
Hello, Adventurers.
Here are the updates made to Black Desert on May 14, 2026.
(Patch size: approx. 1.37 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Time to Go Gathering
- Event Period : May 14, 2026 (Thu) after maintenance - May 28, 2026 (Thu) before maintenance
- Event 2. [Remnant of Distortion: Chapter 1] Seals Found in the World
- Event Period : May 14, 2026 (Thu) after maintenance - June 11, 2026 (Thu) before maintenance
NEW & IMPROVEMENTS
CLASS CHANGES

Warrior Awakening has been adjusted to better fit the berserker concept, allowing him to better endure attacks and deal AoE damage through aggressive play.


- Improved to combo more smoothly into the following Enhanced (Rabam) Skills:
- Seismic Strike, Frenzied Spear, Shield Assault, Shield Tide

- Increased the enemy detection range for Awakening Skills by 1.5x.
- Changed the number of nearby enemies required for buff effects: 1/3/9 → 1/5.
- Removed the All Damage Reduction +20 buff (based on the number of nearby enemies), as it was identical to the effect applied by Greatsword Defense and Flow: Slashing the Dead.
- Added effects that recover HP per hit based on the number of nearby enemies for the following skills:
| Skill | Effect |
| Flow: Tempest | Recover 105/314 HP per hit based on the number of nearby enemies (1/5 members) |
| Grave Digging | Recover 51/153 HP on hit based on the number of nearby enemies (1/5 members) |
| Flow: Slashing the Dead | Recover 51/153 HP on hit based on the number of nearby enemies (1/5 members) |
| Flow: Reckless Blow | Recover 51/153 HP on hit based on the number of nearby enemies (1/5 members) |
| ※ Pulverize's Recover 400 HP when using the skill effect remains unchanged. ※ Flow: Tempest's Recover 350 HP per hit remains unchanged. ※ Frenzied Strikes' Recover 134 HP per hit remains unchanged. |
|

- Changed Knockdown on last attack hits to apply in PvE only.
- Added Forward Guard during the skill.

- Changed the effect applied upon learning the skill.
- Before: Forward Guard during the skill
- After: Knockdown on last attack hits
- Adjusted the PvP damage of the following skill:
| Skill | Before | After |
| Flow: Reckless Blow | 36% damage in PvP only |
36% damage before fully charged in PvP only
41.22% damage when fully charged in PvP only |



- Fixed the issue where the skills could be canceled into other skills before the attack hit.

Since the previous update, we have been adjusting Drakania Awakening so that Hexeblood applies strong pressure through single-target CC in exchange for having fewer defensive effects, while Dragonblood has more defensive effects and focuses on dealing AoE damage.

- Reduced the Stamina cost: 400 → 250.

- Changed so that using it with your trion no longer reduces the movement distance even while on cooldown.

- Reduced cooldown: 4 sec → 2 sec.

- Removed Floating on first hit and added Forward Guard.
- Accordingly, learning Core: Savage Decree now applies Floating.

- Added Forward Guard during the skill.

- Changed the effect applied upon learning the skill.
- Before: Forward Guard during the skill
- After: Super Armor during the skill

- Changed the effect applied upon learning the skill.
- Before: Forward Guard during the skill
- After: Super Armor during the skill

- Changed the defensive effect: Invincible while moving → Invincible -> Super Armor during the skill.

- Added Down Attack.
- Adjusted the PvP damage of the following skills.
| Skill | Before | After |
| Dragonblood: Savage Decree III | 34.39% damage in PvP only |
42% damage in PvP only
|
| Dragonblood: Storm Piercer III | 32.3% damage in PvP only |
38% damage in PvP only
|
| Dragonblood: Doombringer | 13.97% damage in PvP only |
18.2% damage in PvP only
|
| Dragonblood: Tectonic Slam | 28.08% damage in PvP only |
34% damage in PvP only
|

Seraph has been adjusted to address her excessive long-distance mobility when using Vanguard Chase - Dauntless Will. Moving while maintaining defensive effects now requires the use of other skills.

- Added a 6 sec cooldown.
- Decreased the character rotation speed toward the camera direction when using Vanguard Chase via the Dauntless Will effect.
- Reduced the Stamina cost when used during cooldown: 200 → 150.

- Removed Movement Speed +15% for 5 sec when using the skill.


- Decreased the movement distance by approximately 22.57%.
- Increased the skill motion time by approximately 1.72%.


- Decreased the movement distance by approximately 10.37%.
- Increased the skill motion time by approximately 8.13%.
- Removed Knockdown on hits (PvP only).

- Added Super Armor during the skill.

- Changed the offensive effect as follows:
- Before: Knockback on attack 1 and 2 hits
- After: Knockback on attack 2 hits

- Removed Down Smash.
- Added or changed effects that recover HP per hit for the following skills:
| Skill | Before | After |
| Horizon Slash |
Recover 500 HP per hit (3 hits total)
|
Recover 200 HP per hit (3 hits total)
|
| Flow: Impelling Slash |
Recover 100 HP per hit (2 hits total)
|
Recover 300 HP per hit (2 hits total)
|
| Combo: Bone Breaker | - |
Recover 300 HP per hit (3 hits total)
|

- Changed the skill's effect to also apply to Purga: Mark of Purification and Purga: Judgment of Justice.

- Improved so the character rotates based on the camera direction when using the skill.
- Improved to combo more smoothly from Purga: Whirling Wrath or Purga: Seething Hatred.

- Changed the defensive effect: Super Armor -> Forward Guard during the skill → Super Armor during the skill.

- Changed the defensive effect: Super Armor during the skill → Invincible -> Super Armor during the skill.

- Increased the movement distance.
- Adjusted the PvP damage of the following skills:
| Skill | Before | After |
| Absolute: Line Breaker | 35% damage in PvP only |
38% damage in PvP only
|
| Absolute: Rising Slash | 35% damage in PvP only |
38% damage in PvP only
|
| Absolute: Oblique Rising Slash | 40% damage in PvP only |
44% damage in PvP only
|
| Absolute: Mark of Judgment | 23% damage in PvP only |
35% damage in PvP only
|
| Flow: Impelling Slash | 36% damage in PvP only |
44% damage in PvP only
|
| Flow: Shoudersmite | 41.25% damage in PvP only |
47% damage in PvP only
|
| Purga: Bursting Rancor | 23.4% damage in PvP only |
25.6% damage in PvP only
|
In a previous update (July 23, 2025 in Korea), Grapple skills were categorized into three types: Melee, Dash, and Ranged, with rules assigned to each. However, since the Grapple range for Nova and Corsair differed from other Ranged Grapples, we have clarified the rules in this update.
- Established definitions and wind-up motion rules for Ranged Grapple skills.
| Grapple Type | Wind-Up Motion Time (Before Hit) | Affected Skills |
| Ranged Grapple | 0.5 sec | Punishing Trap (Nova), Heart-catcher Patraca (Corsair Awakening) |
- Adjusted the following skills based on the definition and wind-up motion rules for Ranged Grapple skills:
- [Nova] Punishing Trap
- Wind-up motion time (before): 0.57 sec (Non-Succession), 0.46 sec (Succession)
- Wind-up motion time (After): 0.5 sec
- [Corsair] Heart-catcher Patraca
- Wind-up motion time (before): 0.657 sec
- Wind-up motion time (After): 0.5 sec
- [Nova] Punishing Trap
- Adjusted the range of certain Melee or Dash Grapples that had inconsistent reach.
- [Seraph] Reduced the grapple range of Gallows Grip by approx. 33%.
- [Guardian] Reduced the grapple range of Neck Impaler by approx. 33%.
- [Guardian] Increased the grapple range of Chokeslam by approx. 50%.
- [Kunoichi/Ninja] Increased the grapple range of Death's Descent by approx. 20%.
- Reduced the grapple range of Death's Descent when used while airborne by approx. 15.7%.
- [Ninja] Reduced the grapple range of Flash Bondage by 25%, but increased its width by 20% to match other Melee Grapples.
- Standardized wind-up motion times for Grapple skills that deviated from the established rules.
- [Ninja] Flash Bondage - Fixed the issue where the wind-up motion was 0.11 sec longer.
- [Striker] Massive Suppression (with gauntlet) - Fixed the issue where the wind-up motion was 0.1 sec longer.
- Fixed minor wind-up motion discrepancies (0.01 sec to 0.06 sec) for Grapple skills across other classes.
- [Corsair] Heart-catcher Patraca - Changed the wind-up motion time to remain consistent regardless of the previous skill combo.
- [Guardian] Neck Impaler - Changed the wind-up motion time to remain consistent regardless of the previous skill combo.
- Standardized wind-up motion times for other Grapple skills that showed minor variations depending on the combo used.
- Standardized the follow-up motion time for failed Grapples to 0.4 sec across all skills.
- [Tamer] Soaring Kick - Fixed the issue where it could be canceled into other skills before 0.4 sec had passed on a failed Grapple.
- [Ninja] Flash Bondage - Fixed the issue where Super Armor on a failed Grapple lasted longer than 0.4 sec.
- Fixed minor follow-up motion time discrepancies for other skills when a Grapple fails.
- [Warrior] Piercing Spear - Fixed the issue where the skill motion appeared awkward.
- [Warrior] Frenzied Strikes, Flow: Tempest - Fixed the issue where the skills granted extra effects that recover HP based on the number of nearby enemies.
- [Warrior] Balance Strike, Solar Flare, Flow: Armor Break, Flow: Knee Kick - Fixed the issue where the skills recovered WP when enemies were nearby, even if the attack did not hit.
- [Sorceress] Prime: Darkness Released - Fixed the issue where the PvP damage ratio was displayed as a reduction ratio.
- [Ninja] Flash Bondage - Fixed the issue where Invincible was not applied immediately on hits.
- [Valkyrie] Black Spirit: Terra Sancta - Fixed the issue where the Super Armor duration was too short.
- [Valkyrie] Succession: Ultimate: Severing Light - Mitigated the issue where attack 2 would occasionally fail to trigger while being hit.
- [Drakania] Hexeblood: Tip of the Scale - Fixed the issue where it could not be comboed into certain skills when attack 2 was used during cooldown.
- [Wukong] Fixed the issue where he would repeat the Fighting Buddha entry motion instead of canceling the state when inputting the Fighting Buddha command under certain conditions.
CONTENTS
- Reset accumulated recommendations in chat groups with today’s maintenance.
- Adventurers who possess the gold, silver, or bronze Black Spirit icons have been awarded a 90-day title as a token of gratitude for their hard work and dedication.
- For the Hall of Adventurers chat groups, adventurers who possess the gold, silver, or bronze Black Spirit icons within their respective class chat groups have also been awarded a 90-day title.
- Previous rewards for chat group ranking titles have all been deleted through this week’s maintenance.
|
Chat Group |
Gold |
Silver |
Bronze |
| Lunar Halo Inn |
Protector of Newbies |
Luminary of Newbies |
Herald of Newbies |
| Dancing Marlin Tavern |
Oh Captain, My Captain |
Reliable First Mate |
Hardworking Steerer |
| Battle Arena |
Fist of Legend |
Born to Fight |
Backstreet Fighter |
| Hystria Ruins |
Relentless Slayer |
Perceptive Hunter |
Clever Tracker |
| Florin Neighborhood Meeting |
Touch of Midas |
Crafty |
Diligent Life Skiller |
| Garnier Troupe |
Virtuoso |
Genius Composer |
Rhapsodist |
| Heidel's Street |
City Celebrity |
Famed Storyteller |
Street Herald |
| Hall of Adventurers |
Pathfinder |
Role Model |
Mentor |
- Updated the Item Copy Rotation classes to Wukong and Lahn.
- During the period below, you can use Item Copy to Wukong and Lahn for just 1 Silver.
- May 14, 2026 (Thu) after maintenance - before the first maintenance of June 2026
- During the period below, you can use Item Copy to Wukong and Lahn for just 1 Silver.
ITEM
When equipped at your campsite, the Star of Nostos allows you to instantly teleport to your residence or manor. After finishing your preparations, you can use it to return to where your campsite was placed. We hope this proves useful in various situations, such as when you reach your weight limit while Gathering and need to organize your inventory, or when you want to apply special furniture buffs that cannot be converted into Blessings of Mystic Beasts.Materials for crafting the Star of Nostos can be obtained through Gathering. To help dedicated gatherers earn more, these materials can be traded on the Central Market. Additionally, we have increased the amount obtained for various materials and special gatherables that previously felt somewhat lacking, improving the overall profitability of Gathering.
Fairy's Breath, a byproduct of Gathering, was often exchanged for Sharp Black Crystal Shards by many Adventurers. Fairy's Breath will be improved so it can be exchanged for a wider variety of items besides Sharp Black Crystal Shards. You can now obtain a new Fairy's Breath from Gathering. While this item cannot be exchanged for Sharp Black Crystal Shards, the amount of Sharp Black Crystal Shards obtainable directly from Gathering has been greatly increased instead.
New Treasure - Star of Nostos
- A mysterious power has been discovered, one that opens a gateway home when six essences of nature, imbued with the life force of the spirits, are brought together.
- Equip this mysterious crystal, "Star of Nostos," to your campsite to gain the ability to return to your residence or manor.

"Every adventurer dreams of the homecoming they so deeply yearn for, and the day they will find their way back."
"When you find yourself yearning for the warmth of home, look to the stars. Nature itself shall open the way back."
It begins from the earth. As new life takes root, so too shall new life emerge.
Wildsoul and the hide of wild beasts.
Wood weathered by the ages, and essence imbued with life.
Heartvein Crystal and Terrashard.
When these six life-bearing essences of nature become one, they shall awaken the mysterious power that opens the gate of return.
- Added Star of Nostos crafting materials as drops from Gathering activities.
- Obtained materials can be processed into higher-tier materials. You can craft the Star of Nostos by combining six of these higher-tier materials.
- These items can be traded via the Central Market (Max Price: 3,000,000 Silver).
- Items can be sold to NPC Shops for 1,000,000 Silver each.
- Gathering Mastery effects for "Rare Resources Drop Rate/Quantity Increase" will apply.
- The Special Skill "Gathering Quantity Increase" from certain pets, such as Hedgehog, will apply.
- Activate "Green Artisan" to obtain a large amount of gathering items through the minigame.
| Gathering Activity | Obtainable Material |
| Hoe Gathering |
![]() Cracked Terrashard
|
| Lumbering |
![]() Withered Wood Chip
|
| Fluid Collecting |
![]() Thin Essence of Life
|
| Mining |
![]() Dim Heartvein Shard
|
| Butchering |
![]() Faint Wildsoul
|
| Tanning |
![]() Faded Naturewoven Hide
|
| Higher-tier Material Crafting Recipes | |
| Material (Simple Alchemy) | Result |
![]() ![]() Cracked Terrashard x1,000
Essence of Nature x100 |
![]() Terrashard
|
![]() ![]() Withered Wood Chip x1,000
Essence of Nature x100 |
![]() Eonwood Round
|
![]() ![]() Thin Essence of Life x1,000
Essence of Nature x100 |
![]() Essence of Life
|
![]() ![]() Dim Heartvein Shard x1,000
Essence of Nature x100 |
![]() Heartvein Crystal
|
![]() ![]() Faint Wildsoul x1,000
Essence of Nature x100 |
![]() Wildsoul
|
![]() ![]() Faded Naturewoven Hide x1,000
Essence of Nature x100 |
![]() Naturewoven Hide
|
- Combine the six higher-tier materials in Yaz's Combinables Pouch in the specified order to craft the Star of Nostos.
- You must uncheck "Auto Arrange" in your inventory to combine the items.
![]() Star of Nostos
|
|
| How to Combine | Star of Nostos |
![]() |
![]() |
- Use the Star of Nostos as follows:
- Install your campsite and equip the Star of Nostos to it.
- The item can only be equipped while you are near your installed campsite.
- Install your campsite and equip the Star of Nostos to it.

-
- Press the Star of Nostos icon in the Campsite UI to view your list of residences and manors. Select a location to move there.
- Using this feature triggers a 30-min cooldown, which is tracked per character.
- The cooldown continues to decrease even while logged out.
- You can only initiate the move while near your installed campsite.
- This function can be used while on a mount, but the mount will not be moved with you.
- You cannot move to a manor if the rental period has expired.
- It cannot be used during Node/Conquest Wars or War of the Roses.
- Using this feature triggers a 30-min cooldown, which is tracked per character.
- Press the Star of Nostos icon in the Campsite UI to view your list of residences and manors. Select a location to move there.
-
- Exiting the residence or manor will return you to the location of your installed campsite.
- If you exit the game or change characters, the campsite is automatically packed up, and your character returns to the location where Star of Nostos was used.
- Even if you pack up your campsite while inside a residence or manor, you will still return to the original campsite location upon exiting.
- Exiting the residence or manor will return you to the location of your installed campsite.
- Added a title reward for completing a quest from Chief Valentine in Florin while possessing Star of Nostos.
| Title |
| Back Home Again |

Gathering Profits Adjustment
- The ecology of Black Desert's natural resources has flourished through the power of six life-imbued essences.
- Adjusted the drop rate or quantity of certain items obtainable through various Gathering activities.
| Gathering Activity | Adjusted Item | Adjustment |
| Common | Trace of Nature | Quantity: 1 → 1-2 |
| Hoe Gathering | Black Gem Fragment | Drop Rate: +18% |
| Sharp Black Crystal Shard | Drop Rate: +363% | |
| Fruit of Nature | Quantity: 1 → 1-2 | |
| Fairy's Breath | Drop Rate: +8% | |
| Lumbering | Log | Quantity: 1-2 → 2-4 |
| Bloody Tree Knot Red Tree Lump Spirit's Leaf Monk's Branch Old Tree Bark |
Drop Rate: +26% Quantity: 1 → 1-2 |
|
| Caphras Stone | Drop Rate: +107% Quantity: 1 → 1-2 |
|
| Ancient Spirit Dust | Drop Rate: +107% Quantity: 1 → 1-2 |
|
| Sharp Black Crystal Shard | Drop Rate: +514% | |
| Fairy's Breath | Drop Rate: +10% | |
| Fluid Collecting | Bloody Tree Knot Red Tree Lump Spirit's Leaf Monk's Branch Old Tree Bark |
Drop Rate: +26% Quantity: 1 → 1-2 |
| Caphras Stone | Drop Rate: +78% Quantity: 1 → 1-2 |
|
| Ancient Spirit Dust | Drop Rate: +78% Quantity: 1 → 1-2 |
|
| Sharp Black Crystal Shard | Drop Rate: +283% | |
| Fairy's Breath | Drop Rate: +5% | |
| Mining | Rough Stone | Quantity: 1-2 → 2-4 |
| Black Gem Fragment | Drop Rate: +55% | |
| Sharp Black Crystal Shard | Drop Rate: +439% | |
| Fairy's Breath | Drop Rate: +8% | |
| Rough Stone (Coral Stoneback Crab) | Quantity: 1 → 1-2 | |
| Rusalka's Coral (Coral Stoneback Crab) | Drop Rate: +23% | |
| Butchering | Black Gem Fragment | Drop Rate: +95% |
| Sharp Black Crystal Shard | Drop Rate: +434% | |
| Blood Collecting (Sheep) | Black Gem Fragment | Drop Rate: +50% |
| Sharp Black Crystal Shard | Drop Rate: +500% | |
| Fairy's Breath | Drop Rate: -6% | |
| Blood Collecting (Animal) | Black Gem Fragment | Drop Rate: +50% |
| Sharp Black Crystal Shard | Drop Rate: +166% | |
| Fairy's Breath | Drop Rate: -25% | |
| Tanning | Black Gem Fragment | Drop Rate: +105% |
| Sharp Black Crystal Shard | Drop Rate: +547% | |
| Tanning (Navarn Steppe) | Black Gem Fragment | Drop Rate: +12% |
| Sharp Black Crystal Shard | Drop Rate: +547% |
Fairy's Breath Exchange Change
- Renamed the Fairy's Breath obtained from Gathering as follows:
- Before: Fairy's Breath
- After: Dormant Fairy's Breath
- A new
Fairy's Breath with a new exchange method has been found.
| Required Fairy's Breath | Exchange Item | Qty |
| 10 | Wild Grass | 30 |
| Log | 20 | |
| Rough Stone | 12 | |
| Fruit of Nature | 1 | |
| Trace of Nature | 1 | |
| Contribution EXP + Gathering EXP |
Contribution EXP: 900
Gathering EXP: 30 |

- Improved the descriptions of the following items:
- Witch's Delicacy
- Mysterious Catalyst
- Blush Leaf
- Discarded Glass Bottle
- Wildspark
- Fairy's Breath (Dormant Fairy's Breath)
- Corrected the usage descriptions of Great Ocean trade items and level 7 trade items.
- Before: Barter and Sell to Shop
- After: Sell to Shop
- Removed Weathered Battlefield Token from the Manage Currency UI.
- Any owned Weathered Battlefield Token has been converted to Gold Bar 100G x1 per token.
MONSTER
- Added new loots that can be gathered after defeating Edania Rock Elephants and Valencia Female Elephants.
Animal Gathering Activity New Loot
Edania Rock ElephantHunting
Broken IvoryButchering
Rock Elephant Meat (x2-4)Tanning
Elephant Hide (x7-10)Fluid Collecting
Rock Elephant Blood (x2-4)
Valencia Female ElephantHunting
Broken IvoryTanning
Elephant Hide (x3-5)
NODE & CONQUEST WAR
- Improved the Conquest War result UI to display shared rewards.

- Adjusted the initial durability and recovery amount of annexes.
- Before: 0.1% at the start of construction, 0.13% per second
- After: 1% at the start of construction, 0.1% per second
- Fixed the issue where the Time Dead and Time Survived for certain Adventurers appeared awkward in the Node/Conquest War result UI.
- Fixed the issue where fixed damage dealt by Flame Towers, Hwachas, or Elephants was not reflected in the Node/Conquest War result UI.
- Fixed the issue where hitting an alliance fort or annex with a cannon displayed the guild name instead of alliance name.
- Fixed the issue where the Participation Time appeared awkward in the Conquest War result UI if the war ended immediately because only one alliance or guild participated.
- Fixed the issue where kill scores earned during Conquest Wars were lower than intended.
- Fixed the issue where the Indomitable Flag could not be installed during Mediah Conquest Wars.
- Fixed the issue where Merit Points were not accumulated properly upon destroying a Wooden Fence, Wooden Fence Gate, Flimsy Wooden Fence, Flame Tower, Enhanced Flame Tower, Hwacha, or Big Hwacha.
- Fixed the issue where upgrading a Flame Tower during the Saturday Conquest War was unavailable after participating in an Occupation Node War on Friday.
- Fixed the issue where kill counts were not accumulating after the first hour in Construction Node Wars, preventing Adventurers from obtaining the 3 related titles.
- Corrected awkward text displayed in the Chat Window when your fort is destroyed during a Construction Node War.
- Fixed the issue where the camera could move below the terrain in Remote Fort Construction mode.
- Fixed the issue where guild information appeared awkward for alliances in the Conquest Score Status.
- Fixed the issue where the field of view remained wide after attempting to install more traps than the maximum allowed.
- Changed the resurrection locations in Asparkan and Muzgar during Node Wars in the Ulukita territory.
- [Gamepad Mode] Fixed the issue where incorrect Node War information was displayed in the World Map.
- [Gamepad Mode] Fixed the issue where D-pad inputs moved in the opposite direction when checking Node War information in the World Map.
- [Gamepad Mode] Fixed the issue where Conquest War information was displayed in regions with no Conquest War in progress.
UI
- Added node products and node usage to the World Map (M) search function.
- Search a craftable item or usage (e.g., Horse Gear Workshop) to view results.

- Added the [Open with Chat Window] function to the emoji input UI.
- Enable this function to open the emoji input UI when opening the chat window.

- Changed the My Residence List UI.
WEB
- Updated the OpenID login icon design.
- Fixed the issue where the file selection area remained visible at the bottom when uploading attachments in the Community forum.
CHANGES & FIXES
- Fixed the issue where Seraph's Ascension icon was displayed as another class icon in the Arena of Solare UI.
- Fixed the Edana candidate selection message to no longer appear during Arena of Solare matches.
- Fixed the issue where the Boss Info UI did not refresh when returning to the server from instance servers such as the Arena of Solare or Red Battlefield.
- Fixed the issue where the Skill (K) UI appeared awkward when logging in as the same character from a different PC after changing between Succession and Awakening.
- Fixed the issue where the Black Spirit-consumed Successor/Sorceress moved awkwardly.
- Fixed the issue where characters would not remain dead when re-entering Altar of Blood after exiting while dead.
- Fixed the issue where the scroll bar, buttons, and description overlapped in the Altar of Blood UI.
- Fixed the issue where characters were moved to the center of the altar when approaching Ron's Mirror in Altar of Blood - The 6th Illusion.
- [Black Shrine - Donghae (Solo)] Fixed the ground effects of Oduksini's linear attacks to be more clearly visible.
- [Black Shrine - Donghae (Solo)] Removed the collision effects for certain Kkebifires that spawn while fighting Duoksini (Calamity 1 to 7).
- Fixed the issue where hovering over truncated search results in the World Map (M) changed the text color.
- Updated the description text in the World Map (M) Search UI.
- Updated the description for the Question Mark icon in the World Map (M) Search UI.
- Fixed the issue where the quantity of trade items in storage appeared incorrect in the Wharf Manager - Wharf - Load Cargo - Barter Information UI.
- Removed the Dark Rift menu from the Menu (ESC).
- You can check Dark Rift Information via the Boss Info UI at the bottom of the screen.
- Fixed the Boss FoV Change UI to display above the Guild Invitation notification.
- Fixed the issue where certain pre-revamp Balenos main quests were not removed.
- Characters who were progressing through these quests will now continue with the revamped Balenos main questline.
- Fixed the issue where the colors of the EXP and Health gauges of the Manage Sailors UIs in the Menu (ESC) and the Ship menu were different.
- Fixed the issue where moving to a specific location within the Tarif 2-2, 2F residence would move the character outside the door.
- Fixed the issue where quest objectives to catch fish of specific grades could be completed through activities other than fishing.
- [Gamepad Mode] Fixed the issue where the cursor snapped to the Royal Workshops main UI instead of the node management UI within the Storage UI.
- [Gamepad Mode] Fixed the issue where cursor snapped awkwardly in UIs with a scroll bar.
- [Gamepad Mode] Improved the Monster Zone Info UI to hide the Show Path (LS) key guide when the selected zone does not have any navigation data.
- [Gamepad Mode] Fixed the issue where selected emojis were not being sent to chats.
- [Gamepad Mode] Added key guides to the Campsite UI.
- [Scholar] Fixed the issue where the Starseeker Helmet looked awkward when worn with certain hairstyles.
- Fixed the issue where the red veil would occasionally not be summoned during the first challenge of the Altar of Blood.
- Fixed the issue where the Golden Pig Cave Statue effect occasionally failed to appear.
- Fixed the awkward placement of NPCs during the "[Officers] Day or Night, Watch Your Mouth" quest.
- Fixed the issue where the artwork inside the frame was not visible when placing Paw-doodle: Seraph or Paw-doodle: Wukong furniture.
- Corrected incorrect information regarding Node/Conquest War servers on the Select Server screen.
- Fixed the issue where item or buff tooltips occasionally stayed on screen after a character died during a Node War, making it difficult to resurrect.
- Fixed the incorrect material quantities displayed when crafting [Guild] Registration: Cadria Elephant at the Elephant Nursery.
- Fixed the issue where trade items were not destroyed when using the Assemble! function before the Blue Battlefield begins.
- Fixed the issue where the status message for a summoned guild mount was truncated.
Thank you.















