Hello, Adventurers.
Here are the updates made to Black Desert on September 11, 2025.
(Patch size: approx. 2.3 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Marni's Unstable Fuel Support
- Event Period : Sept 11, 2025 (Thu) after maintenance - Sept 25, 2025 (Thu) before maintenance
- Event 2. Item Drop Rate +50% Hot Time Begins
- Event Period : Sept 11, 2025 (Thu) after maintenance – Sept 25, 2025 (Thu) before maintenance
- Event 3. Arsha Leaderboard: Rise to the Top
- Event Period : Sept 12 (Fri)22:30 - Sept 14 (Sun) 16:30
- Event 4. Fight for Glory with Your Guild!
- Event Period : Sept 11, 2025 (Thu) after maintenance - Sept 25, 2025 (Thu) before maintenance
- Event 5. Towards Valencia City! Dominate the Red Battlefield
- Event Period : Sept 11, 2025 (Thu) after maintenance – Sept 25, 2025 (Thu) before maintenance
MAJOR UPDATES - Edania, The Demon Realm, Update II
New Main Quests

- Added the continuation of Edana's tale in Outer Edania with the Tenebraum and Zephyros quests.
New Edania Main Quests | |
Quest Name | Acceptance Conditions |
Tenebraum "[Tenebraum] Threads of Hope" |
Complete [Aetherion] Return with no Orbita or Nymphamaré quests in progress |
Zephyros "[Zephyros] The Last Throne" |
Complete [Orbita] Toward Another Tomorrow, [Nymphamaré] Grim Tidings, [Tenebraum] Return |
Edania "[Edania] King of Edana" |
Complete [Zephyros] Seize the Throne |
TIP! For Better Enjoyment of the Main Questline
The story will follow the voiceover without the need for keyboard input.
Edania Adventure Log
- Added a new adventure log featuring tales from Outer Edania.
- This adventure log consists of three stories: Tenebraum, Zephyros, and Edania. Partway through, you’ll be able to choose which story you want to follow next.
- Select a story in the adventure log, and you'll be guided straight to its starting point.
- To keep the story flowing smoothly, you can't pick up another story until you finish the one you're working on.
Edania Adventure Log Progression |
||
1. Sequential progression |
2. Choose which to progress first |
3. Sequential progression |
Hakinza Sanctuary - Aetherion | Orbita Nymphamaré Tenebraum |
Zephyros - Edania |
※ After completing the Hakinza Sanctuary and Aetherion stories, you can choose one of the three questlines to continue.
- Your second adventure in Outer Edania offers three new tales to discover.
![]() Tenebraum
|
As Ebonshade falls, the sanctuary tolls its bell. |
![]() Zephyros
|
In Zephyros, where Edania's final throne lies, |
Edania |
Having claimed all thrones of Edania, |
- Explore the areas surrounding Tenebraum and Zephyros Castles to uncover new pieces of Edana's Legacy.
- Discovering Edana's Legacy will reward you with special prizes.
- Some pieces of Edana's Legacy require you to complete specific trials, which grant Primordial Fragments and Gold Bars.
- Added 30 new sub-quests featuring unique stories in Outer Edania.
Boss Subjugation
- Added bosses to Tenebraum and Zephyros Castles.
- The entry conditions are as follows.
Edanian Castle Bosses - Entry Conditions | |
![]() Tenebraum Castle |
![]() Zephyros Castle |
Cartian | Caphras |
|
395+ AP |
- Added new weekly quests for Boss subjugation in Tenebraum and Zephyros Castles.
- Along with Aetherion, Nymphamaré, and Orbita Castles, you can only challenge the Edana of one castle per week. You may accept and complete only one of the weekly quests listed below.
- Once you accept a weekly quest, you'll enter a private challenge instance through a dedicated window, ensuring you won't be interrupted by other adventurers.
- Edana Rising Tokens, obtained as weekly quest rewards, can only be used during the Edana challenge application period in which they were acquired. Each token remains valid for 3 hours after it is received.
Quest | Rewards |
![]() [Weekly] For the Throne: Tenebraum
|
Edania: Ebonshade Chest Open the "Edania: Ebonshade Chest" to obtain all of the following:
Open the "Edania: Ebonshade Chest" to obtain the following according to a set probability:
|
![]() [Weekly] For the Throne: Zephyros
|
Edana Rising Token - Crimsonroot Edania: Crimsonroot Chest Open the "Edania: Crimsonroot Chest" to obtain all of the following:
Open the "Edania: Crimsonroot Chest" to obtain the following according to a set probability:
|
Existing Weekly Boss Subjugation Quests
[Weekly] For the Throne: Aetherion [Weekly] For the Throne: Nymphamaré [Weekly] For the Throne: Orbita |
Details on rewards for existing weekly boss subjugation quests can be found in the update notice on Aug 21 (Thu). |
- Added displayed AP and DP requirements to the quest acceptance conditions for the “[Weekly] For the Throne” Boss subjugation quests in Edania.
- The required AP and DP for each quest are as follows.
Quest | Required AP | Required DP |
[Weekly] For the Throne: Aetherion | 350 | 427 |
[Weekly] For the Throne: Nymphamaré | 375 | 440 |
[Weekly] For the Throne: Orbita | 385 | 445 |
[Weekly] For the Throne: Tenebraum | 390 | 450 |
[Weekly] For the Throne: Zephyros | 395 | 460 |
Throne of Edana
- Defeat the Boss in Tenebraum Castle or Zephyros Castle to earn the right to challenge Edana, the ruler of each castle.
- Every Sunday, the chosen Edana must defend their throne against other adventurers. Through battles with challengers, a new Edana is decided.
- The adventurer who ultimately claims the Throne of Edana will receive special privileges and rewards.
How to Enter
|
![]() ![]() To enter, use the “Edana Rising Token - Ebonshade” or “Edana Rising Token - Crimsonroot,” which you’ll receive for completing each weekly Boss subjugation quest.
Tenebraum Castle (Cartian): Edana Rising Token - Ebonshade
Zephyros Castle (Caphras): Edana Rising Token - Crimsonroot |
Entry Requirements
|
Tenebraum Castle (Cartian): 390+ AP, 450+ DP, and “red grade” gear equipped
Zephyros Castle (Caphras): 395+ AP, 460+ DP, and “red grade” gear equipped ※ You can enter only if you have at least "red grade" gear (weapons, defense gear, accessories) equipped, excluding artifacts and alchemy stones.
|
Edana's Privileges
- Accumulated Tax Rewards |
Tenebraum Castle
Base Amount: 10 billion Silver / Marni’s Realm Entry Scroll: 90 million Silver / Tax Rate: 0.25%
Zephyros Castle Base Amount: 15 billion Silver / Marni’s Realm Entry Scroll: 100 million Silver / Tax Rate: 0.2%
|
Edana's Privileges
- Edana’s Crown |
▲ Crown of Ebonshade (Tenebraum Castle Edana)
▲ Crown of Crimsonroot (Zephyros Castle Edana)
|
New Monster Zone: Tenebraum Castle (Cartian's Domain)


- Added Tenebraum Castle, an area protected by soldiers rebuilt and animated by the power of Ancient Ator.
Recommended AP / DP | Tenebraum Castle |
Recommended AP (Displayed / Total): 390 / 1890 |
Cartian and her followers have long sought the power of the Ancients hidden within Tenebraum.
After restoring the ancient beast, the Manticore, Cartian bent its mind to her will and bound it within the altar to harness its strength.
To free the Manticore, you must first overcome the soldiers animated by the power of Ancient Ator.
|
Main Loot | |||
Distorted Fragment of Origin |
Silent Fragment of Origin |
Distorted Crystal of Origin |
![]() Silent Crystal of Origin
|
HAN Crystal of Dusky Ruin |
HAN Crystal of Ruin |
Crystallized Energy of Endtimes |
Herald’s Crystal |
Flawless Herald’s Crystal |
Deboreka Ring |
Deboreka Necklace |
Deboreka Earring |
Deboreka Belt |
|
|
|
Junk Loot | ||
Item |
Selling Price |
Weight |
![]() Ancient Soldier Fragment
|
147,630 Silver | 0.30 LT |
- Defeat monsters in Tenebraum Castle to earn the following titles.
Title | Requirement |
Delver of Knowledge | Defeat 5,000 Remnants |
Goldlit Guardian | Defeat 10,000 Remnants |
Crackle | Defeat 20,000 Remnants |
Flash | Defeat 30,000 Remnants |
New Monster Zone: Zephyros Castle (Caphras' Domain)


- Added Zephyros Castle, a home to fearsome creatures that unleash lava and fire.
Recommended AP / DP | Zephyros Castle |
Recommended AP (Displayed / Total): 395 / 1980 |
Zephyros Castle stands as the most dangerous place in Edania, its ruins corrupted by Caphras' influence and perpetually awash in molten lava. Few adventurers dare set foot within its perilous land.
As Caphras' power spread, his followers gathered here, wielding forbidden alchemy to forge hatcheries that draw upon his energy and spawn unnatural life forms.
To cleanse Zephyros Castle, you must destroy these hatcheries—but first, overcome the lava-spewing beasts and the fanatics who command them.
|
Main Loot | |||
Distorted Fragment of Origin |
Silent Fragment of Origin |
Distorted Crystal of Origin |
![]() Silent Crystal of Origin
|
HAN Crystal of Dusky Ruin |
HAN Crystal of Ruin |
Crystallized Energy of Endtimes |
Herald’s Crystal |
Flawless Herald’s Crystal |
Deboreka Ring |
Deboreka Necklace |
Deboreka Earring |
Deboreka Belt |
|
|
|
Junk Loot | ||
Item |
Selling Price |
Weight |
![]() Hardened Lava Chunk
|
126,980 Silver | 0.30 LT |
- Defeat monsters in Zephyros Castle to earn the following titles.
Title | Requirement |
Too Hot! | Defeat 5,000 Lava Field monsters |
The Eternal Sauna | Defeat 10,000 Lava Field monsters |
Heat Advisory | Defeat 20,000 Lava Field monsters |
Smokin’ | Defeat 30,000 Lava Field monsters |
- Added new weekly Boss subjugation quests for Tenebraum and Zephyros Castles.
- You can find these quests in the Quests (O) - Recurring - "[Combat] Purify Edania" quest group.
Quest | Quest NPC | Objective | Rewards |
[Weekly] Purify Tenebraum | Tenebraum - Failed Edana | Purify Tenebraum (Defeat 1,500 Tenebraum Castle monsters) |
HAN Crystal of Ruin x5 Crystallized Energy of Endtimes x10 |
[Weekly] Purify Zephyros | Zephyros - Failed Edana | Purify Zephyros (Defeat 1,500 Zephyros Castle monsters) |
HAN Crystal of Ruin x5 Crystallized Energy of Endtimes x15 |
- Added required AP and DP requirements to the quest acceptance conditions for the weekly Edania monster subjugation quests.
- The required AP and DP for each quest are as follows.
Quest | Required AP | Required DP |
[Weekly] Purify Aetherion | 350 | 427 |
[Weekly] Purify Nymphamaré | 370 | 440 |
[Weekly] Purify Orbita | 380 | 445 |
[Weekly] Purify Tenebraum | 390 | 450 |
[Weekly] Purify Zephyros | 395 | 460 |
Kabua's & Dehkia's Heralding Artifacts
- Added Kabua's Heralding Artifact and Dehkia's Heralding Artifact - All Damage Reduction/All Evasion.
- Herald's Crystal, which can be obtained by defeating monsters in Edania, can be processed (Heating) together with existing items to create Flawless Herald's Crystal, a reform stone.
- You can then use the crafted Flawless Herald's Crystal together with the existing Kabua/Dehkia Artifacts to reform them into Kabua's/Dehkia's Heralding Artifacts.
- Artifacts obtained through this reform cannot be registered on the Central Market.
- Flawless Herald's Crystal and Herald's Crystal can be registered on the Central Market.
- Reform stones can be extracted from upgraded Artifacts using the Mirror of Equilibrium.
![]() Flawless Herald's Crystal |
|
How to Obtain | Usage |
Heating (L) with the following materials:
![]() ![]() ![]() ![]() |
Reform the following artifacts:
![]() ![]() ![]() |
Item | Reform Material |
Reform Effects
(Additional Effects)
|
![]() Kabua's Heralding Artifact
|
![]() Flawless Herald's Crystal
|
Extra AP Against Monsters +3, Monster Damage Reduction +5, Max HP +250
|
![]() Dehkia's Heralding Artifact - All Damage Reduction
|
All AP +6, Max HP +250
|
|
![]() Dehkia's Heralding Artifact - All Evasion
|
-
- You can purchase the Mirror of Equilibrium from Blacksmith NPCs in each major city and use it to extract a Flawless Herald's Crystal.
Before Reform | After Reform |
![]() |
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- Central Market Prices for Herald's Crystal and Flawless Herald's Crystal are as follows.
Item Name
|
Min Price
|
Max Price
|
![]() Herald's Crystal
|
12,500,000 Silver |
50,000,000 Silver
|
![]() Flawless Herald's Crystal
|
1,250,000,000 Silver |
5,000,000,000 Silver
|
HAN Crystal of Dusky Ruin
- Added HAN Crystal of Dusky Ruin to the Edania Crystal Group.
- You can craft this crystal via Simple Alchemy (L) using materials obtained by defeating monsters in the Tenebraum and Zephyros Castle monster zones in Edania.
- Max transfusable per group: 1
Item Name
|
Materials - Simple Alchemy (L)
|
Effects
|
![]() HAN Crystal of Dusky Ruin
|
![]() ![]() |
Extra AP Against Edanian Monsters +60
Monster Damage Reduction +20
|
-
- The HAN Crystal of Dusky Ruin cannot be registered on the Central Market.
Other Changes (Edania)
- Added railings to the area where you encounter the Boss in Tenebraum Castle.
-
- The lava around Zephyros Castle has begun to grow darker.
NEW & IMPROVEMENTS
CLASS CHANGES
- [Lahn] Prime: Phantom Dance - Fixed the issue where your crimson glaives were displayed during the falling animation while using the skill.
- [Deadeye] From Canary with Love - Fixed the awkward animation that occurred when using Marni Rounds.
CONTENTS
Contribution Point Cap Increased

With this change, adventurers who had already reached 501 CP or higher will have their CP adjusted proportionally to their current CP and EXP in today's update.
In addition, further updates to CP are planned. In the near future, the required EXP for CP below 500 will be reduced, and we will continue to increase the overall amount of Contribution EXP that can be earned, making it easier to raise your CP.
- Adjusted the required Contribution EXP for Contribution Points above 501.
- Increased the required EXP to gain an additional CP by approx. 1.6 times for each threshold listed below.
CP Range | Required EXP to Increase CP |
500 ~ 525 | Same total EXP as previous 500 - 501 range (Modified) |
525 ~ 550 | 1.6 times the 500 - 525 range (Modified) |
550 ~ 575 | 1.6 times the 525 - 550 range (Modified) |
575 ~ 600 | 1.6 times the 550 - 575 range (Modified) |
600 ~ | Set as practical maximum limit |
- Changed Contribution Points for Adventurers with at least 501 CP during the Sept 11 (Thu) maintenance as follows.
CP Before Update | EXP Before Update (from - below) | CP After Update |
501 | 0~10% | 505 |
10~20% | 507 | |
20~30% | 509 | |
30~40% | 511 | |
40~50% | 513 | |
50~60% | 515 | |
60~70% | 517 | |
70~80% | 519 | |
80~90% | 521 | |
90~100% | 523 | |
CP will increase by 1 for every 10% EXP gained from 502 CP and above. e.g., 502 CP, from 0% to below 10% EXP -> 524 CP 502 CP, from 10% to below 20% EXP -> 525 CP |
ITEM
Updates to Advice of Valks Boxes & Enchanted Scrolls (+100 or lower)

Additionally, we've decided to remove Enchanted Scrolls (+100 or lower), which required an extra step of processing with Black Stones before use. Instead, you'll receive Advice of Valks with the equivalent enhancement chance, streamlining the process and making it easier to enhance your gear.
- Deleted boxes which previously granted Advice of Valks within a certain range based on set probabilities, and provided Advice of Valks of same or higher value.
- If the maximum obtainable enhancement chance ended in 5 prior to the change, the reissued Advice of Valks will be rounded up to the higher value.
- e.g., Advice of Valks (15-25) → Advice of Valks (+30)
- Enchanted Scroll (+35) → Advice of Valks (+40)
- Applied the new rules to boxes, quest rewards, and Black Spirit's Adventure Dice rewards containing affected items, so Advice of Valks is now obtained accordingly.
- If the maximum obtainable enhancement chance ended in 5 prior to the change, the reissued Advice of Valks will be rounded up to the higher value.
Advice of Valks | |
Before | After |
Advice of Valks (15-25) | Advice of Valks (+30) |
Advice of Valks (25-35) | Advice of Valks (+40) |
Advice of Valks (35-45) | Advice of Valks (+50) |
Advice of Valks (40-60) | Advice of Valks (+60) |
Enchanted Scroll | |
Before | After |
Enchanted Scroll (+10) | Advice of Valks (+10) |
Enchanted Scroll (+15) | Advice of Valks (+20) |
Enchanted Scroll (+20) | Advice of Valks (+20) |
Enchanted Scroll (+30) | Advice of Valks (+30) |
Enchanted Scroll (+35) | Advice of Valks (+40) |
Enchanted Scroll (+40) | Advice of Valks (+40) |
Enchanted Scroll (+45) | Advice of Valks (+50) |
Enchanted Scroll (+50) | Advice of Valks (+50) |
Enchanted Scroll (+60) | Advice of Valks (+60) |
Enchanted Scroll (+70) | Advice of Valks (+70) |
Enchanted Scroll (+80) | Advice of Valks (+80) |
Enchanted Scroll (+100) | Advice of Valks (+100) |
- Added a new exchange option for Chilling Fragments via Manage Currency.
- Chilling Fragment x100 → Deboreka Ring
MONSTER

Now, with the game updated all the way to Edania, there are many more ways to get the Deboreka Ring—no need to go through the Trial of Erethea anymore.
With that in mind, we've decided to streamline the process. Instead of keeping the Trial of Erethea as exclusive content, Forgotten Limbo Seals will now grant the Deboreka Ring instantly upon use. This change should make acquiring the ring much more convenient for everyone.
- Removed the Trial of Erethea content.
- Changed the UI so you can no longer enter the Trial of Erethea.
- Changed the "Forgotten" or "Weakened Limbo Seal" to "Forgotten" or "Weakened Limbo Box" during the Sept 11 (Thu) maintenance.
- Any seals that had already expired as of the Sept 11 (Thu) maintenance have also been removed.


-
- Updated the loot for Forgotten or Weakened Limbo Chests:
- Erethea: Limbo Chest x1 (base)
- Lost Legacy of Erethea x90 (Forgotten Limbo Box)
- Lost Legacy of Erethea x30 (Weakened Limbo Box)
- Updated the loot for Forgotten or Weakened Limbo Chests:
Item | Contents |
![]() Erethea: Limbo Chest
|
Open to obtain all the following:
Rare Legacy of Erethea x2
Resplendent Lightstone of Fire x1 Purified Lightstone x1 Gold Bar 100G x16-25 Gold Bar 10G x10-20 |
![]() Lost Legacy of Erethea
|
Open to obtain all the following:
Gold Bar 10G x1-2
Gold Bar 1G x5-10
Obtain one of the following according to a set probability:
Rare Legacy of Erethea x1 Resplendent Lightstone of Fire x1
Purified Lightstone x1
Gold Bar 100G x1
|
![]() Rare Legacy of Erethea
|
![]() Open to obtain a Deboreka Ring
(Up to DUO (II))
|
※ Any Limbo Stars in possession will be converted to 10,000,000 Silver each during the Sept 11 (Thu) maintenance.
※ The previous Limbo Star rewards have been changed to Gold Bar 100G, now obtainable from Erethea: Limbo Chest and Lost Legacy of Erethea.
Orbita Castle Monster Zone Changes

- Changed the recommended DP and Damage Reduction stats in Orbita Castle Monster Zone: 450 → 445 / 760 → 740.
- Recommended DP: 450 → 445
- Recommended Damage Reduction: 760 → 740
- Reduced the AP of monsters spawning in Orbita Castle Monster Zone by 20.
- Changed the mechanics of monster zones as follows.
-
- Changed so that destroying the Grave of Faith and when the Titan spawns, [Sacred] Gravewardens of Dawn, [Fallen] Gravewardens of Dusk and Gravekeeper Golems do not die automatically.
- Changed so that [Sacred] Gravewardens of Dawn and [Fallen] Gravewardens of Dusk do not die when you defeat the Gravekeeper Golem.
- Improved so that Gravewardens of Dawn and Dusk die faster when you successfully pull off the mechanic.
- Changed so that the Titan will not be summoned when Orbita Grave of Light’s HP drops below a certain threshold.
- Increased the wait time for the Gravekeeper Golem to spawn after destroying the Grave of Faith.
- Changed so that Gravewardens are no longer stunned when struck by Sacred Lightning.
- Greatly reduced the AP of Sacred Lightning.
- Changed the reward mechanic after defeating a Titan: 6 times → 12 times.
- Increased the summon standby time for each reward mechanic after defeating Titan by approximately 3 seconds.
- Changed the quantity and drop rate of obtainable items after defeating the Titan.
- Lightlost Core: x260-285 → x300-320
- JIN Crystal of Ruin: Increased drop rate by approximately 34%
- Crystallized Energy of Endtimes: Increased drop rate by approximately 18%
- Balanced the monsters as follows.
-
- Shortened the idle time between the Gravekeeper Golem’s summon attack and its next attack.
- Changed the monster grade of the Gravekeeper Golem to normal.
- Changed the effective AP limit application rate for the Gravekeeper Golem: 50% → 5%.
- Reduced the HP of the Gravekeeper Golem by 20%.
- Changed so that the Gravekeeper Golem dies after 10 minutes in combat.
- Reduced the time it takes for Gravewardens of Dawn and Dusk to enter standby pose after attacking.
QUEST & KNOWLEDGE
- Changed the progression system of the Adventure Log Bookshelf.
- Changed so you must complete all journal entries on the current page of the selected Adventure Log before advancing to the next page.
- Changed so the Navigate button in the Adventure Log will be hidden if the quest acceptance conditions are not met.
- Changed so your character will automatically recover HP & WP/SP during combat cutscenes in the Edania main questline.
- Added the name of each monster zone to title descriptions for Edania monster zones.
- e.g., Defeat [Aetherion Castle] Darktouched Spirits
- Changed the name of the [Lava Orb] knowledge entry in the Zephyros Adventure Log to [Lava Field Hatchery].
- Changed the location of the [Lava Field Hatchery] knowledge entry in the Zephyros Adventure Log.
NPC, BACKGROUND, SOUND
- Improved so cutscenes can start near the Edana's Legacy box.
- Added Patrigio, the Black Market merchant, to the Hakinza Sanctuary.
UI
All-in-One Preset

At the last Heidel Ball, we explained that presets would be tied to each piece of content in Black Desert, swapping automatically when you entered that content. However, this setup made it difficult to use multiple presets within a single content. If a skill was on cooldown in one preset, you couldn’t switch to another preset to use it, which was a major downside. To improve flexibility, the new structure allows you to switch between prepared presets freely, even within the same content.
With this update, you can store your food/elixir, skill, pet group, artifact, and crystal presets all together in the All-in-One Preset menu, then swap between them as needed for smoother gameplay. For example, in PvP, you could save both an attack-focused and a defense-focused build, then adjust instantly to the changing flow of battle.
By setting up All-in-One Presets for PvE, PvP, or Life Skills, you’ll spend less time preparing and more time enjoying everything Black Desert has to offer.
- Added the All-in-One Preset to Menu (ESC) - Function (F8).
- The All-in-One Preset is a function that allows you to manage each system's presets together, letting you combine and save food/elixir, skill, pet group, artifact, and crystal presets.
- If there are restrictions on changing presets for each system (such as skill cooldowns), applying the All-in-One Preset may fail.

※ The All-in-One Preset cannot be used during Red Battlefield; it will be added in the future.
※ A function allowing you to use hotkeys with All-in-One Preset is scheduled for a future update.
- Improved the Monster Zone Info UI.
- Removed the text for subcategories such as Party Zones and Elvia Realm from the top of the UI.

- Added a character-specific knowledge category under Learning the Ropes of Black Desert - Awakening Weapons in the Knowledge (H) window.
- Improved the emoji input UI so you can now move it with the mouse.

SYSTEM
- Improved navigation from Monster Zone Info so that when moving to Orbita Castle, you are now guided near Failed Edana.
- Updated the background video for the login and server selection screens.
- Updated the game's shortcut icon.
WEB
- Fixed the issue where a different language was displayed on the official website when Cookiebot was exposed, instead of the language currently in use.
TRANSLATION
- Changed and unified the following in Turkish:
- Kurulmuş Turna Balığı → Kurutulmuş Turna Balığı
CHANGES & FIXES
- Fixed the issue where ocean navigation to Lerao Island did not provide the optimal route.
- Fixed the issue where characters would become stuck in certain terrain and unable to move when using the World Map (M) - Move Character feature to travel to Behr Riverhead.
- Fixed the issue where the Allan Serbin's Landscape effect would be applied when defeating monsters after activating it in the Gyfin Rhasia Temple (Underground) monster zone.
- [Orbita Castle] Fixed the issue where monsters would not spawn after defeating Titan.
- [Orbita Castle] Fixed the issue where Titan would change into the non-combat state and not move under certain conditions.
- [Orbita Castle] Fixed the issue where certain monsters would follow their targets without distance limitations.
- Removed the +2 Silver Embroidered Clothes Box following the removal of Silver Embroidered Clothes.
- For each +2 Silver Embroidered Clothes Box owned, +2 Silver Embroidered Trader's Clothes will be provided to the Heidel storage.
- Improved the illustration cutscene in the [The Magnus] Greatsword's Master quest to play more naturally.
- Fixed the issue where two Jordines would appear at once during the cutscene in the [Serendia] Parade in Heidel quest.
- [Dark Knight] Fixed the issue where customized hair would not display correctly during the [Orbita] Spirit from Memorial and [Orbita] Source of the Dark Energy quests.
- Fixed the issue where the progress of the Tale of Sangoon appeared incomplete when selecting [Sangoon] [Crossroad] The Bitterness of Losing a Child.
- [Berserker] Fixed the issue where the Shamshir would appear when opening Central Market by selecting the main weapon slot without equipping a main weapon.
- Fixed the issue where title effects were not properly reflected in Applied Buffs of My Information (P).
- Fixed the issue where the jump height of skills such as High Jump and Double Jump was lower than intended when used in shallow water while mounted.
- Now jumps are performed at the same height as when jumping on land.
- Fixed the issue where Diné and Mythical Diné did not use Sprint during auto-run in the desert.
- Fixed the issue where node names would not display in the Family Character List UI when moving characters to Edania.
- Improved auto-run near Furnace of Life to prevent getting stuck on nearby obstacles.
- Fixed the issue where moving a character to Shore of Ruins would incorrectly display the region as Markanta Mountains in the minimap.
- Fixed the broken terrain near Doomstill Pond.
- Improved some terrain near Tenebraum Castle for smoother auto-run.
- Fixed the issue where the Darktouched Root Spirits in Aetherion Castle could not be attacked in certain situations.
- Changed the icon for the All-consuming Heat debuff.
- Changed the icon for the Dead Soul's Chill debuff.
- Fixed the issue where node investment levels above 10 would be truncated with an ellipsis when font size was set to Big or Bigger.
- Fixed the issue where registering the Boss Notification menu to the top fixed menu in the new Menu UI would change it to the Event menu.
- Fixed the issue where camera effects would not apply during enhancement with certain Black Spirit appearances.
- Fixed the issue where the brazier or candle flames in Hakinza Sanctuary would not be visible in certain situations.
- Fixed the issue where the icon would display awkwardly in the message when acquiring Voltarion.
- Changed the awkward appearance of common noble NPCs at Epheria Sentry Post.
- Optimized the display of information above characters' heads for better performance.
- [Gamepad Mode] Fixed the issue where the selection key guide was missing from the Fish Guide and Weekly Fishing Contest UI.
- Fixed the issue where holding SHIFT + W with Krogdalo in the desert did not maintain sprinting.
- Fixed the issue where attempting to jump after using Instant Accel with a Mythical Diné or Krogdalo at sea caused a fall with the message "Please try again in a moment."
- Fixed the issue where Krogdalo could not combo into Double Leap after using Instant Accel and attempting to jump in the desert.
- [Gamepad Mode] Fixed the issue where the key guide in the Wagon Mount Information UI appeared unnatural.
- [Gamepad Mode] Fixed the issue where the "View Detailed Stats" button for harnessed horses in the Wagon Mount Information UI could not be pressed.
- [Gamepad Mode] Fixed the issue where item information for reward items could not be viewed in the Weekly Fishing Contest reward info window.
- [Warrior] Fixed the issue where the appearance of the Sovereign Shield differed in and out of combat.
- [Wukong] Fixed the issue where glasses were displayed when wearing both Goldscale Dragoon Helmet and [Event] Preppy Glasses.
- Fixed the issue where activating Allan Serbin's Landscape in the Orzekea [Elvia] monster zones didn't consume Points or apply its effect.
- Fixed the issue where the message about inaccessible area would appear when selecting Edania in Storage by Territory on the World Map (M).
- Changed it so that equipment cannot be changed via Quick Slots during cutscenes.
- Changed the minimap icon for "Black Spirit-consumed" monsters in Edania monster zones to show as general monster circle icon.
- Fixed the issue where the Territory tier and Fort tier of the Ancado Coast Node did not match during Valencia Node War.
- Fixed overlapping text and arrow button in the Labyrinth category of the Marni's Realm - Private Monster Zone menu.
Thank you.
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