingot x30

Can be bartered for using Level 5 Sea Trade Goods

Tear of the Ocean x42

Oquilla's Eye

Brilliant Pearl Shard x30

Can be bartered for using Level 5 Sea Trade Goods

 

Epheria Carrack: Valor

+10 Epheria Galleass : Black Dragon Prow x1

Manufactured in Ship Part Workshops

+10 Epheria Galleass : Upgraded Plating x1

+10 Epheria Galleass : Mayna Cannon x1

+10 Epheria Galleass : Stratus Wind Sail x1

Moon Vein Flax Fabric x180

Defeat < Eye of the Great Ocean > Khan

Deep Tide-Dyed Standardized Timber Square x170

Defeat Sea Monsters

Brilliant Rock Salt Ingot x30

Can be bartered for using Level 5 Sea Trade Goods

Tear of the Ocean x42

Oquilla's Eye

Brilliant Pearl Shard x30

Can be bartered for using Level 5 Sea Trade Goods

● The sailing skill "Volley" was added to the new ships Epheria Caravel, Epheria Galleass, Epheria Carrack - Advance, Balance, Volante, Valor.

- The skill Volley can be used by left clicking or right clicking your mouse to fire the cannons on your left or right while steering your ship. The skill is available from Sailing Lv. Beginner 1.

- The cooldown for the skill Volley is different for each ship.

- You cannot get off your ship while the skill Volley is on cooldown. 

 

  • ● Manage ships before setting sail by interacting with Wharf Managers.

- Manage Sailors: Manage the preparations of hired sailors for setting sail.

- Load Cargo: Able to load items in the Town Storage/character Inventory to the ships.

- Supply: Able to supply Rations and Cannonballs to ships.

- Remote Collection: Spend a certain amount of silver to collect your ship remotely. However, the ship will receive 10% damage and negatively affect the sailors and trade goods on board.

 

  • ● The Cannonball Capacity function was added to the Galley, Epheria Sailboat/Frigate and the new large ships.

Now, the large ships can fire cannons with carrying the item Cannonball for Ship.

You can supply rations and cannonballs on your ship at the Wharf.

- Supplying cannonballs will cost 10,000 silver per shot.

The Cannonball for Ship you have in possession can be sold to the Wharf Manager NPCs at the same price they have been purchased.

※ Note that Cannonball Capacity may differ for each ship.

  •  
  • The way Cannonball for Ship are obtained was changed as ships now have the new  Cannonball Capacity function.

* The Cannonball for Ship and [Guild] Cannonball for Ship you have in possession can be sold to the Wharf Manager NPCs at the same price they have been purchased

- Cannonball for Ship can no longer be purchased through the Wharf Managers.

- Cannonball for Ship can no longer be manufactured in Siege Weapon Workshops.

- Cannonball for Ship can no longer be traded on the market.

We’re solo players. So, even on weekends when we head out to hunt Vell on our Epheria Sailboat and hide in a corner, then grab hold of the cannon then start firing. Every time we did this, we thought to ourselves, "Oh... I wish I could fire my cannons and steer my ship all by myself..." We always envied our fellow developers that were on their guild Galley with their guild mates as they happily opened their Vell Reward Bundles.

So, this is what we’ve prepared. Do not turn your ship in fear when you face the ferocious Ocean Stalker or the treacherous Goldmont Pirate Ship out at sea. Our adorable sailors are waiting under the deck to fire your cannons at your command! 

However, the cannons position on top of the deck is stronger against the colossal sea monsters like Vell.

The available large ships are as follows:

Old: [Guild] Galley, Epheria Sailboat, Epheria Frigate, Old Bartali Sailboat

New: Epheria Caravel, Epheria Galleass, Bartali Sailboat, Epheria Carrack: Advance, Epheria Carrack: Balance, Epheria Carrack: Volante, Epheria Carrack: Valor

  •  
  • Reef Hazard Zones were added to coastline areas by the Velia and Port Epheria.

- Reef Hazard Zone were added, so all ships in these areas were sent to the wharfs in nearby towns. 

The large ships (Sailboat, Frigate, Caravel, Galleass, Carrack) will be damaged by the reefs if they enter these areas.

  •  
  • The damage system that was only applied to the guild ships will now be applied to the Epheria Sailboats/Frigates and all the newly added ships as well. 

- Each time a ship is destroyed Damage will increase by 10%. When Damage reaches 100%, the ship will no longer be usable.

Damage can be reset through “Restore Damage”. 

- Silver is spent when using Restore Damage. (Epheria Sailboat/Frigate will require 100,000 silver to restore 10% damage.) [Guild] Galley require the same amount of 10,000,000 silver to restore 10% damage. 

※ However, the cost for repairing damages may differ for each ship 

 

  • The “Anchor” UI will activate when you approach the Papu or Otter barterer on the islands out at sea on your ship.
  •  

* You must be holding a key while at the helm of your ship to activate the “Anchor” UI.

Anchor: Displays the options available for the island.

Explore / Supply: Send sailors to the island to Explore and Supply.

Barter: Offer barters to the barterer.

※ Press the Anchor button then the ship will stop. The ship cannot move until you press the Depart button.

※ Explore and Supply functions are activities that send sailors. Therefore, there must be 1 or more sailors on board for these functions to be used.

 

  • Explore and Supply are available on certain islands out in the great ocean. 

- Explore can load rations on to the ship and discover treasure. 

- The ship must have at least 100,000 Rations to start exploring or supplying.

- There is a 20 minute wait time whenever you use Explore or Supply on any island.

eg.) After starting Explore, you must wait 20 minutes before starting Supply.

 

  • Explore may start automatically while sailing. 

*An event will activate if you have 1 or more sailors on board the ship.*

- Ration Increase / Decrease

- Ship HP Increase / Decrease

- Sailor Condition Recover / Drop

- Obtain Item / Accept Quest

※ Does not consume Rations unlike Island Exploration. 

 

  • The item “Relief Ration of the Old Moon Guild” that can be used as Emergency Ration Supply on the [Guild] Galley was added.

- Relief Ration of the Old Moon Guild can be bought from the Guild Wharf Managers for 40,000 silver from your Guild Fund. It restores 10,000 Ration on the galley per use.

- Relief Ration of the Old Moon Guild can only be used by Guild Masters and Officers.

 

  • The function that raises and lowers sails was added.

- Click the “Next” button to raise or lower the sails.

- Lowering the sails will allow the ship to be affected by the wind, while raising the sail will allow the ship to be not affected by the wind. Therefore, raising or lowering the sails according to the wind conditions can increase sailing speed.

※ However, lowering and raising the sails has a 5 second cooldown.

 


Mounts

  • Ships were improved so that they no longer overlap with wharfs, land, islands, and other geographical features. You will no longer be able to approach them as closely as before.

- When characters steer the ship close to a wharf then go out to the Character Selection screen then come back in again.

- When ships get stuck on geographical features while using certain skills or moving.

* Following this change, the location of where the ships appear when they are taken out of the wharf was changed.

  •  
  • The required stamina to use skills on ships like Galley, Epheria Sailboat/Frigate and the new large ships were changed.

Stamina is recovered while moving regularly.

- Stamina is used when using the skills Power Accel., Ram, and BreezySail.

- The skill BreezySail can be used when traveling at top speed with max stamina available.

- The skill Abrupt Turn does not spend stamina. Stamina will continue to recover while using this skill.

- If you have max stamina while using the skill AbruptTurn, then the skill BreezySail can be used immediately after using the skill AbruptTurn.

  •  
  • The combined weight of luggage and sailors on board the large ships cannot exceed 100%.
  • However, weight can exceed 100% through bartering.
  • The ship’s speed will decrease and sailing skills cannot be used if the weight exceeds 100%.
  •  
  • You can now press W while using the skill AbruptTurn to immediately start moving.
  •  
  • The auto sailing speed was made the same as the manual sailing speed for Rowboat, Fishing Boat, Galley, Epheria Sailboat/Frigate, and Old Bartali Sailboat.
  •  
  • The skill AbruptTurn for the Galley, Epheria Sailboat/Frigate was made more natural.
  •  
  • The camera angles while sailing, auto sailing, and when using skills were improved to be more immersive for the Galley, Epheria Sailboat/Frigate.
  •  
  • The skill AbruptTurn can now be used on the Galley, Epheria Sailboat/Frigate when not traveling at top speed. The skill AbruptTurn can also be used while using the skills BreezySail and PowerAccel.
  •  
  • The amount of time for the Galley, Epheria Sailboat/Frigate, and Old Bartali Sailboat to stop while sailing and auto sailing by pressing S was shortened.

- The issue with preexisting ships where it was frustrating due to how long it took to stop or to start moving after stopping was improved upon. You can now stop faster and get off faster.

  •  
  • ● Smoke effect was added to all large ships to indicate when the durability has dropped below 50% and 10%.
  •  
  • As the Great Expedition Update has arrived, all ships on the sea by Velia and the sea by Port Epheria will be checked in to the wharf.
  •  
  • All ships will now use Rations with the coming of the Great Expedition Update. Rations were given so that Adventurers out at sea will not have too much difficulty getting back to shore.
  •  
  • The item Cannonball for Ship can be sold to shops at the original price they were purchased at as they are no longer used by ships.
  •  
  • The item Cannon AP and DP information was changed to be more direct about what their effects are.

Before

After

AP: 21 - 21

Extra Damage against Sea Monsters +500 x1 hit

DP: 20 - 20

Hit Damage -1%

Enhancing the items Cannon will now increase the damage capabilities even more than before.

  • The damage for cannons in PVP was changed.

※ However, the damage of preexisting large ships, Old Bartali Sailboat, Galley, Epheria Sailboat, Epheria Frigate and Bartali Sailboat will stay the same.

- The comparison between damages of all the large ships are as follows. 

< Cannon Damage >

 

Old Bartali Sailboat

Galley

Epheria Sailboat

Epheria Frigate

Bartali Sailboat

Improved Epheria Sailboat

Epheria Caravel

Improved Epheria Frigate

Epheria Galleass

Epheria Carrack

Old Bartali Sailboat

-

-

-

-

-

5% ↓

15% ↓

23% ↓

34% ↓

111% ↓

Galley

-

-

-

-

-

5% ↓

15% ↓

23% ↓

34% ↓

111% ↓

Epheria Sailboat

-

-

-

-

-

5% ↓

15% ↓

23% ↓

34% ↓

111% ↓

Epheria Frigate

-

-

-

-

-

5% ↓

15% ↓

23% ↓

34% ↓

111% ↓

Bartali Sailboat

-

-

-

-

-

5% ↓

15% ↓

23% ↓

34% ↓

111% ↓

Improved Epheria Sailboat

5% ↑

5% ↑

5% ↑

5% ↑

5% ↑

-

10% ↓

17% ↓

28% ↓

101% ↓

Epheria Caravel

15% ↑

15% ↑

15% ↑

15% ↑

15% ↑

10% ↑

-

7% ↓

17% ↓

83% ↓

Improved Epheria Frigate

23% ↑

23% ↑

23% ↑

23% ↑

23% ↑

17% ↑

7% ↑

-

9% ↓

71% ↓

Epheria Galleass

34% ↑

34% ↑

34% ↑

34% ↑

34% ↑

28% ↑

17% ↑

9% ↑

-

57% ↓

Epheria Carrack

111% ↑

111% ↑

111% ↑

111% ↑

111% ↑

101% ↑

83% ↑

71% ↑

57% ↑

-

                     

< Damage of the skill Ram >

 

Old Bartali Sailboat

Galley

Epheria Sailboat

Epheria Frigate

Bartali Sailboat

Improved Epheria Sailboat

Epheria Caravel

Improved Epheria Frigate

Epheria Galleass

Epheria Carrack

Old Bartali Sailboat

-

-

-

-

-

5% ↓

15% ↓

10% ↓

20% ↓

30% ↓

Galley

-

-

-

-

-

5% ↓

15% ↓

10% ↓

20% ↓

30% ↓

Epheria Sailboat

-

-

-

-

-

5% ↓

15% ↓

10% ↓

20% ↓

30% ↓

Epheria Frigate

-

-

-

-

-

5% ↓

15% ↓

10% ↓

20% ↓

30% ↓

Bartali Sailboat

-

-

-

-

-

5% ↓

15% ↓

10% ↓

20% ↓

30% ↓

Improved Epheria Sailboat

5% ↑

5% ↑

5% ↑

5% ↑

5% ↑

-

9.5% ↓

4.7% ↓

14.3% ↓

23.8% ↓

Epheria Caravel

15% ↑

15% ↑

15% ↑

15% ↑

15% ↑

9.5% ↑

-

4.5% ↑

4.3% ↓

13% ↓

Improved Epheria Frigate

10% ↑

10% ↑

10% ↑

10% ↑

10% ↑

4.7% ↑

4.5% ↓

-

9% ↓

18% ↓

Epheria Galleass

20% ↑

20% ↑

20% ↑

20% ↑

20% ↑

14.3% ↑

4.3% ↑

9% ↑

-

8% ↓

Epheria Carrack

30% ↑

30% ↑

30% ↑

30% ↑

30% ↑

23.8%   ↑

13% ↑

18% ↑

8.3% ↑

-

※ Damage inflicted by cannons and the skill Ram is largely affected by the ship’s equipment. Adventurers will notice the difference in damage when equipping items on the ship.

 

  • When attacking a target with Ram, the ship’s durability will decrease according to the amount of hits. 
  • Durability of the ship will decrease by 20,000 durability per successful hit when using the skill Ram.
  • eg.) When using Ram once, 60,000 durability will decrease if it hits the target 3 times.
  • Ram is a skill that inflicts damage by ramming into the enemy. Now, the ship’s durability will only decrease when the ship rams into a target. Meaning, the durability will not decrease if the skill is used but does not hit a target.

- Improved Epheria Sailboat, Improved Epheria Frigate, Epheria Caravel, Epheria Galleass, Epheria Sailboat cannot fire cannons while using the Ram skill. In addition, you must wait for the cooldown to use cannons after using the skill Ram.

 

  • Adventurers can now load trade goods directly on to the mount when purchasing from traders.

- Trade goods can be loaded directly on the ship if the ship is nearby.

  •  
  • The point of interaction for the Fishing Boat has been moved near the steering wheel.
  •  
  • Adventurers can now summon ships that are far away.

- Press the Wharf icon to summon ships that are max. 40 distance away.

If the adventurer is at a distance where they can board the ship, the adventurer will automatically board the ship when pressing the Wharf icon.

- The character must be on the surface of water in order to summon a ship.

- When calling any ship, the ship will be summoned, then the character will be moved to the helm.

※ Ships cannot be summoned in places where it might collide with a landmass or another ship.

- The skill has a cooldown of 30 seconds.

  •  
  • The ship may be summoned while other adventurers are on board. However, always be cautious because adventurers who are boarding the ship will fall off when it is summoned!
  •  
  • The sailing skills of Bartali Sailboats, Epheria Sailboats, Epheria Frigates, Epheria Caravels, Epheria Galleasses have been improved for convenience.

- Epheria Caravels and Epheria Galleasses can now shoot cannons while sailing.

- Stamina will be consumed upon using sailing skills.

- Sailing skills cannot be used when there is not enough stamina.

Sailing Skills

Spent Stamina

Ram

100

PowerAccel.

650

BreezySail

800

Large ships can now use the skill Breezy Sail while auto-pathing.

- Epheria Sailboats, Epheria Frigates, Improved Epheria Sailboats, Improved Epheria Frigates, Epheria Caravels, Epheria Galleasses and Epheria Carracks can use Breezy Sail by pressing Shift when the ship has reached its maximum speed.

Stamina recovery will be slowed down during auto-pathing.

 

  • Goods that can be used for bartering can only be loaded on the ship by using the Load Cargo function at the Wharf Manager.

 

● All the barter items will be destroyed if you collect remotely or if the large ship gets destroyed.

- As with other mounts, there is a chance that trade goods may be destroyed. However, equipable items will not be destroyed.

- Sailors on large ships will become ill and sometimes unable to board the ship if the ship is collected remotely or destroyed.

- The stats of sailors who are ill and conceived as unable to board the ship will not be applied. Use specific items to recover the sailors’ condition. (The equippable items the inventory will not be destroyed.)

  •  
  • When using Power Accel. Or BreezySail on large ships, adventurers can now press ‘S’ to stop using the skill.
  •  

 

Hiring Sailors

  • How to Hire Sailors

- You can hire sailors waiting to depart from Iliya Island, Lunar Halo Inn in Velia and the shores of Port Epheria.

- You need a Sailor Contract Certificate in order to hire sailors.

- You can purchase Sailor Contract Certificates for 3,000,000 silver from Philaberto Falasi from Port Epheria and Proix from Dancing Marlin Tavern.

 

  • Items that can be used to recover sailor’s health condition have been added.

- Chowder, Raisin Bread

- How to obtain Chowder: Set up a cooking utensil at you residence and use Dried Pearl Oyster Flesh x1, Pepper x2, Pork x2, Milk x1 and Teff Bread x1.

- You can purchase Raisin Bread from Islin Bartali the Velia Innkeeper and the Wharf Managers in Velia, Port Epheria and Iliya Island.

- “Raisin Bread” can be bought from Islin Bartali the Velia Innkeeper and Wharf Managers. 

 

  • Items that can cure the sailors’ illnesses have been added.

- Elixir of Regeneration

- Elixir of Regeneration can be made by performing simple alchemy and combining Mandragora Essence x1, Essence of Magic Power x1, Oil of Regeneration x1, Troll Blood x2 and Grape x4.

 

  • Items that can increase sailor slots have been added.

- Sailor's Oath

 

  • Emergency Ration Supply system has been added.

Now adventurers can supply rations with food in the inventory while sailing in the Great Ocean.

Food Grade

Emergency Rations Redeemed

White

80

Green

100

Blue

240

Yellow

4000

Orange

22000

- Food that restores the stamina of workers (eg. beer) and food that cannot be listed on the central market cannot be used as emergency ration supply.

- The Emergency Supply button has been added to the Ship Info UI.

- Hover the mouse over Rations to display the supplied rations.

 

  • Old Moon Guild’s Relief Rations (New item) 

- Supply emergency rations to the [Guild] Galley.

- It can be purchased from the Guild Wharf Manager for 40,000 silver in the guild fund. It recovers 10,000 rations for the galley.

※ Only the guild master and guild officers can use it.

 

  • Supplying Emergency Cannonballs 

- Emergency cannonballs can be supplied using Breezy Crystals and Origin of Win. 

- Amount of cannonballs that can be supplied: 

Breezy Crystal

2 shots

Origin of Wind

8 shots

[Guild] Breezy Crystal

5 shots

[Guild] Origin of Wind

10 shots

- The two guild items can be retrieved from the guild storage by guild officers and up (originally quartermaster or up).

- Quartermaster who possess the above two guild items can store them in the guild storage, however they will no longer be able to retrieve them.

- The two items can only supply [Guild] Galleys. 

- Sailors will gain EXP when killing sea monsters, bartering and special bartering.

- The amount of EXP gained depends on the number of sailors on board. 

1 sailor: 100% of the EXP gained 

2-3 sailors: 120% of the EXP gained 

4-5 sailors: 140% of the EXP gained 

6-7 sailors: 160% of the EXP gained 

8-10 sailors: 180% of the EXP gained 

eg.) If 2 sailors are on board, each will gain 60% of EXP equaling a total of 120% 

 

 


New Island, Oquilla's Eye

  • A strange natural phenomenon will occur at Oquilla's Eye at certain intervals.

The cause is not yet known, but many people have seen powerful water pillars spouting from the center of Oquilla's Eye. They say those who enter the water during this phenomenon will be gravely injured. After the phenomenon, treasure chests that were buried deep beneath the water rise up and fall to the ground, so be careful of falling treasure chests!

  •  
  • At 3 hour intervals, the notification "Something strange is going on at Oquilla's Eye" will be displayed, and a sea tornado will occur after a set amount of time. The tornado will kill anyone inside Oquilla’s Eye, so be careful! However, adventurers will not be penalized for being killed by the sea tornado. 

< Notification displayed before the sea tornado occurs >

< Treasure chest on the shore after the sea tornado has gone by >

 

The sea tornado causes 3 explosion.

  •  
  • After the water pillar spouts, various treasure chests can be found on the shore. Use 1 silver key to open the treasure chest and claim what’s inside.
  •  
  • Treasure chests will vanish after 1 minute.
  •  
  • The following items can be found inside the treasure chests.

Wooden Chest

Chest Decorated with Bronze

Chest Decorated with Silver

Chest Decorated with Gold

Tear of the Ocean

Tear of the Ocean

Tear of the Ocean

Tear of the Ocean

Ruddy Manganese Nodule

Ruddy Manganese Nodule

Seaweed Stalk

Ruddy Manganese Nodule

Lost Low Quality Lost Trade Goods

Lost Medium Quality Trade Goods

Ruddy Manganese Nodule

Seaweed Stalk

Ancient Gold Coin

Lost Low Quality Lost Trade Goods

Lost High Quality Trade Goods

Lost High Quality Trade Goods

Ancient Silver Coin

Ancient Gold Coin

Lost Medium Quality Trade Goods

Lost Medium Quality Trade Goods

Ancient Bronze Coin

Ancient Silver Coin

Lost Low Quality Lost Trade Goods

 

Ancient Iron Coin

Ancient Bronze Coin

   
 

Ancient Iron Coin

   

The Otter merchants at Oquilla's Eye cannot swim deep inside the Great Ocean, but they’ll wander around and exchange items for the resources adventurers have gathered.

  •  
  • Otter merchants will appear at Oquilla's Eye at approximately 1 hour intervals.

The notification "An Otter Merchant appeared nearby!" will be displayed when an Otter merchant appears at Oquilla's Eye.

< Notification displayed in-game when an Otter merchant appears >

 

  • Sometimes, an Otter merchant with better exchange rates will appear.
  •  
  • The exchange rate of each Otter merchant is as follows:

Name

Required Items

Amount

Bartered Item

Amount

Pucio

Iridescent Coral

80

Seaweed Stalk

1

Iridescent Coral

120

Ruddy Manganese Nodule

1

Iridescent Coral

240

Tear of the Ocean

1

Iridescent Coral Piece

130

Iridescent Coral

1

Hecio

Iridescent Coral

70

Seaweed Stalk

1

Iridescent Coral

110

Ruddy Manganese Nodule

1

Iridescent Coral

230

Tear of the Ocean

1

Iridescent Coral Piece

120

Iridescent Coral

1

Ricio

Iridescent Coral

60

Seaweed Stalk

1

Iridescent Coral

100

Ruddy Manganese Nodule

1

Iridescent Coral

220

Tear of the Ocean

1

Iridescent Coral Piece

110

Iridescent Coral

1

Churio

Iridescent Coral

50

Seaweed Stalk

1

Iridescent Coral

90

Ruddy Manganese Nodule

1

Iridescent Coral

210

Tear of the Ocean

1

Iridescent Coral Piece

100

Iridescent Coral

1

Turio

Iridescent Coral

40

Seaweed Stalk

1

Iridescent Coral

80

Ruddy Manganese Nodule

1

Iridescent Coral

200

Tear of the Ocean

1

Iridescent Coral Piece

90

Iridescent Coral

1

Bolio

Iridescent Coral

30

Seaweed Stalk

1

Iridescent Coral

70

Ruddy Manganese Nodule

1

Iridescent Coral

190

Tear of the Ocean

1

Iridescent Coral Piece

80

Iridescent Coral

1

Girio

Iridescent Coral

20

Seaweed Stalk

1

Iridescent Coral

60

Ruddy Manganese Nodule

1

Iridescent Coral

180

Tear of the Ocean

1

Iridescent Coral Piece

70

Iridescent Coral

1

New gatherable resources have been introduced to Oquilla's Eye.

- Spotted Corals and Sea Fans have been added.

- A hoe must be equipped to gather the above as bare hand gather is not available. 

- There’s a chance to obtain Iridescent Corals and Iridescent Coral Pieces while gathering the new resources.

  •  
  • New Guild Boss Khan, < Eye of the Great Ocean >

- Adventurers can obtain Cerulean Wave Crystals by completing certain quests. Collect 10 and exchange them for a summon scroll with Kanilla Delcas located at Oquilla’s Eye. (A quest from Kanilla Delcas must be completed in order to exchange) Certain summon scroll pieces can be obtained by defeating the Cox Pirates’ Ghost.

- Collect 9 summon scroll pieces and place them in a specific shape to make an ‘Incomplete Leanar’s Celestial Map’. Exchange that with Kanilla Delcas once more for a scroll that summons Khan, < Eye of the Great Ocean >.

The following scrolls can be exchanged from Kanilla Delcas.

Incomplete Leanar's Celestial Map x1

[Guild] Leanar's Celestial Map: Small

Incomplete Leanar's Celestial Map x1

[Guild] Leanar's Celestial Map: Medium

Incomplete Leanar's Celestial Map x1

[Guild] Leanar's Celestial Map: Large

Incomplete Leanar's Celestial Map x1

[Guild] Leanar's Celestial Map: Extra Large

- To summon Khan, the guild master must interact with Oquilla's Eye. Only one Khan can be summoned per server, and adventurers must wait 1 hour before summoning another. Khan will vanish 30 minutes after being summoned, regardless of whether it is engaged in combat.

- [Guild] Monsterbane Cannon Assembly Sets and [Guild] Monsterbane Cannonballs are required to defeat Khan, < Eye of the Great Ocean >. [Guild] Monsterbane Cannon Assembly Sets and [Guild] Monsterbane Cannonballs can be exchanged with guild managers.

Old Moon Combat Seal

[Guild] Monsterbane Cannon Assembly Set x1

Old Moon Combat Seal

[Guild] Monsterbane Cannonball x10

Old Moon Life Seal

[Guild] Monsterbane Cannon Assembly Set x1

Old Moon Life Seal

[Guild] Monsterbane Cannonball x10

[Guild] Monsterbane Cannon Assembly Sets and [Guild] Monsterbane Cannonballs can be purchased from the Guild Shop for 1,000,000 silver and 100,000 silver.

 

[Guild] Monsterbane Cannon Assembly Set and [Guild Monsterbane Cannonballs can be used in the following ways.

- The cannon’s damage differs according to the angle of the cannon.

- The angle of monsterbane cannons can be adjusted with the keys Q and E unlike other cannons.

- Monsterbane cannons can be adjusted in 2 levels (ranged, melee) and there are differences between the levels.

- Melee: It has a low angle therefore is short ranged, however will inflict higher damage. The Overcharged Shot will deal additional damage up to 3 levels according to the number of stacks gained.

- Ranged: It can shoot from a distance, however will inflict lower damage. The overcharged cannon will deal additional damage up to 2 levels.

- If the cannon is destroyed, all of the cannonballs within will also be destroyed.

- The Monsterbane Cannon is especially made for attacking Khan. Adventurers will gain stacks when firing regular shots, and the stacks can be used for Overcharged Shots and Rapid Fire.

- Regular Fire: Same as the original cannon, however, it has a shorter reloading time and gains stacks.

- Overcharged Shot: It has a longer reloading time. However, it inflicts higher damage compared to regular shots and becomes even stronger when used with stacks.

Stack(s)

0

1

2

Damage

Approx. x3

Approx. x20

Approx. x30

 

Stack(s)

0

1

2

3

Damage

Approx. x3

Approx. x20

Approx. x30

Approx. x50

- Rapid Fire: After gaining stacks, press ‘X’ to change to Rapid Fire mode. Cannons reload faster and fire faster in Rapid Fire mode. Also, adventurers gain the same amount of stacks in Rapid Fire mode as the regular fire mode.


Number of Rapid Fire shots available per stack:

Stack(s)

0

1

2

3

4

# of RF Shots

Unavailable

Unavailable

3

5

10

< After gaining stacks, press ‘X’ to switch to Rapid Fire mode >
< Indicator on the right shows the amount of Rapid Fire shots available. (9 in the image) >

 

Khan, < Eye of the Great Ocean >

Khan, < Eye of the Great Ocean > will not only attack the summoning guild, but also other adventurers passing by, so be careful!

- Lightning will strike when Khan is summoned.
Khan’s lightning will attack the adventurers who are dealing the most damage.

- Adventurers will receive damage when entering Oquilla's Eye while Khan is summoned.

- Khan will summon black crystal seaweeds during the battle. It is recommended that adventurers destroy the black crystal seaweeds first.
- If the black crystal seaweeds are not destroyed, they will continue to summon monsters that attack adventurers.
- The summoned monsters will disappear when the black crystal seaweeds are destroyed. Adventurers can obtain black crystal cannons from destroying the black crystal seaweeds. They are much stronger that monsterbane cannons.
- Utilize the black crystal cannons to defeat Khan.

< Black Crystal Seaweed and the summoned Protties protecting it >

- Black crystal seaweeds will prepare to restore Khan’s health if it falls below a certain point.

 

< Gain stacks by firing regular shots. (There are 3 stacks gained in the above image) >

- Destroy black crystal seaweeds or hit them with overcharged cannonballs over a certain amount of time to stop them from restoring Khan’s health.

- A caution message will be displayed when Khan is about to unleash a powerful attack. Adventurers must avoid this attack by using nearby terrain.

- There is no penalty for dying while fighting Khan. Adventurers who have discovered Oquilla's Eye can revive at Oquilla’s Eye by pressing ‘Resurrect at the closest Safe Zone’. (Pressing ‘Resurrect at the closest Town’ will revive adventurers at Port Ratt or the nearest town.)

- Once Khan is successfully defeated, swim to the center of Oquilla's Eye to collect the loot.
Adventurers can obtain items required to upgrade ships and rare items known as the treasure of the Great Ocean.

 

  • Khan’s Heart
 

Khan’s Heart: Destruction

Equip Effect

Attack (AP)

+1

Effect When Used

All AP

+7

All Accuracy

+9

Ignore all Resistance

+4%

Attack Speed

+4%

Casting Speed

+4%

Duration

5 min

Cooldown

5 min

 

 

Khan’s Heart: Protection

Equip Effect

DP

+1

Effect When Used

All Damage Reduction

+7

All Evasion

+9

Ignore all Resistance

+4%

Max HP

+130

Duration

5 min

Cooldown

5 min

 

 

Khan’s Heart: Life

Equip Effect

All Life Skill Mastery

+25

Effect When Used

Alchemy/Cooking Time 

-1.3 sec

Processing Success Rate

+13%

Max Weight Limit

+70

Fishing/Gathering

+2

Gathering Item Drop Rate

+12%

Duration

10 min

Cooldown

10 min

 

 

Monsters

  • Strange events have been occurring in the Al Halam Sea near Orisha Island, and the Altinovans have started referring to the region as the Sea of Silence.
  •  
  • Sea monsters that were originally in the Ross Sea and Margoria Sea have expanded their habitat to the inland sea. They have been placed so that adventurers can hunt them according to the level of their ship. The sea monsters will not attack the adventurers first, so that adventurers who enjoy harpooning and following seagull hot spots can do so without being bothered by the sea monsters. The newly introduced Sea of Silence replaces the Young Hekaru hunting ground, and is much more profitable compared to other sea monsters. We are planning to add more hunting grounds so that adventurers may have better experiences with their upgrades hips.
  •  
  • Phantom ships frequently appear in the Sea of Silence. Defeat phantom ships with cannons to get rewards that can be sold to vendors for a high price. Cannons on Epheria Sailboats, Epheria Frigates and Galleass inflict high damage on the phantom ships.
  •  
  • With the Great Expedition, HP, AP and rewards for defeating sea monsters have been adjusted, and sea monsters now have their own dedicated habitats.

 

Hungry Hekarus and Ocean Stalkers are roaming near the islands. They won’t attack unless they are attacked first.

  •  
  • Young Hekaru and young ocean stalker habitats can be found south of Padix Island and in the vast ocean north of Lema Island.
  •  
  • Hekaru and ocean stalker habitats can be found between the Ross Sea and Margoria Sea.
  •  
  • Nineshark, candidum and black rust habitats can be found beyond Margoria.
  •  
  • Goldmont pirate ships roam in between the sea monsters’ habitats.
  •  
  • Adventurers will face stronger sea monsters the further they sail out, and will require stronger ships to defeat them.

- Sea Monster's Neidan can be obtained from defeating sea monsters. Melt 10 Sea Monster's Neidans to make a [Guild] Sea Monster's Neidan.

  •  
  • Sea monsters are attacking ships that have sailed out for bartering. Defeat the sea monsters to obtain bartering goods, which can be used to upgrade ships and parts.
  •  
  • Adventurers can gain Sailing EXP and Sailor EXP from defeating sea monsters.
  •  
  • A cursed pirate ship can appear in the Sea of Silence. 

 

  • A scroll that can summon the Cox Pirates’ Ghost has been added.

- Pieces of the summon scroll can be obtained at a low chance by defeating the Cox Pirates' Shadow Ghost that appear randomly in the ocean.

- Combine 5 pieces to make a Cox Pirates' Ghost Summon Scroll.

  •  
  • The Cox Pirates have infiltrated the islands in order to plunder the newly opened tavern, the Dancing Marlin.

- Cox Pirates’ flags and drunk snipers hiding in barracks can be found on the islands.

  •  
  • Sailors have reported sightings of Suspicious Cargo Ships.

 - There is a low chance to obtain strange objects from defeating Suspicious Cargo Ships. It is yet unknown what the object is used for.

 - Karma will drop when defeating a Suspicious Cargo Ship. 

 

  • Cox Pirates’ Shadow Ghosts are appearing in the Great Ocean.
  • - Cox Pirates’ Shadow Ghosts will appear when they spot an adventurer sailing on a ship, but they will not attack first.

- When attacked, the Cox Pirates’ Shadow Ghosts will start attacking the adventurer.

- Defeat the Cox Pirates’ Shadow Ghost to collect pieces of a scroll to summon their boss, the Cox Pirates’ Ghost. When defeated, the Cox Pirates’ Ghost will drop pieces of a scroll that can summon Khan, < Eye of the Great Ocean >. 

 

● The villagers of Oquilla's Eye have reported sightings of lopters in the Ross Sea.

- An unknown object can be obtained from successfully defeating lopters.

- The unknown object is used to start a new quest.

 

 

Currents & Wind

  • Sea currents and winds have been introduced to the Black Desert world.

- Sea currents and winds do not affect those who are on land, however they will become stronger the further you sail out.

- Information regarding the sea current/wind will be displayed when you are on board. It’ll show you how strong the current/wind is, and its direction.

The blue indicator in the middle shows you the speed, and the cannon icons on the left and right side of the UI shows you the cooldown of your cannons and the number of cannonballs left.

Skilled sailors dream of sailing through the rough sea and safely arriving at the destination with one’s crew. Up until now, the seas of Black Desert have been peaceful and calm, with the exception of a few hurricanes and phantom ships stopping your journey here and there. Things are now different. You’ll be greeted with sea current and wind storming like a wild horse the further you sail out. The new environment may feel uncomfortable at first, however, sailors with experience and knowledge of the sea are waiting for you to recruit them. Are you ready to set sail and become the best captain known in the history of Black Desert?
Comments 0
TOP