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Install Guide

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Announcements

Updates May 22, 2025, 07:00 (UTC+3) May 22, 2025 (Thu) Update Details

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on May 22, 2025.

(Patch size: approx. 1.37 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Saddle Up for Imperial Horse Delivery! Double the Flowers of Oblivion!
    • Event Period : May 22, 2025 (Thu) after maintenance - June 5, 2025 (Thu) before maintenance
[More details]

 


NEW & IMPROVEMENTS

CLASS CHANGES

DOSA
All
Morning Fog
  • Added the Abyssal Legacy skill, "Morning Fog."
    • You can obtain the Abyssal Legacy skill after completing all of the Magnus Main questline, acquiring the [Knowledge] Abyssal Veins - Balenos, then accepting and completing "[The Magnus] Abyssal Revelation" via the Black Spirit .
      • If your Family has already completed this quest before, you can immediately accept and complete "[The Magnus] Abyssal Revelation" from the Black Spirit.
      • If you are unable to accept the "[The Magnus] Abyssal Revelation" quest, you can talk to the Skill Instructor NPC in Heidel to collect the "Abyssal Legacy".
Morning Fog
Blade Waltz
  • Changed to now be registered via Quick Slot.
 
Succession
Prime: Fog Cleave
  • Changed so Fog level effects are also applied to Flow: Oblique Cleave upon learning this skill.
 
  • Changed the skill damage as follows.
Skill Name Before After
Prime: Cloudveil Attack 1 damage 4372% x1
Attack 2 damage 4372% x2
Attack 3 damage 4372% x1
Attack 4 damage 4372% x2
Damage -58% in PvP only
Attack 1 damage 5421% x 1
Attack 2 damage 5421% x 2
Attack 3 damage 5421% x 1
Attack 4 damage 5421% x 2
Damage -66.1% in PvP only
Prime: Flow: Twin Slash III (affects Chain: Final Slash
Attack 1 damage 4565% x1
Attack 2 damage 4565% x2
Damage -59.1% in PvP only
Attack 1 damage 4793% x1
Attack 2 damage 4793% x2
Damage -61.1% in PvP only
Prime: Flow: Blinding Slash (affects Chain: Shade Slash)
Attack 1 damage 5192% x1
Attack 2 damage 5192% x2
Damage -64.0% in PvP only
Attack 1 damage 5867% x1
Attack 2 damage 5867% x2
Damage -68.1% in PvP only
Prime: Fog Cleave III (affects Flow: Oblique Cleave)
Attack 1 damage 4437% x1
Attack 2 damage 4437% x2
Attacks 1 and 2 damage -70.0% in PvP only
Attack 3 damage 5656% x1
Attack 3 damage -30.0% in PvP only
Attack 1 damage 4881% x1
Attack 2 damage 4881% x2
Attacks 1 and 2 damage -72.8% in PvP only
Attack 3 damage 6222% x1
Attack 3 damage -36.3% in PvP only
Prime: Summer Breeze IV Attack 1 damage 3273% x1
Attack 2 damage 3273% x2
Attacks 1 and 2 damage -74.1% in PvP only
Last attack damage 5923% x2
Last attack damage -73.0% in PvP only
Attack 1 damage 3600% x1
Attack 2 damage 3600% x2
Attacks 1 and 2 damage -76.5%
Last attack damage 7108% x2
Last attack damage -77.5% in PvP only
Prime: Taeguk IV Attack 1 damage 3637% x1, max 3 hits
Attack 1 damage -62.5% in PvP only
Attack 2 damage 9691% x2
Attack 2 damage -61.7% in PvP only
Attack 1 damage 3819% x1, max 3 hits
Attack 1 damage -64.3% in PvP only
Attack 2 damage 10176% x2
Attack 2 damage -63.5% in PvP only
Prime: Autumnal Blitz Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70.0% in PvP only
Attack 2 damage 8617% x2
Attack 2 damage -58.9% in PvP only
Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -72.0% in PvP only
Attack 2 damage 9651% x2
Attack 2 damage -62.4% in PvP only
Prime: Four Seasons Attack 1 damage 2360% x1, max 5 hits
Attack 1 damage -62.3% in PvP only
Attack 2 damage 9150% x2
Attack 2 damage -66.7% in PvP only
Attack 1 damage 2360% x1, max 5 hits
Attack 1 damage -65.0% in PvP only
Attack 2 damage 10248% x2
Attack 2 damage -69.5% in PvP only
Dual Slash Attack 1 damage 6012% x1
Attack 2 damage 6012% x2
Damage -69.0% in PvP only
Attack 1 damage 6733% x1
Attack 2 damage 6733% x2
Damage -72.3% in PvP only
Fogfall 3542% x1, max 3 hits
Damage -68.0%
5030% x1, max 3 hits
Damage -73.4% in PvP only
Reverse: Blade Waltz Attack 1 damage 6211% x1
Attack 2 damage 6211% x2
Damage -51.0% in PvP only
Attack 1 damage 6832% x1
Attack 2 damage 6832% x2
Damage -55.4% in PvP only

 


CONTENTS

Eased Contribution Point Costs for Purchasing Houses & Node Connection

From Balenos to the Mountain of Eternal Winter, required Contribution Points for connecting nodes have been adjusted.
 
Along with this, Contribution Points needed to purchase houses have also been adjusted to ensure they don’t exceed 5. Although this adjustment mainly targets houses in regions like Kamasylvia and Drieghan, where CP cost was especially high, CP required for purchasing houses are set according to their usage and size. Therefore, as the required CP for larger houses have been lowered, CP needed for smaller ones have also been reduced.
As a result, required CP has been decreased not only in Kamasylvia and Drieghan, but also for houses that already required fewer than 5.
 
With these updated CP requirements, we hope adventurers will find even more diverse and useful ways to spend their CP.
  • Decreased the required Contribution Points to connect the following nodes.
Territory Node CP Before CP After
Balenos Western Gateway 3 2
Balenos Bandit's Den Byway 3 2
Balenos Heidel Pass 3 2
Balenos Bartali Farm 2 1
Balenos Florin Gateway 3 2
Territory Node CP Before CP After
Serendia Northern Guard Camp 3 2
Serendia Central Guard Camp 3 2
Serendia Southern Guard Camp 3 2
Serendia Northwestern Gateway 3 2
Serendia Southwestern Gateway 3 2
Serendia Eastern Border 3 2
Serendia Eastern Gateway 3 2
Serendia Alejandro Farm 2 1
Serendia Biraghi Den 3 2
Serendia Southern Neutral Zone 3 2
Serendia Orc Camp 3 2
 
Territory Node CP Before CP After
Calpheon Delphe Knights Castle 3 2
Calpheon Anti-Troll Fortification 3 2
Calpheon Delphe Outpost 3 2
Calpheon Northern Wheat Plantation 2 1
Calpheon Isolated Sentry Post 3 2
Calpheon Epheria Sentry Post 3 2
Calpheon Elder's Bridge Post 3 2
Calpheon Marni Cave Path 3 2
Calpheon Trina Fort 3 2
Calpheon Trina Beacon Towers 3 2
Calpheon Beacon Entrance Post 3 2
Calpheon Serendia Western Gateway 3 2
Calpheon Calpheon Castle 3 2
Calpheon North Kaia Pier 3 2
Calpheon Rhutum Sentry Post 3 2
Calpheon Abandoned Monastery 3 2
Calpheon South Kaia Pier 3 2
Calpheon Behr Downstream 3 2
Calpheon Kuit Islands 3 2
Calpheon Star's End 3 2
Calpheon Calpheon Northwestern Outpost 3 2
Territory Node CP Before CP After
Mediah Mediah Northern Gateway 3 2
Mediah Altinova Gateway 3 2
Territory Node CP Before CP After
Valencia Rock Post 3 2
Valencia Pujiya Canyon 3 2
Valencia Runn Gateway Intersection 3 2
Valencia Barhan Gateway 3 2
Valencia Desert Naga Temple 3 2
Valencia Pilgrim's Haven 3 2
Valencia Ibellab Oasis 3 2
Valencia Pilgrim's Sanctum: Obedience 3 2
Valencia Pilgrim's Sanctum: Abstinence 3 2
Valencia Pilgrim's Sanctum: Sharing 3 2
Valencia Pilgrim's Sanctum: Sincerity 3 2
Valencia Pilgrim's Sanctum: Humility 3 2
Valencia Pilgrim's Sanctum: Purity 3 2
Valencia Pilgrim's Sanctum: Fast 3 2
Valencia Rakshan Observatory 3 2
Valencia Crescent Mountains 3 2
Valencia Titium Valley 3 2
Valencia Pila Ku Jail 3 2
Valencia Gavinya Volcano Zone 3 2
Valencia Arehaza - Specialties 3 1
Valencia Muiquun - Specialties 3 1
Territory Node CP Before CP After
Kamasylvia Navarn Steppe 3 2
Kamasylvia Manshaum Forest 3 2
Kamasylvia Mirumok Ruins 3 2
Kamasylvia Kamasylvia Castle 2 1
Kamasylvia Acher Guard Post 3 2
Kamasylvia Tooth Fairy Forest 3 2
Kamasylvia Tooth Fairy Cabin 2 1
Kamasylvia Lake Flondor 3 2
Kamasylvia Gyfin Rhasia Temple 3 2
Kamasylvia Ash Forest 3 2
Kamasylvia Acher Western Camp 2 1
Kamasylvia Grándiha 2 1
Territory Node CP Before CP After
Drieghan Sherekhan Necropolis 3 2
Drieghan Marcha Outpost 3 2
Drieghan Dormann Lumber Camp 2 1
Drieghan Blood Wolf Settlement 3 2
Territory Node CP Before CP After
O'dyllita Thornwood Forest 3 2
O'dyllita Crypt of Resting Thoughts 3 2
O'dyllita Starry Midnight Port 3 2
O'dyllita Tunkuta 3 2
O'dyllita Olun's Valley 3 2
O'dyllita Narcion - Chicken Meat Production 2 1
O'dyllita Starry Midnight Port - Fish Drying Yard 3 1
Territory Node CP Before CP After
Mountain of Eternal Winter Wind Nol's Perch 3 2
Mountain of Eternal Winter Snowstorm Guard Post 3 2
Mountain of Eternal Winter Jade Starlight Forest 3 2
Mountain of Eternal Winter Tori Woods 3 2
Mountain of Eternal Winter Sherekhan Iron Mine 3 2
Mountain of Eternal Winter Derelict Trade Post 3 2
Mountain of Eternal Winter Camp Balacs 3 2
 
  • Decreased Contribution Points required to purchase houses in the following territories:
    • Kamasylvia, Drieghan, Balenos, Serendia, Calpheon, Mediah, Valencia
Location CP Before CP After
Grána 1 8 5
Grána 2 8 5
Grána 3, 1F 8 3
Grána 3, 2F 6 3
Grána 4 8 5
Grána 5 6 4
Grána 6 8 3
Grána 7 5 3
Grána 8 8 3
Grána 9 6 4
Grána 10 5 3
Grána 11 8 4
Grána 12, 1F 8 5
Grána 12, 2F 8 5
Grána 13 8 5
Grána 14 8 5
Grána 15 6 4
Grána 16 5 3
Grána 17 5 3
Viv Foretta Hamlet 2 3 2
Location CP Before CP After
Duvencrune 2 7 5
Duvencrune 3 5 3
Duvencrune 6 5 4
Duvencrune 7 7 5
Duvencrune 8 5 3
Duvencrune 9, 1F 5 3
Duvencrune 9, 2F 7 5
Duvencrune 10 5 3
Duvencrune 11. 1F 5 3
Duvencrune 11, 2F 5 4
Dormann Lumber Camp 1 7 3
Dormann Lumber Camp 2 7 3
Khimut Lumber Camp 1, 1F 5 3
Khimut Lumber Camp 1, 2F 7 3
Location CP Before CP After
Velia 2-3 5 3
Velia 3-2, 2F 5 2
Location CP Before CP After
Heidel 1-5 4 3
Heidel 3-1, 2F 4 2
Heidel 3-4 5 3
Heidel 5-2 5 3
Heidel 5-3 4 3
Heidel 6-2, 2F 3 2
Heidel 6-4, 2F 5 4
Heidel 7-3, 2F 4 3
Heidel 7-5 5 4
Heidel 8-5 4 3
Heidel 9-3 4 3
Heidel 9-4 5 4
Glish 4 4 3
Location CP Before CP After
Workshop District 1-6, 1F 5 4
Workshop District 2-3, 2F 5 3
Workshop District 2-5, 2F 5 3
Noble Quarter 1-4, 2F 5 3
Noble Quarter 1-5, 2F 4 3
Noble Quarter 2-2, 2F 3 2
Merchant Lane 2-6 5 3
Merchant Lane 2-9, 2F 5 3
Merchant Lane 3-10 5 3
Merchant Lane 3-1 5 3
Merchant Lane 3-7, 2F 4 3
Merchant Lane 3-9, 2F 5 3
Market Street 1-4, 2F 5 4
Market Street 2-3, 2F 4 3
Market Street 2-4 4 3
Market Street 3-2, 3F 4 2
Market Street 3-6, 2F 5 3
Market Street 4-2, 2F 5 2
Market Street 4-4, 2F 4 2
Market Street 4-5, 2F 5 3
Market Street 5-1 5 1
Market Street 5-3, 2F 4 2
Market Street 5-6, 2F 5 2
Market Street 6-3, 2F 4 2
Market Street 7-2 4 3
Market Street 7-5, 2F 5 3
Market Street 7-7, 2F 5 3
Port Epheria 1-2, 3F 3 2
Port Epheria 1-3 4 2
Port Epheria 2-2, 2F 4 2
Port Epheria 2-5 5 4
Chapel 1-4, 3F 4 3
Chapel 3-4, 2F 4 3
Chapel 3-6 4 3
Chapel 4-6 5 4
Chapel 4-7 5 4
Calpheon East Gate 5, 2F 4 3
Gabino Farm 7 4 3
Florin 1-3 4 3
Keplan 1-3, 2F 4 2
Keplan 1-5, 3F 5 4
Keplan 2-2, 2F 5 3
Keplan 2-2, 3F 4 3
Keplan 2-3, 3F 5 4
Keplan 3-1, Storage 4 2
Keplan 3-3, Storage 4 3
Trent 4 4 3
Trent 6 5 4
Location CP Before CP After
Altinova 1-2 4 2
Altinova 2-1, 2F 4 2
Altinova 2-3 5 4
Altinova 5-3 5 3
Altinova 6-3, 2F 4 3
Altinova 6-6 4 3
Altinova 7-4 5 4
Altinova 8-3 4 2
Altinova 8-4 5 4
Altinova 9 5 4
Altinova 10-4 5 3
Location CP Before CP After
Valencia 4-2, 1F, Rm. 2 4 3
Valencia 4-2, 2F 5 4
Valencia 6-2, 2F, Rm. 3 5 4
Valencia 10-2 5 4
Valencia 12-3 5 3
Valencia 14-4 5 4
Valencia 15-3, 2F 4 2
Valencia 15-5, 2F 4 3
Valencia 16-3, 2F 5 4
Valencia 17-4, 2F 5 4
Valencia 18-2, 1F 4 3
Valencia 18-2, 2F 5 3
Valencia 19-3, 2F 4 2
Valencia 20-2, 1F 4 3
Valencia 20-2, 2F 5 4
Valencia Plantation 1-3 4 3
Ancado Inner Harbor 1-3 4 3
Shakatu Camp 1-3 4 3
Shakatu Camp 2-2 4 3
Sand Grain Bazaar 1-3 4 3
Sand Grain Bazaar 2-3 4 3
  • With the decrease in required CP for certain nodes and houses, the reduced amount of CP has been returned if you invested in those nodes or hourses.
 
A new production node has been added to the Ulukita region. The new production node mainly features resources such as Monk's Branch, which have been in demand by adventurers.
 
While working on adding the Ulukita region production node, we also reviewed the existing production nodes across the continent. During this process, we found some difficulties in operating the production nodes near Keplan, so we improved that area as well.
 
Additionally, with today's update, considering that you can now hire more workers, we have improved the speed at which workers are displayed when using "View Continuously" option during worker contracts, so you can find your desired worker more quickly.

New Production Nodes in Ulukita & Keplan

  • Added production nodes in Ulukita.
Production Node Produce Required CP
Neruda Plain - Lumbering
Acacia Timber/Sap, Monk's Branch
2
Atessahra - Mining
Copper Ore, Rough Translucent Crystal
1
Atessahra - Mining
Iron Ore, Rough Blue Crystal
1
Tungrad Ruins - Excavation
Trace of Nature, Rough Translucent Crystal
1
Tungrad Ruins - Excavation
Trace of Nature, Rough Blue Crystal
1
City of the Dead - Lumbering
Birch Timber/Sap
1
Darkseekers' Retreat - Mining
Iron Ore, Powder of Darkness, Rough Black Crystal
1
Yzrahid Highlands - Lumbering
White Cedar Timber/Sap, Bloody Tree Knot
2
Yzrahid Highlands - Lumbering
Cedar Timber/Sap
1
Shakhtar Wilds - Lumbering
Pine Timber/Sap, Spirit's Leaf
2
Shakhtar Wilds - Lumbering
Birch Timber/Sap
1
Stofbir
Acacia Timber/Sap, Monk's Branch
2
  • Kabellum of Asparkan and Cemil of Muzgar have started working as Work Supervisors with the addition of production nodes.
    • These NPCs can be found in Asparkan and Muzgar by using Find NPCs → Search for Work Supervisor.
Asparkan [Work Supervisor] - Kabellum
Muzgar [Work Supervisor] - Cemil
 
  • Changed the house options to allow lodging purchases in Asparkan and Muzgar with the addition of production nodes.
Asparkan
Location Type Usage Required CP
Asparkan 1 New House Storage Level 3, Lodging Level 2 2
Asparkan 2 New House Storage Level 2, Lodging Level 1 1
Muzgar
Location Type Usage Required CP
Muzgar 1 Expanded Usage Residence, Storage Level 5, Lodging Level 2 (New) 1
Muzgar 2 Expanded Usage Residence, Storage Level 5, Lodging Level 2 (New) 1
Muzgar 3 New House Storage Level 4, Lodging Level 2 2
Muzgar 4 New House Storage Level 2, Lodging Level 1 1
  • Added production nodes near Keplan.
Production Node Produce Required CP
Marni's Lab - Lumbering
Fir Timber, Spirit's Leaf
1
Gianin Farm - Lumbering
Cedar Timber, Cedar Sap
1
Abandoned Quarry - Mining
Zinc Ore, Powder of Earth
1
North Abandoned Quarry - Mining
Copper Ore, Rough Translucent Crystal
1
 
  • Improved the process so you can move to the next worker more quickly when using "View Continuously" option while contracting workers with the Work Supervisor NPC.
 
 
As modern society moves at a hectic pace, we’ve prepared an update to help add a little more relaxation—a morning coffee break—for adventurers.
 
Since fish decrease in value over time, many of you sell fish caught via auto-fishing overnight in the morning. To ensure you don’t have to worry about their value during your busy morning, we've extended the price guarantee period for fish.
 
Alongside this, the "Fruit of Abundance," which we announced on the Black Desert Global Lab—which takes longer to grow but yields a greater harvest—is now in its final preparation stages. We will introduce it to you as soon as we can.

Fish Price Guarantee Period Extended

  • Changed the price guarantee period for fish from 24 hours to 48 hours.
    • Changed the time it takes for the current value to decrease with the increase in the price guarantee period.
    • Increased the price guarantee period for fish originating from O'dyllita from 36 hours to 60 hours.
      • The price guarantee period for fish species from the Mountain of Eternal Winter remains unchanged.
 
※ Also increased the price guarantee period for currently owned fish during the May 22 (Thu) maintenance.
- Fish stored in (Crio’s / Shim Cheong’s / Expanded Shim Cheong’s) Miraculous Fish Tank: Remaining price guarantee period increased by 120 hours
- Fish stored in Inventory: Remaining price guarantee period increased by 24 hours
- Not increased for fish with price guarantee period already expired.

Common Fish
Skipjack Ray Flatfish Crawfish
Yellowfin Sole Rosy Bitterling Dark Chub Beltfish
Cuttlefish Bluefish Mackerel Spined Loach
Sandeel Perch Stumpy Bullhead Mackerel Pike
Crab Notch Jaw Butterflyfish Blackfin Sweeper
Flying Fish Bitterling Soho Bitterling Flounder
Fourfinger Threadfin Greenling Barbel Steed Round Herring
Rock Hind Sandfish Yellowfin Sculpin Dolphinfish
Shuttles Hoppfish Mudskipper Surfperch Catfish
Pollack Goby Minnow Mudfish Croaker
Balenos Mullet Amberjack Amur Minnow Roundtail Paradisefish
Bleeker Cherry Icefish Gunnel Bass
Dollarfish Whiting Dark-banded Rockfish Starfish
Crucian Carp Bluegill Blue Tang Smelt
Grayling Silver-Stripe Round Herring Tongue Sole Gurnard
Minnow Trout Mullet Striped Catfish
Scorpion Fish Kuhlia Marginata Amur Ide Salmon
Common Minnow Squid Rockfish Sweetfish
Terrapin Short Ninespine Stickleback Saurel Sardine
Shellfish Filefish Stone Moroko Morning Loach
Oily Shiner Bubble Eye Dace Horn Fish
Mitre Squid Seahorse Jellyfish Pintado
Rosefish Bigeye Stippled Gunnel Clownfish
High-quality Fish
Stickleback Boxfish Pomfret Checkerboard Wrasse
Diamond Minnow Maomao John Dory Flower Icefish
Siganid Striped Shiner Yellow-head Catfish Sailfish
Octopus Mori Freshwater Eel Amur Goby
Sea Eel Swellfish Red Snow Crab Cherry Salmon
Cero Swordfish Golden-thread Tapertail Anchovy
Lionfish Angler Arowana Lenok
Atka Mackerel Carp South Torrent Catfish Marlin
Herring Grass Carp Yellow Swordfish Black Marlin
Morning River Goby      
Rare Fish
Snakehead Porcupine Fish Black Shiner Black Porgy
Sunfish Whale Shark Charr Goliath Grouper
Moray Hammerhead Granges D'or Large-headed Goby
Albacore Blackfin Sea Perch Sea Bass Bigeye Tuna
Cuvier Giant Octopus Giant Squid Grouper
Basking Shark Porgy Striped Goliath Grouper Redbreasted Wrasse
Luvar Hammer Whale Burbot Short Barbel Gudgeon
Miho Spine Loach Minke Whale Tiger Shark Great White Shark
Requiem Shark Killer Whale Grunt Nibbler
Bottlenose Dolphin Blue Grouper Skate Swiri
Coelacanth Mandarin Fish Spotted Barbel Rapid Goby
Smokey Chromis Tilefish King Spine Loach Dwarf Gudgeon
Green Sturgeon Axolotl Ransonnet's Surfperch Narwhal
Blacktip Chromis Giant Grouper Greater Amberjack Spotted Sea Bass
Mackerel Tuna Striped Bonito Thresher Shark Bluefin Tuna
Red Seabream Eyespot Puffer Tuna Sturgeon
Mako Shark Saw Shark Neon Damselfish Pacu
Piranha Leather Carp Sperm Whale Humpback Whale
Yellowfin Tuna Pufferfish Bahaba Golden Siniperca
Beluga Whale      
Prize Catch
Black Halibut Duke Squid Ghost Fish Golden Albacore
Southern Rough Shrimp Ranchu Red Garra Blanket Octopus
Dorado White Crucian Carp Red Handfish Rainbowfish
Ribbonfish Manta Ray Hammer Mackerel Sea Angel
Rainbow Sardine Migaloo Sea Pig Sea Bunny
Vaquita Humphead Parrotfish Betta Blue Bat Star
Moon Jelly Pink Dolphin Blobfish Blue Lobster
Koi Salp Tripod Fish Albino Coelacanth
Nautilus Flapjack Octopus Glass Octopus Silver Beltfish
Electric Catfish Frilled Shark Yellow Corvina Footballfish
Giant Bitterling Barreleye Cloaking Shark Blue-ringed Octopus
Blue Angel Green Sea Turtle Pelican Eel Pirarucu
Spotted Spined Loach Deep Sea Snailfish White Grouper Golden Sea Bass
Black Spotted Dolphin Bigfin Reef Squid    

 


ITEM

  • Improved the item description of the Combat & Skill EXP 530% Scroll to more clearly indicate how to obtain it.
 

 

  • Improved the item descriptions for some material items.
    • Improved some material items to display usage, how to obtain, and crafting materials/ingredients information if they were previously missing.
    • Changed the item description format to be consistent across items with different formats.
 
 

MOUNT

Following the previous update, which improved QoL and presentation for horse taming, we've added fun new elements, increased revenue, and improvements that enhance the excitement of checking tamed horses to Training today.
 
Additionally, to further heighten the anticipation when checking which wild horse has been tamed, wild horses with special stats, distinct from normal horses, have been added.
  • The environment in the mountains and fields of Black Desert has been improved to better support the growth of wild horses, allowing adventurers to capture better wild horses.
    • Changed the level range of capturable wild horses from 1–10 to 1–20.
    • Changed the tier range of capturable wild horses from Tier 6–7 to Tier 6–8.
    • Changed the spawning rate of Tier 7 wild horses in Drieghan to be approx. 133 times higher than before, and applied this change equally to all wild horse spawn regions.
 
  • According to rumors among stable keepers, new breeds of wild horses that have never been seen before are being discovered.
    • A rare male wild horse, which grows 2.5 times slower but sells for about 5 times the price, may appear at a low chance.
    • A female wild horse with 4 breeding counts may appear at a low chance.
 
  • Changed the Remote Collection feature in the stable to follow the rules below when used.
    • Remote Collection is available for up to 20 horses regardless of the actual available space in the stable. If you exceed 20 horses and there is insufficient space in the stable, Remote Collection will be unavailable.


QUEST & KNOWLEDGE

 
 
A "neat" silhouette of an unknown fish species?
Rumors abound amongst the fishers.

  • Rumors of "whatzit stones" being fished up have spread amongst fishers in Velia.
    • You can check out this story by accepting the "Something Neat" quest from the Black Spirit - Quest menu with a character from Lv. 7.
 
  • Improved so that if you already own the "Oquilla's Eye" knowledge, the Chat button that grants this knowledge will no longer appear when interacting with the Oquilla's Storage Keeper, Herrad Romsen.

 


NODE/CONQUEST WAR

To ensure that each siege weapon used in Node and Conquest War have more defined roles, we are adjusting the balance of siege weapons.
 
Additionally, we have improved the Cadria Elephant's hit detection and made changes to its movements that looked unnatural. This may feel like a downgrade in performance compared to before, so we have increased the skill damage and made certain skills more flexible to use.
  • Changed the balance of the following siege weapons.
    • Cannon (Cannonballs obtained through Crafting)
      • Increased the damage dealt to Wooden Fence/Wooden Fence Gate/Barricade/Siege Tower/Gate by 30%.
      • Increased the damage dealt to Flame Tower/Enhanced Flame Tower/Hwacha/Enhanced Hwacha by 60%.
    • Cannon ([Guild] Cannonball purchased from the Guild Military Supply Merchant)
      • Increased the damage dealt to Flame Tower/Enhanced Flame Tower/Hwacha/Enhanced Hwacha by 24%.
    • Ballista: Increased damage dealt to gates by 100%, and increased damage dealt to Wooden Fence, Wooden Fence Gate, and Barricade by 50%.
    • Siege Tower: Medium and Large Siege Towers are now separated by Conquest War tiers, and their Durability & DP have been adjusted as below
      • Tier 1: Increased Durability, decreased DP.
      • Tier 2 & Unlimited: Increased both Durability and DP.
    • Flame Tower: Added a debuff in Unlimited Conquest War and Unlimited Node War (Construction) that reduces Damage Reduction and Evasion Rate on Flame Tower hits.
      • Each time you are hit by the Flame Tower, you receive Damage Reduction -25 & Evasion Rate -7.5% for 15 sec.
      • This debuff stacks.

  • Fixed the issue where cannonballs obtained through crafting did not deal 30% more damage to the following annex buildings compared to [Guild] Cannonballs purchased from the Guild Military Supply Merchant:
    • Barricade, Wooden Fence, Wooden Fence Gate, Siege Defense Tower, Gate, Flame Tower, Enhanced Flame Tower, Hwacha, Enhanced Hwacha.
 
  • Changed the following for the Cadria Elephant and elephants available in War of the Roses.
    • Changed it so that mouse movement is unavailable while using attack skills.
    • Changed the following attack skills so they no longer ignore Forward Guard and Super Armor effects:
      • Charge, Horn Attack
    • Increased the damage of attack skills.
      • Changed the damage calculation so that, instead of being affected by the target’s Damage Reduction stats, a fixed amount of damage is dealt in Node/Conquest War if Damage Reduction is 300 or higher, regardless of the actual stat value.
      • However, Damage Reduction Rate still applies.
      • Total damage dealt on Fore Chop and Horn Attack hits: 2,900.
      • Damage per Charge hits: 1,450.
      • Example: If the target’s Damage Reduction Rate is 30%, about 2,030 damage will be dealt on a Fore Chop hit.
    • Changed the attack area of Horn Attack to match the skill motion.
    • Improved Fore Chop so you can rotate from the start of the skill until just before the attack.
    • Increased the rotation speed while moving for Horn Attack and Charge.
  • Decreased the HP of elephants available in War of the Roses by 33%.
 
The method for determining the closing time of Node War forts with hidden timers has been changed so that battles remain tense until the very end.
  • Adjusted the Occupation Node Wars so that the closing time for the Question Mark Fort is now randomly set in seconds instead of minutes.
 
  • Improved Seeker's Hawk for War Correspondents, letting them travel farther while spectating Node and Conquest Wars.
    • Increased the maximum left/right movement distance by 200%.
    • Increased the maximum climbable height by approx. 16%.
 
  • Added a feature that allows War Correspondents to change the font color of participating guild or alliance names during Node/Conquest Wars.
    • This can be accessed via Guild (G) - Guild Information - Set Node/Conquest War Guild Colors on the right side of Occupying Area.
    • The following conditions are required to use this feature:
      • Must be affiliated with a guild
      • Must have the War Correspondent title equipped
      • Node or Conquest War must be in progress
    • Changed color settings are only applied to the War Correspondent's display.
    • Changed color settings are reset upon reconnecting to the game.
 
  • Improved the rewards obtainable from Node Wars.
    • This applies to rewards obtained from Node Wars after the May 22 (Thu) update, and does not apply to rewards obtained before the update.
Mediah & Valencia
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G - - x1
Gold Bar of the Glorious Battlefield 1,000G x8 x8 -
Essence of Honor x6 x6 x6
Essence of Gallantry x6 x6 x6
Item Collection Increase Scroll x1 x2 x2
Glorious Item Drop Rate Increase Scroll x1 x1 x1
Determined Loot Box x2 x3 x3
Resplendent Medal of Honor x30 x35 x40
Additional rewards for occupying the ? node 
(Determined Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x2
Determined Loot Box x3
Resplendent Medal of Honor x15
※ You'll get one of the following items from the Determined Loot Box according to a set probability.
Determined Loot Box
Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment Corrupt Oil of Immortality
Glorious Crystal of Gallantry - Olucas Gold Bar Box Sturdy Forest Tread
Glorious Crystal of Gallantry - Ah'krad Perfume of Deep Sea x3 Immortal: Perfume of Deep Sea
Immortal: Perfume of Courage Tough Whale Tendon Elixir x3 Perfume of Courage x3
Superior Whale Tendon Potion x3 Gold Bar 1,000G -


 
Calpheon & Kamasylvia
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G x1 x1 x1
Gold Bar of the Glorious Battlefield 1,000G - - x2
Essence of Honor x7 x8 x8
Essence of Gallantry x7 x8 x8
Item Collection Increase Scroll x2 x2 x2
Glorious Item Drop Rate Increase Scroll x1 x1 x1
Kindling Loot Box x2 x3 x3
Chilling Fragment x5 x5 x5
Resplendent Medal of Honor x45 x50 x55
Additional rewards for occupying the ? node
(Kindling Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x2
Kindling Loot Box x3
Resplendent Medal of Honor x20
※ You'll get one of the following items from the Kindling Loot Box according to a set probability.
Kindling Loot Box
Deboreka Necklace Deboreka Earring Deboreka Ring
Deboreka Belt Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment
Corrupt Oil of Immortality x3 Glorious Crystal of Gallantry - Olucas Gold Bar Box
Sturdy Forest Tread x3 Glorious Crystal of Gallantry - Ah'krad Immortal: Perfume of Deep Sea
Immortal: Perfume of Courage Perfume of Deep Sea x5 Perfume of Courage x5
Superior Whale Tendon Potion x5 Tough Whale Tendon Elixir x5 Gold Bar 1,000G
 

 
Balenos & Serendia
  Tier 3 Tier 4 Tier 5
Gold Bar of the Glorious Battlefield 10,000G x1 x1 x1
Gold Bar of the Glorious Battlefield 1,000G x2 x2 x5
Essence of Honor x10 x10 x10
Essence of Gallantry x10 x10 x10
Item Collection Increase Scroll x2 x2 x2
Glorious Item Drop Rate Increase Scroll x2 x2 x2
Blazing Loot Box x2 x3 x3
Chilling Fragment x10 x10 x10
Resplendent Medal of Honor x60 x70 x80
Trace of Thunderbolt x2 x2 x2
Additional rewards for occupying the ? node 
(Blazing Triumph Reward of Resilience)
Gold Bar of the Glorious Battlefield 1,000G x3
Blazing Loot Box x3
Resplendent Medal of Honor x25
※ You'll get one of the following items from the Blazing Loot Box according to a set probability.
Blazing Loot Box
Deboreka Necklace Deboreka Earring Deboreka Ring
Deboreka Belt Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment
Corrupt Oil of Immortality x5 Glorious Crystal of Gallantry - Ah'krad Glorious Crystal of Gallantry - Olucas
Sturdy Forest Tread x5 Immortal: Perfume of Deep Sea x2 Immortal: Perfume of Courage x2
Gold Bar Box Perfume of Courage x10 Superior Whale Tendon Potion x10
Perfume of Deep Sea x10 Gold Bar 1,000G Energy of All Creations
Tough Whale Tendon Elixir x10    
 
  • Improved Node War participation rewards.
Before After
Tier 1 - Determined Resolve Reward - Gold Bar of the Glorious Battlefield 1,000G x3
- Resplendent Medal of Honor x30
- Gold Bar of the Glorious Battlefield 1,000G x4
- Resplendent Medal of Honor x30
Tier 2 - Kindling Resolve Reward - Gold Bar of the Glorious Battlefield 1,000G x4
- Resplendent Medal of Honor x30
- Gold Bar of the Glorious Battlefield 1,000G x5
- Resplendent Medal of Honor x45
Unlimited - Blazing Resolve Reward - Gold Bar of the Glorious Battlefield 1,000G x5
- Resplendent Medal of Honor x40
- Gold Bar of the Glorious Battlefield 1,000G x6
- Resplendent Medal of Honor x60
- Trace of Thunderbolt x1

 


SYSTEM

  • Changed the maximum level on Season Servers to better align with their intended purpose and meaning, and removed the Life EXP increase buff.
    • Adjusted the max level cap for Season Servers to Lv. 63 (99%).
      • This change only applies to Season Servers, and Season characters can still level up without a cap on regular servers.
    • Removed the Life EXP +30% buff that was applied at all times.
 
  • Improved so that if you possess a compass, you can ping your location to guild/platoon/party members in the desert or Great Ocean.
    • Guild/platoon/party members can see the pinged location even if they don't have a compass themselves.

 


WEB

  • Fixed the awkward wallpaper title.


TRANSLATION

  • Changed and unified the following in English.
    • Changed and unified the following in English.
    • House Production → House Crafting
    • Duvencrune 9-1 → Duvencrune 9, 1F
    • Duvencrune 9-2 → Duvencrune 9, 2F
    • Duvencrune 11-1 → Duvencrune 11, 1F
    • Duvencrune 11-2 → Duvencrune 11, 2F
    • Khimut Lumber Camp 1-1 → Khimut Lumber Camp 1, 1F
    • Khimut Lumber Camp 1-2 → Khimut Lumber Camp 1, 2F
 
  • Changed and unified the following in Turkish.
    • [Savaş] Yıldız Mezarı Aksi Suret → [KaraYıldız Uyanış Silahı Savaş] Yıldız Mezarı Aksi Suret
    • [Savaş] Yıldız Mezarı Aksi Suret → [KaraYıldız Uyanış Silahı Savaş] Zayıflayan Yıldız Mezarı Aksi Suret
    • Gervish Dağı → Gervish Dağları
    • Taze Kuş Kızartması → Kutsal Kuş Kızartması
 

CHANGES & FIXES

  • Fixed typos in the event messages that occur when exploring islands.
  • Fixed the issue where certain location on Haemo Island was awkwardly displayed on the World Map (M).
  • Fixed the issue where rocks placed in certain parts of Balenos looked awkward.
  • Changed some details in the "Teacher in Tarif" knowledge entry.
  • [Deadeye] Fixed the issue where the cape movement looked unnatural when wearing Memento Mori or Lucien Blanc outfits.
  • Fixed the issue in Black Shrine - Donghae (Solo) where the Golden Pig King in Calamity 8-10 performed a recovery motion after certain mechanics.
  • Improved auto-navigation in some areas of Ulukita.
  • Fixed the issue where certain knowledge could not be obtained in Atoraxxion: Orzekea - Orze's Cradle.
  • Fixed the issue where Fishing would be canceled if a party or guild member used Mythical Doom's Shadows of Hellfire during Fishing.
  • Fixed the issue where the Conquest War Result window would not appear or display incorrect results in certain situations.
  • Added Asadal Necklace to the list of upgradable accessories in the item description of the Cup of Arid Moonlight.
  • Added Asadal Belt to the list of upgradable accessories in the item descriptions of the Cup of Lone Tide and Cup of Tragic Nightfall.
  • [Ranger] Fixed the issue where wearing Nereid Armor with Pumpkin Witch Shoes or Lovely Bloom Shoes looked awkward.
  • [Dark Knight] Fixed the issue where wearing Venia Riding Attire and Secrua Vediant together caused the right arm to look awkward.
  • [Dosa] Fixed the issue where dyeing parts 10 or 11 of the Azure Sky Outfit caused the collar area to look awkward.
  • [Berserker] Fixed the issue where equipping the Gladiator Outfit caused the hip area to look awkward.
  • [Witch] Fixed the issue where entering the Customization menu (F4) while wearing Puff Mini Robe and Fallen God's Armor together caused the outfit to look awkward.
  • [Witch] Fixed the issue where the appearance of the Medeia Hat looked awkward with certain customizations.
  • [Shai] Improved the issue where wearing the Marshmallow Myop Armor with certain customizations resulted in the face being awkward during outfit's unique animation.
  • Fixed the issue where changing and saving the platoon UI position caused the UI to revert to its previous position.
  • Fixed the issue where options set in the launcher was not applied if Black Desert was installed but the game had never been launched before.
  • Fixed the issue where discarding an item with no enhancement level displayed its enhancement level as +15.
  • Fixed the issue where certain terrain in Atoraxxion: Orzekea - Orze's Base caused characters to become stuck.
  • Fixed the issue where the reduced Durability of equipment was not reflected in the description shown when hovering the mouse over items in the Stable's Equipped Gear & Inventory.
  • [Deadeye] Fixed the issue where you could not exchange the Shell Belle Armor for different types of Shell Belle Armor via Blacksmith Tranan Underfoe in Velia.
  • Fixed the issue where Fishing Resource info was not displayed correctly when fishing.
  • Fixed the issue where you couldn't jump after using Instant Accel or Instant Accel: Flash on Voltarion.
  • Fixed the message that appeared when attempting to install an annex with wrong tier during Fort or Command Post construction.
  • Fixed the issue where some characters had the wrong HP or MP/WP/SP stats.
  • Adventurers whose HP and MP/WP/SP were adjusted due to this fix have been notified separately via in-game Mail (B).
  • Fixed the issue where you couldn't catch multiple fish or items at once during carrack sailor fishing.