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Announcements

Updates Feb 14, 2024, 07:00 (UTC+3) February 14, 2024 (Wed) Update Details
0

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on February 14, 2024.

(Patch size: approx. 2.07 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Share the Moment of Love! Valentine’s Day Screenshot Event
    • Event Period : Feb 14, 2024 (Wed) after maintenance - Feb 28, 2024 (Wed) before maintenance
[More details]

 

  • Event 2. Velia’s Messenger of Love!
    • Event Period : Feb 14, 2024 (Wed) after maintenance - Feb 28, 2024 (Wed) before maintenance.
[More details]



NEW & IMPROVEMENTS

CLASS CHANGES

CLASS CHANGES
General
  • Changed the system to prevent death penalties when a monster kills an adventurer who is Forced Attacked (Alt+C) by another adventurer.
    • Fixed the issue where an adventurer who dies to a monster within a certain duration after being subjected to Forced Attack (Alt+C) does not receive death penalties, including crystal destruction.
      • In the above situation, Karma of the character who activated Forced Attack and attacked will decrease.

  • The damage of the skills learned during the growth phase of the following classes has been adjusted.
    • Warrior, Sorceress, Ranger, Berserker, Tamer, Musa, Maehwa, Valkyrie, Kunoichi, Ninja, Striker, Mystic, Lahn, Archer, Guardian, Hashashin.


CONTENTS

Guild League

Following the Guild League's launch on Feb 7 in global regions, we've seen enthusiastic participation. To improve the experience, we're refining the matchmaking system based on trial period data.

The goal is to allow more skilled top guilds to quickly ascend to the upper echelons of the scoreboards, fostering more thrilling matches. At the same time, for guilds aspiring to grow together, we aim to offer opportunities to continue enjoying the fun of team play and battles.

During the trial period, to better tune the matching system for a more prolonged and enjoyable experience, rankings will be reset weekly. This reset, however, means that matches between top and bottom guilds may occur more frequently. To address this, we've made temporary adjustments to the points gained or lost per match, ensuring that, over time, guilds of similar levels are more likely to be matched as the number of matches increases.

Your active participation is invaluable in shaping a better system and delivering more enjoyable content. We appreciate your support and look forward to bringing you more engaging content. Thank you.

  • Changed the scoring adjustments for wins and losses in guild leagues as follows.
Before After
Win: +20 points
Lose: -15 points
Win: +30 points
Lose: -10 points
 
  • Improved the system to display to display relevant messages when no match is found in the Guild League.
  • Fixed the issue where a correction score of 1 point was applied upon defeat in the ranking range of 801 - 1,200.



ITEM

  • Increased the number of items obtainable when crafting the following guild items.
Result Item Materials
[Guild] Ink x5 → x10 Processed Coal x2 + Black Stone Powder x2
[Guild] Parchment x5 → x10
Ox Hide x2 + Black Stone Powder x2
Rhino Hide x2 + Black Stone Powder x2
[Guild] Wax x5 → x10 Pine Sap x2 + Rough Ruby x2
[Guild] Seal x5 → x10 White Cedar Timber x2 + any Rough Crystal x2
(Translucent/Black/Blue/Violet/Green/Mud/Red)

 

  • Improved the descriptions of Krogdalo's Cloud and Resplendent Moonlight Chest for easier understanding.

  • Changed the below items to be bound to Family.
    • [Event] New Year Wish Lantern Set A
    • [Event] New Year Wish Lantern Set B


MONSTER

Jail

  • Increased the AP of Executioners and Warders by 30%.
  • Increased the distance at which Executioners and Warders can spot inmates when out of combat.
  • Decreased the standby time until the next attack after Executioners and Warders attack an inmate.
  • Fixed the issue where the max distance for Executioners and Warders to recognize an inmate during a specific attack was not applied correctly.

 


 

Yzrahid Highlands
Many Adventurers are enjoying the Yzrahid Highlands.

As a monster zone requiring high DP, the key to its enjoyment is in the right level of tension while you fight monsters.

The changes to the damage and attack visuals of Seculion, however, is not just to simply lower the difficulty of the zone. Attacks that don't show their area of effect or those that can one shot if hit greatly increases the stress of adventurers, so we've decided to change these with this week's update.

  • Added attack area indicators to specific attacks of Seculion.
  • Changed the attack where Seculion raises both legs and smashes downwards.
    • Decreased attack area and number of hits.
    • Decreased damage of this attack by 50%.
  • Fixed the issue where loot could be obtained from Seculion during its energy release attack even when not in combat with it.

 

  • Changed the resurrection location when using "Resurrect at the closest Safe Zone" in a certain location at Tremorin Hill.

 

  • Fixed the condition for the removal of the Jade-lit Breath that pours out when the Jade Lamp, Traditional Okjinsini Brazier, and Okjinsini Totem in the Jade Starlight Forest are destroyed.
    • Before: Approx. 4 min
    • After: Approx. 20 sec when there are no players nearby


QUEST & KNOWLEDGE

  • Added a guide related to the Ancient Weapons during the tutorial after character creation.
  • Fixed the actions of some monsters that appear during the tutorial after character creation.

  • Changed so that characters who've already finished the below old Balenos main quest can proceed with the revamped main questline.
    • Characters that have completed the old Balenos main quest "Onward to New Horizons".
    • Characters that have completed the old Balenos main quest "Big Fish in a Small Pond".
  • Changed the difficulty of Red Nose and Phantom Knight encountered during the Balenos Main Questline.


NPC, BACKGROUND, SOUND

  • Changed the newly opened Heidel Castle into a Safe Zone.


UI

  • Removed the notification of other guild's guild mission completions.
  • Changed the Dark Rift notification at the bottom right of the screen to be paler.


TRANSLATION

  • Changed and unified the following in Turkish:
    • İntikam: Baş Kesme → Kısas: Baş Kesme
    • İntikam Duruşu → Kısas Duruşu
    • Bayan Leight için Bitki Teslimatı → Bayan Norma için Bitki Teslimatı
    • Bayan Leight'ı İkna Et → Bayan Norma'yı İkna Et
    • Bayan Leight'ın Referans Mektubu → Bayan Norma'nın Referans Mektubu
    • Norma Leight'e Rapor ver → Norma Leight'e Geri Dönüş
    • Kuzey Ovasındaki Norma Leight → Kuzey Ovası'ndaki Norma Leight
 

CHANGES & FIXES

  • Fixed the issue where the quantity of Rhino Hide and Black Stone Powder in the mass processing formula for the [Guild] Parchment item was incorrect.
  • Fixed the issue where the quantity in the mass processing formula for the [Guild] Seal item was incorrect.
  • Fixed the dark fog around Heidel Castle to disappear.
  • Fixed the issue where the appearance and knowledge icon of Kal Lut did not match.
  • Fixed the issue where, when there was no free slot in the Stable or Wharf, the HP or rations of the mount decreased partially during Remote Collection.
  • Fixed the issue where the quest window went off the screen while interacting with an NPC in certain situations.
  • Fixed some content of the Haystack knowledge.
  • Fixed the issue where completed quests did not appear in the Suggested window when possessing knowledge related to the Fwuzzy Alpaca.
  • Fixed the issue where some cannonballs were fired abnormally when firing a cannon while using AbruptTurn on the Epheria Galleon.
  • Fixed certain names of some characters in the Land of the Morning Light to sound more natural.
  • Changed the position of the selling price unit in the price information displayed at the bottom of the item description.
  • Fixed the issue where the ESC menu was closed when pressing the Disconnect button while the search window in the ESC menu was active.
  • Fixed the issue where the castle wall was unnaturally displayed at a certain location in Tshira Ruins.
  • Fixed the issue where the order of the guild member list was unnaturally displayed in the Given Allowance window in Guild (G).
  • [Archer] Fixed the issue where the character was not visible in some cutscenes when defeating Imoogi in the Black Shrine.
  • Changed the camera effects of character skills.
  • Fixed the camera effects of certain skills.
  • Changed images of some of the crossroads quests.
  • Fixed the issue where the name tooltip for empty slots were not displayed in the mount information window with the Gamepad UI.
  • Fixed the issue where unnecessary game logs were left when resetting certain game settings.
  • Fixed the issue where the detailed information of products in the Pearl Shop (F3) sometimes did not expand.
  • Fixed the issue where some products were not displayed when cancelling a purchase in the Purchase History tab of the Pearl Shop (F3).
  • [Woosa, Maegu] Fixed some appearance parts to be more natural when fishing rods are equipped.
  • Fixed the issue where the Family name would be re-engraved when the Perfume of Erasure was used on an item that was exchanged for a different type of item.
  • Fixed the issue where the Old Moon Guild's Support button moved down after opening and closing the Family Inventory's move window.
  • Fixed the issue where the use of the Custom HP Bar was activated by default after resetting the game settings.
  • Fixed the system message that appears when clicking on the Team Battle menu after entering a Team Battle to be more natural.
  • Changed the Old Moon Guild's Support window to open with the RT + A button with the Gamepad UI.


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