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Install Guide

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2 Start the game once installation is complete.

Announcements

Updates Jan 31, 2024, 07:00 (UTC+3) January 31, 2024 (Wed) Update Details
0

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on January 31, 2024.

(Patch size: approx. 1.33 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Cron Stone 3333 Challenge!
    • Event Period : Jan 31, 2024 (Wed) after maintenance - Feb 20, 2024 (Tue) 23:59
[More details]

 

  • Event 2. Golden Treasure Chest to Celebrate 3333-Day!
    • Event Period : Jan 31, 2024 (Wed) after maintenance - Feb 14, 2024 (Wed) before maintenance
[More details]

  • Event 3. Enjoy 3333-Day with +333%!
    • Event Period : Jan 31, 2024 (Wed) after maintenance - Feb 7, 2024 (wed) before maintenance
[More details]

 

  • Event 4. Celebrate 3,333 Days of Adventure
    • Event Period : Jan 31, 2024 (Wed) after maintenance - Feb 14, 2024 (Wed) before maintenance
[More details]

 

  • Event 5. The 3333-Day Silver Shop is Open!
    • Event Period : Jan 31, 2024 (Wed) after maintenance - Feb 14, 2024 before maintenance
[More details]

 

  • Event 6. An Abundant Lunar New Year with Special Login Rewards!
    • Event Period : Feb 1, 2024 (Thu) 00:00 - Feb 28, 2024 (Tue) 23:59
[More details]

 

  • Event 7. February’s Daily Login Goodies!
    • Event Period : Feb 1, 2024 (Thur) 00:00 - Mar 6, 2024 (Wed) 23:59
[More details]

 


NEW & IMPROVEMENTS

CONTENTS

  • Removed the weight penalty applied within the Magnus.

 

  • The Total Likes in each chat group will reset during the Feb 7 (Wed) maintenance.
    • Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
    • Temporary titles (90 Days) will also be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in the Hall of Adventurers Chat Group.
    • All previous titles that were awarded will be deleted during the next maintenance.
Chat Group Gold Silver Bronze
Lunar Halo Inn Protector of Newbies Luminary of Newbies Herald of Newbies
Dancing Marlin Tavern Oh Captain, My Captain Reliable First Mate Hardworking Steerer
Battle Arena Fist of Legend Born to Fight Backstreet Fighter
Hystria Ruins Relentless Slayer Perceptive Hunter Clever Tracker
Florin Neighborhood Meeting Touch of Midas Crafty Diligent Life Skiller
Garnier Troupe Virtuoso Genius Composer Rhapsodist
Heidel's Street City Celebrity Famed Storyteller Street Herald
Hall of Adventurers Pathfinder Role Model Mentor

 

  • Changed ice fishing to not be canceled by using items such as food that have unique use animations.
  • Changed the Smelt fishing event to allow up to three [Event] Icy Smelt to be caught at once.
  • Abelin at the Serene Spring now exchanges [Event] Fatty Icy Smelt x1 for [Event] Icy Smelt x3.

 


ITEM

Life Crystal & Vital Crystal

  • Simplified Life Crystals and Vital Crystals that were once divided into each Life Skill.
Before After
11 Types of Life Crystal - Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/Sailing/Farming/Barter
Life Crystal
8 Types of Vital Crystal - Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Sailing
Vital Crystal
※ Applied the following changes:
- Depending on the type and number of crystals owned for each Life Skill, Silver and crystals have been reimbursed in accordance with the following processes.
One. The Life/Vital Crystals owned will be deleted and converted into Silver according to their type and quantity [Notice regarding silver and crystal type]
Two. You will receive up to 16 of the new simplified Life and Vital Crystals in place of the ones owned. The price of each Life/Vital Crystal is set at 150 million Silver.
(This has been set lower than the lowest priced crystal in all regions to prevent losses.)
Three. The total amount of Silver reimbursed from method (One) will be calculated from the number of Life/Vital Crystals distributed via method (Two). This will be sent to the Central Market warehouse.
Silver and Simplified Crystal Reimbursement: A Working Example
① Owned Crystals
Life Crystal: Gathering (Assumed value of 400 million Silver) x10
Life Crystal: Fishing (Assumed value of 300 million Silver) x10
② Silver Reimbursement Calculation
All Life Crystals: Gathering/Fishing are deleted.
(400 million Silver x 10) + (300 million Silver x 10)
= converted to 7000 million silver
All owned Life Crystals will be deleted and converted into Silver during step ①, ②
The new simplified Life Crytal will then be provided based on the number of crystals owned (up to 16)
This Silver deduction is to the benefit of adventurers who previously owned crystals, as the price has been set lower than that of the lowest costing crystal in all regions (150 million Silver).
③ Simplified Crystals Acquired
New simplified Life Crystal is provided and the cost is deducted from the previously converted Silver balance (150 million Silver each)
(Up to a max of 16, the total that can actually be equipped and used in the Crystal Preset before the update).
④ Results
- Obtain 16 newly simplified Life Crystals for a full Crystal Preset,
- Acquire 4.6 billion Silver (converted Silver - cost of 16 new Life Crystals)
※ The same process will be followed for Vital Crystals for reimbursement of Silver and crystals.
※ The following measures have been taken for those who crafted crystlas via Alchemy or sold them on the Central Market since the initial item simplification notice on Jan 19, 2024 (Wed), up until before the Jan 31 (Wed) maintenance.
- For crystals crafted via Alchemy, Silver for materials used in crafting was returned.
- For crystals crafted via Alchemy and sold on the Central Market, the total amount of Silver earned was retrieved.
 


Deletion of Certain Crystals

  • Deleted the following Magic Crystals from the game.
Magic Crystal Magic Crystal of Crimson Flame Magic Crystal of Abundance Magic Crystal of the Sun
Magic Crystal - Crimson Flame
Magic Crystal - Destruction
Magic Crystal - Temptation
Magic Crystal - Meditation
Magic Crystal - Enchantment
Magic Crystal - Agony
Magic Crystal of Crimson Flame - Carnage (3 types)
Magic Crystal of Crimson Flame - Precision
Magic Crystal of Crimson Flame - Power
Magic Crystal of Abundance - Healing
Magic Crystal of Abundance - Armor
Magic Crystal of Abundance - Patience
Magic Crystal of Abundance - Resonance
Magic Crystal of Abundance - Vigor
Magic Crystal of the Sun - Ensnare
Magic Crystal of the Sun - Valor
Magic Crystal of the Sun - Sturdiness
Magic Crystal of the Sun - Boulder
Magic Crystal of the Sun - Assault
Magic Crystal of Nature Magic Crystal of Enhancement Magic Crystal of Infinity
Magic Crystal of Nature - Swiftness
Magic Crystal of Nature - Ascension
Magic Crystal of Nature - Descent
Magic Crystal of Nature - Endurance
Magic Crystal of Nature - Adamantine
Magic Crystal of Enchantment - Intimidation
Magic Crystal of Enchantment - Memory
Magic Crystal of Enchantment - Vision
Magic Crystal of Enchantment - Agility
Magic Crystal of Enchantment - Experience
Magic Crystal of Infinity - Carnage (3 types)
Magic Crystal of Infinity - Precision
Magic Crystal of Infinity - Power
Magic Crystal of Infinity - Vigor
Magic Crystal of Infinity - Patience
Magic Crystal of Infinity - Healing
Magic Crystal of Infinity - Resonance
Magic Crystal of Infinity - Swiftness
Magic Crystal of Infinity - Adamantine
Magic Crystal of Infinity - Ascension
Magic Crystal of Infinity - Descent
Magic Crystal of Infinity - Endurance
Magic Crystal of Infinity - Assault
Magic Crystal of Infinity - Sturdiness
Magic Crystal of Infinity - Valor
Magic Crystal of Infinity - Ensnare
Magic Crystal of Infinity - Strength
Magic Crystal of Infinity - Memory
Magic Crystal of Infinity - Intimidation
Magic Crystal of Infinity - Vision
Magic Crystal of Infinity - Agility
Magic Crystal of Infinity - Durability
Magic Crystal of Infinity - Speed Attack
Magic Crystal of Infinity - Counter Attack
Magic Crystal of Infinity - Siege
Magic Crystal of Infinity - Melee Defense
Magic Crystal of Infinity - Ranged Defense
Magic Crystal of Infinity - Magic Defense
Magic Crystal of Infinity - Melee Attack
Magic Crystal of Infinity - Ranged Attack
Magic Crystal of Infinity - Magic Attack
    • Changed the number of item types needed for Chapter 3 of Deve's Encyclopedia - Volume 5 from 5 → 3.
    • Removed Magic Crystal of Infinity - Vision from the ingredients needed to craft Marking Reagent.
    • Changed some completion objectives, conditions, rewards and conversations for the quests such as [Alchemy Skilled] and [Alchemy Professional].
    • Removed the above deleted crystals from jewelers and monster zone loot.
      • Knowledge of deleted crystal items can now be obtained through jewelers in each town.
    • Changed the items in some reward boxes which included the now deleted crystals.
    • Changed the item name of Faint Magic Crystal Box to Magic Crystal of Infinity Box.
※ Applied the following changes.
- Deposited Silver in the Central Market warehouse according to the Central Market price of each Magic Crystal owned.
- For Nature/Magic Crystal of Infinity - Endurance, where some effects have been transferred to Hystria Crystal, Silver has been compensated based on the max price on the Central Market.
※ The value of items were set based on the Central Market as of Jan 19 (Fri) 11:10 (GMT+3).
 


JIN, BON, WON Magic Crystals, Black Magic Crystal - Hystria
  • Changed the max Stamina effect of the following Hystria Crystals.
※ Crystal Group: Hystria. Max Transfusable in Group: x2
Magic Crystal Equipped Effect
JIN Magic Crystal - Hystria
Max Stamina +175 → +300
Movement Speed +1
Weight Limit +30 LT
BON Magic Crystal - Hystria
Max Stamina +150 → +275
Movement Speed +1
Weight Limit +50 LT
WON Magic Crystal - Hystria
Max Stamina +150 → +275
Movement Speed +2
Weight Limit +20 LT
Black Magic Crystal - Hystria
Max Stamina +150 → +275
Movement Speed +1
Weight Limit +20 LT
 


Dim Magic Crystal

  • Simplified Dim Magic Crystals that were once divided into each Life Skill.
  • Removed Dim Magic Crystal: Combat and Dim Magic Crystal: Karma.
Before After
Dim Magic Crystal: Gathering/Fishing/Hunting/Cooking/Alchemy/Processing/Training/Trading/Sailing/Farming
(+3% EXP in the life skill when equipped)
Dim Magic Crystal: Life
(+3% Life EXP when equipped)
Dim Magic Crystal: Combat/Karma
(+3% Combat EXP gain, +3% Karma Recovery)
Removed
(Silver reimbursed according to the Central Market price)
  • Increased the max number transfusable in the Dim Magic Crystal group from 2 → 6.
※ Dim Magic Crystals can be obtained through Challenge (Y) upon reaching Apprentice level in a Life Skill. Challenges can be completed once.
※ Applied the following changes.
- Dim Magic Crystals for each Life Skill have been collectively converted into the simplified Dim Magic Crystal: Life.
※ The value of items were set based on the Central Market as of Jan 19 (Fri) 11:10 (GMT+3).
 

 

Changes to Crystal Grades

  • Changed the following Magic Crystal of Infinity items from Blue Grade to Yellow Grade.
    • Magic Crystal of Infinity can no longer be crafted through Alchemy due to its grade change.
Changed Magic Crystal Grades
Magic Crystal of Infinity - Armor
Magic Crystal of Infinity - Experience/Skill
Magic Crystal of Infinity - HP Recover/MP Recovery
Magic Crystal of Infinity - Back Attack/Down Attack/Air Attack
Magic Crystal of Infinity - Critical Hit
Magic Crystal of Infinity - Special Evasion
Magic Crystal of Infinity - Energy Increase
Magic Crystal of Infinity - Submergence
Magic Crystal of Infinity - Ignore Knockback/Knockdown/Grab/Stun Resistance
 

 
  • Updated the following World Bosses loot to now drop Lackluster Crystal Fragment.
    • Kzarka, the Lord of Corruption, Nightmarish Kzarka
    • Nouver, Bloodstorm Nouver
    • Ancient Kutum, Thundercloud Kutum
    • Karanda, Stormbringer Karanda
 
  • Obtaining Lackluster Crystal Fragments will allow you to obtain one of the following items according to a set probability:
Obtainable Items
Magic Crystal of Infinity - Experience
Magic Crystal of Infinity - Skill
Magic Crystal of Infinity - HP Recover
Magic Crystal of Infinity - MP Recovery
Magic Crystal of Infinity - Energy
Magic Crystal of Infinity - Submergence
 
  • Changed the loot gained when defeating a Guild Boss to no longer include Stone of Malice.
    • Removed the alchemy formula for the Stone of Malice accordingly.
※ Already owned Stone of Malice can exchanged for Magic Crystal of Infinity - Skill via Duncan in Velia.
※ Removed from the Guild Boss Subjugation Reward List.
 
  • Changed the preferred items of some NPCs that could be given as Gifts.
Changed NPC Preferred Items
Magic Crystal - Crimson Flame → Clown's Blood
Magic Crystal of Infinity - Vigor → Iron Ingot
Magic Crystal of Infinity - Patience → Lead Ingot
Magic Crystal of Infinity - Healing → Copper Ingot
Magic Crystal of Infinity - Resonance → Tin Ingot
Magic Crystal of Abundance - Armor → Gold Ingot
Magic Crystal of Nature - Swiftness → Brass Ingot
Grade 1 Weapon Reform Stone → Strong Resurrection Elixir
Grade 1 Armor Reform Stone → Surging Energy Elixir
Shining Steel Lumbering Axe → Magic Lumbering Axe
Shining Steel Pickaxe → Magic Pickaxe
Lucky Sharp Tanning Knife → Magic Tanning Knife
 

MONSTER

Southern Ulukita

  • The passage to Southern Ulukita, concealed amidst the rugged sandstorms of the barrens, has now become accessible.
    • This region is characterized by chilly winds, providing a stark contrast to the abrasive sand dust and blazing sun that define Ulukita. Legendary stories abound regarding the descendants of the Knights of Dawn, who vanished from Calpheon in the past and are said to inhabit this land.
 
 
 
Yzrahid Highlands
  • Added Yzrahid Highlands, the new monster zone in Ulukita.
 
Recommended Stats Monster Zone Description
Yzrahid Highlands
Recommended AP: 310
Recommended DP: 420

Ancient weapons, safeguarding Yzrahid Highlands over countless ages, have been revealed. The largest among those, Seculion, appears to function as an ark storing the energy required for the other ones to operate. Some scholars suggest that they should control and utilize this formidable energy, yet there are no known attempts to experiment with it.

※ Seculion has the ability to self-repair and consistently summons weapons.

Main Loot
Kabua's Artifact
Flame of Resonance
Kabua's Fragment
Embers of Resonance
Sealed Black Magic Crystal

Yzrahid Highlands

The main loot that can be obtained from the Yzrahid Highlands are Kabua's Artifact and Flame of Resonance. Compared to the Darkseekers' Retreat, the chances of obtaining Embers of Resonance are lower, but the chances of obtaining Kabua's Fragment are higher. Unlike the PvE style of the Darkseekers' Retreat, where you actively move and defeat groups of monsters, in the Yzrahid Highlands, you can focus combat on the Seculion. This provides an additional option for adventurers seeking the loot of the Darkseekers' Retreat whilst facing new monster attack patterns.



Changes have been made to the Darkseekers' Retreat to remove inconvenient elements. This includes an improvement of movement between monster groups, where leftover monsters once remained when moving to the next group, which will allow for smoother combat.
Darkened Artifact
  • Darkened Artifacts have begun to appear throughout the Darkseekers' Retreat.
    • Artifacts shrouded in dark energy no longer cause confusion among the surrounding Darkseekers.
  • Changed the occurrence of the Sealed Artifact to not appear simultaneously when the Blazing Ember appears.
 
Deep Sunken Darkness
  • As Darkened Artifacts emitted a powerful energy, Vengeful and Punitive Darkseekers left the Deep Sunken Darkness and disappeared.
    • The Deep Sunken Darkness, which appears where Mournful Darkseekers are located, summons the Vengeful and Punitive Darkseekers at the start of the battle.
      • It has three levels, and the higher the level, the more Darkseekers are summoned.
    • Additional Mournful Darkseekers will also spawn in the place where the Vengeful and Punitive Darkseekers disappeared.
 
Vengeful/Punitive Darkseeker
  • Changed the concealed Vengeful and Punitive Darkseekers to be summoned from Deep Sunken Darkness.
    • Changed the damage dealt by Vengeful and Punitive Darkseekers to apply more uniformly than before.
    • Improved Vengeful and Punitive Darkseekers to attract its target closer before attacking.
 
Mournful Darkseeker
  • Changed so that when Mournful Darkseeker is defeated, some nearby monsters are affected and take damage.
  • Removed crowd control attacks from Mournful Darkseekers and in turn increased the damage of normal attacks.
  • Reduced the damage of Mournful Darkseeker.
 
Eternal Darkseeker
  • Changed the Darkseekers drawn by the energy of the Eternal Darkseeker to spawn faster.
  • Added a Darkseeker to spawn at a certain probability when the Eternal Darkseeker is defeated.
    • When you defeat a Darkseeker, you're guaranteed to acquire one Kabua's Fragment.
 
Common Changes
  • Changed the amount of EXP gained, the probability of acquiring loot, and the quantity of loot.
  • Changed the effect of Agris Fever to apply to all monsters in the Darkseekers' Retreat, excluding Darkseeker.
  • Changed so that you can acquire Kabua's Fragment from all monsters in the Darkseekers' Retreat.
  • Changed so that your Karma remains unaffected when defeating certain monsters in the Darkseekers' Retreat.
 

 
Aakman Temple [Dehkia's Lantern]
  • Removed Some of the topography of the Aakman Temple.
    • Changed the location of the Statue of Illusions in Aakman Temple [Dehkia's Lantern] accordingly.
 
  • Improved the issue where the attack area display of the following World Bosses disappeared too quickly.
    • Kzarka, the Lord of Corruption, Nightmarish Kzarka
    • Nouver, Bloodstorm Nouver
    • Ancient Kutum, Thundercloud Kutum


MOUNT

  • Improved the smoothness of movement when moving at a very high speed on a Large Ship.
    • Improved movement when moving through Oquilla's Current (sea route) with a ship at a very high speed (such as when using BreezySail).


QUEST & KNOWLEDGE

  • Changed the quests to obtain Shim Cheong's Miraculous Fish Tank in the Sea Palace as follows:
    • Changed the following weekly quests to be normal quests and their completion objectives.
Quest Quest Objective Quest Requirements
Unexpected Encounter
Talk with Dorio
Before: Catch green grade fish x3
After: Catch green grade fish x1
None
To Fill One's Belly
Talk with Dorio
Before: Catch green grade fish x3
After: Catch green grade fish x1
Before: Complete Unexpected Encounter, from Thursday
After: Complete Unexpected Encounter
Otter Fishing Secrets
Talk with Dorio
Before: Catch green grade fish x3
After: Catch green grade fish x2
Before: Complete To Fill One's Belly, from Thursday
After: Complete To Fill One's Belly
Suspicious Secret
Talk with Dorio
Catch green grade fish x3
(Same as before)
Before: Complete Otter Fishing Secrets, from Thursday
After: Complete Otter Fishing Secrets
※ The quest rewards remain the same as before.
※ Any ongoing quests have been automatically forfeited during maintenance.
※ These quests do not count towards the completion of Rulupee's Travels.
 
  • Changed the quests to obtain Shim Cheong's Miraculous Fish Tank so they are not displayed even when the "Hide Completed Quests" function in the Quests (O) window is unchecked.
  • Added an additional quest guided by Dorio to Shim Cheong which is available upon completion of the Suspicious Secret quest and having obtained The Tale of Shim Cheong knowledge in the Sea Palace.
 

 
  • Changed the daily quests to obtain Fwuzzy Alpaca to normal quests.
    • Available from Lv. 50 with a Shai.
Quest
Befwend Fwuzzy Alpaca
Fwuzzy Alpaca in Danger
Alpaca Cries Wolf
Fwuzzy Alpaca Approves?
※ Any ongoing quests have been automatically forfeited during maintenance.
※ These quests do not count towards the completion of Rulupee's Travels.
 
  • Changed the quests to obtain Fwuzzy Alpaca so they are not displayed even when the "Hide Completed Quests" function in the Quests (O) window is unchecked.
 

 
  • Improved the process of accepting [Cleansed Cup] quests from Lejenti, to include a conversation with her about cup removal.
  • Added a guide to the description of the quest [Labreska's Helmet] Entangled in Erasure.
  • Changed the challenge rewards provided when reaching Trading Professional/Artisan.
    • Challenge "You reached [Trading Professional]!": Trade Privilege Certificate → Skilled Trader's Clothes
    • Challenge "You reached [Trading Artisan]!": Trade Privilege Certificate → Professional Trader's Clothes
  • Improved the issue where you couldn't proceed with the [Timed Quest] Timeless Stories quest while in progress with the last chapter of Herald's Journal - Volume 3 in the Old Moon Logs due to being unable to talk to Crucio Domongatt.
  • Added an explanation about inhabiting in cold regions to knowledge descriptions of Snowflake Stoneback Crab and Snowfield Yak.

 


NODE/CONQUEST WAR

  • Improved the Node War participation opportunity description in the Guild (G) window to fit actual gameplay.


NPC, BACKGROUND, SOUND

  • Changed the location of some wandering NPCs on Angie Island.


UI

  • Fixed the following UIs to open in alignment with the height of the Inventory (I) window to the left.
    • Alchemy Stone, Dye Palette, Combine Dye, Totem of the Sea, Processing, Travel Bag, Life Tools Bag, Aquarium, Cooking/Alchemy, NPC Shop, Storage, Trade Warehouse (Central Market)
 
  • Added a feature to show the equipment part name of the empty equipment slot in the mount information window as a tooltip.
  • Changed the "Recent Cooking" and "Recent Alchemy" window to open from the left during cooking/alchemy.
  • Fixed the spacing of the slots in Clorince's Travel Bag and Shim Cheong's Miraculous Fish Tank to be same.
  • Fixed the Guild Point Form window to display in the center of the screen regardless of screen resolution.


WEB

  • Added a function to apply for account deletion.
    • You can find it in the Account Information page on the official website.

  • Changed some of the security authentication method on the official website from reCaptcha to hCaptcha.


TRANSLATION

  • Changed and unified the following in English:
    • Dry Pine Tree → Dry Moss Tree
    • Magic Crystal of Infinity - Heal → Magic Crystal of Infinity - Healing
    • Camera Perspective → Camera Viewpoint

 

CHANGES & FIXES

  • Fixed the issue where some sounds overlapped when closing the World Map (M).
  • Fixed the issue where the camera acted awkwardly when taking out a horse from the following NPCs.
    • Muzgar: Stable Keeper Ricter, Oasis Vendor Girgo Viano
    • Barhan Camp: Stable Keeper Zraiman, Oasis Vendor Girgo Viano
  • Fixed the issue where the direction guide was not displayed on the minimap when navigating in the desert/Great Ocean.
  • Improved the navigation to the Abyssal Well in Ulukita to be more natural.
  • Fixed the issue where the filter of the shaded item was removed while using some features of the Inventory (I) in certain situations.
  • Fixed the issue where navigation to Oquilla's Eye from the mainland was unavailable.
  • Fixed the issue where the appearance of the upgraded guild galley with decreased durability was unnaturally displayed.
  • Fixed the following for the Academia outfits for the classes below:
    • Female Classes: Fixed the appearance of the armor to be more natural on specific body shapes.
    • Witch, Ninja, Drakania: Fixed some aspects of the outfit to appear more natural.
    • Sorceress: Fixed the issue where the appearance of a Talisman was exposed.
    • Lahn, Nova, Dark Knight: Fixed the issue where the weapon was exposed when out of combat with your awakening weapon equipped.
    • Lahn: Fixed so that hair does not overlap with Academia Helmet.
    • Lahn: Fixed the issue where the appearance of the skirt was somewhat unnatural.
    • Dark Knight: Fixed the issue where the appearance of the helmet was unnatural in certain graphics settings.
    • Lahn, Ranger: Fixed the issue where when wearing the helmet with modified ear appearances, the hair appeared unnatural.
    • Nova: Fixed the issue where the appearance of the socks was unnatural when Hide Cape function was activated.
    • Wizard: Fixed the issue where the gloves appeared unnatural when in combat stance with your awakening weapon equipped.
    • Corsair: Fixed the expression during the unique idle animation.
    • Shai: Fixed the unnatural appearance of the armor's cape when in combat stance.
    • Scholar: Fixed the issue where the color of the socks changed when Hide Cape function was activated.
  • [Maehwa] Fixed the hair to be more natural when wearing Grandpa Cron's Assistant Helmet in certain graphics settings.
  • [Valkyrie] Fixed the issue where the fishing line and float appeared unnatural during ice fishing.
  • [Archer] Fixed the issue where some parts of the appearance were unnatural when wearing the Seahorse Diving Hat.
  • Fixed the issue where the appearance of the donkey was unnatural from certain camera viewpoints.
  • Fixed the issue where the Graduate Season button could not be used with the Gamepad UI.
  • [Scholar] Fixed the issue where incorrect voice recordings were played for some skills.
  • Fixed the issue where Kamasylvia Castle appeared abnormal on the World Map (M).
  • Fixed the Issue where dead guild members were not displayed on the World Map (M).
  • Fixed the issue where you could not use Shim Cheong's Miraculous Fish Tank with the Gamepad UI.


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