
Hello, Adventurers.
Here are the updates made to Black Desert on July 2, 2026.
(Patch size: approx. 921.5 MB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Patrigio's Shop: Better Than Ever
- Event Period : July 2, 2026 (Thu) after maintenance - July 16, 2026 (Thu) before maintenance
- Event 2. Solare Season Finale: Party Rumble
- Event Period : July 2, 2026 (Thu) after maintenance - July 23, 2026 (Thu) before maintenance
NEW & IMPROVEMENTS
CLASS CHANGES

We aligned the cooldowns of Musa Succession's secondary skills used to gain the Serene Mind buff.

- Added a combo into Prime: Retaliation when holding LMB after the skill.

- Changed the cooldown: 10 sec → 9 sec.

- Changed the cooldown: 8 sec → 6 sec.

- Changed the cooldown: 15 sec → 10 sec.

- Changed the Special Attack Damage effect: Speed Attack → Air Attack.
- Changed the skill to also reduce PvP damage when used during cooldown.
- Reduced PvE damage during cooldown by approximately 44.4%.

- Adjusted damage applied during cooldown as follows:
- PvE damage: +36%.
- PvP damage: -42%.
- Adjusted the damage of the following skills:
| Skill | Before | After |
| Prime: Divider IV | Attack damage 2690% x2, max 2 hits Extra attack damage 4956% x2 31.99% damage in PvP only |
Attack damage 2905% x2, max 2 hits Extra attack damage 7547% x2 24.78% damage in PvP only |
| Prime: Backstep Slash III | Attack damage 3127% x2 60.98% damage in PvP only |
Attack damage 3909% x2 48.78% damage in PvP only |
| Prime: Gale III | Attack damage 8444% x2 29.96% damage in PvP only |
Attack damage 8866% x2 36.7% damage in PvP only |
| Prime: Carver | Attack damage 2525% x2 43.39% damage in PvP only |
Attack damage 3030% x2 36.16% damage in PvP only |
| Prime: Cyclone Slash III | Carver: Typhoon's damage 2131% 51.78% Carver: Typhoon's damage in PvP only |
※ Changed to match the damage of Prime: Cyclone Slash III's extra attack. The PvP damage ratio will also be applied the same way. |
| Prime: Retaliation | Attack damage 1546% x2 Extra attack damage 3866% x2 (requires Retaliation: Decapitation) 57.41% damage in PvP only |
Attack damage 3943% x2 Extra attack damage 3943% x2 (requires Retaliation: Decapitation) 39.4% damage in PvP only |
| Pouncing Dragon | Attack 1 damage 3084% x2 Attack 2 damage 3084% x2 43.15% damage in PvP only |
Attack 1 damage 3886% x2 Attack 2 damage 3886% x2 34.24% damage in PvP only |
| Storm Slash | Attack damage 3442% x4 60.65% damage in PvP only |
Attack damage 3821% x4 54.63% damage in PvP only |
For Musa Awakening, we reduced the attack interval of the Blade effect so that all 4 hits land in most situations.


- Adjusted the attack area of slash attacks and energy attacks.
- Slash attacks and energy attacks can now both be applied more consistently at closer distances to Musa.
- Adjusted the hit detection of the blade effect applied to certain skills to make it easier to land the maximum number of hits.

- Improved the combo into Projection or Flow: Double Down after the skill to be smoother.
- Adjusted the damage of the following skills:
| Skill | Before | After |
| Projection III & Flow: Double Down | Attack damage 1298% x2 Extra attack damage 4896% x1, max 3 hits 60.65% damage in PvP only 33.12% extra attack damage in PvP only |
Slash attack damage 5386% x 1 Energy attack damage 5386% x 1, max 2 hits 29.67% damage in PvP only |

We moved Maehwa Succession's Attack Speed buff from Decapitating Dragon to Prime: Blind Slash so it can be gained during skill combos.

- Added Attack Speed +5% for 10 sec on hits.

- Removed Attack Speed +5% for 10 sec on hits.

- Improved the combo into Razorblade Corolla after the third hit to trigger immediately after all Prime: Whirlwind Cut hits land.

- Changed the cooldown: 8 sec → 7 sec.

- Changed the cooldown: 8 sec → 7 sec.
- Adjusted the damage of the following skills:
| Skill | Before | After |
| Prime: Carver IV Red: Carver IV |
Attack damage 2675% x2 Extra attack damage 5348% x2 35.61% damage in PvP only |
Attack damage 2809% x2 Extra attack damage 5615% x2 33.91% damage in PvP only |
| Red: Divider III | Attack damage 3826% x1, max 13 hits 35.03% damage in PvP only |
Attack damage 4017% x1, max 13 hits 33.36% damage in PvP only |
| Red: Red Moon III | Attack 1 damage 3983% x4 Last attack damage 5975% x2 33.04% damage in PvP only |
Attack 1 damage 4182% x4 Last attack damage 6274% x2 31.47% damage in PvP only |
| Prime: Decapitation IV Red: Decapitation IV |
Attack damage 2371% x2 Extra attack damage 4743% x2 35.96% damage in PvP only |
Attack damage 2490% x2 Extra attack damage 4980% x2 34.24% damage in PvP only |
| Red: Blooming III | Attack damage 13892% x2 29.89% damage in PvP only |
Attack damage 14587% x2 28.47% damage in PvP only |

Drakania Awakening is a class that comboes various skills, switching between Dragonblood and Hexeblood in PvE. Considering the high number of skills and the difference in attack area between these two states, we have made adjustments to make the class more appealing.

- Changed the cooldown: 12 sec → 10 sec.
- Adjusted the damage of the following skills:
| Skill | Before | After |
| Spiteful Soul IV (Hexeblood) | Attack 1 damage 6156% x1, max 2 hits Attack 2 damage 6156% x1 Attack 3 damage 5131% x2 45.93% damage in PvP only |
Attack 1 damage 6464% x1, max 2 hits Attack 2 damage 6464% x1 Attack 3 damage 5388% x2 43.74% damage in PvP only |
| Savage Decree III (Hexeblood) | Attack 1 damage 3878% x2 Attack 2 damage 3878% x2 Attack 3 damage 5467% x2 40% attacks 1 and 2 damage in PvP only 59% attack 3 damage in PvP only |
Attack 1 damage 4072% x2 Attack 2 damage 4072% x2 Attack 3 damage 5740% x2 38.09% attacks 1 and 2 damage in PvP only 56.19% attack 3 damage in PvP only |
| Tectonic Slam III (Hexeblood) | Attack damage 3252% x2 57.96% damage in PvP only |
Attack damage 3415% x2 55.19% damage in PvP only |
| Storm Piercer (Hexeblood) | Attack 1 damage 4826% x2 Attack 2 damage 4826% x1, max 2 hits Attack 3 damage 4034% x2 44% attacks 1 and 2 damage in PvP only 51% attack 3 damage in PvP only |
Attack 1 damage 5067% x2 Attack 2 damage 5067% x1, max 2 hits Attack 3 damage 4236% x2 41.91% attacks 1 and 2 damage in PvP only 48.57% attack 3 damage in PvP only |
| Crackling Flame (Hexeblood) | Attack damage 5591% x2 40.68% damage in PvP only |
Attack damage 5871% x2 38.74% damage in PvP only |
| Sundering Roar IV (Hexeblood) | Attack 1 damage 7350% x2 Attack 2 damage 7350% x2 40.66% damage in PvP only |
Attack 1 damage 7718% x2 Attack 2 damage 7718% x2 38.7% damage in PvP only |
| Flow: Concealed Claw (Hexeblood) | Attack damage 9687% x2 46.5% damage in PvP only |
Attack damage 10171% x2 44.29% damage in PvP only |
| Storm Maul (Hexeblood) | Attack 1 damage 1276% x2 Attack 2 damage 3190% x2 73.67% damage in PvP only |
Attack 1 damage 1340% x2 Attack 2 damage 3350% x2 70.15% damage in PvP only |
| Extinction III (Hexeblood) | Attack damage 7507% x2 35.47% damage in PvP only |
Attack damage 7882% x2 33.78% damage in PvP only |
| Doombringer (Dragonblood) | Attack 1 damage 5084% x3 Attack 2 damage 5084% x3 18.2% damage in PvP only |
Attack 1 damage 5338% x3 Attack 2 damage 5338% x3 17.33% damage in PvP only |
| Tip of the Scale IV (Dragonblood) | Attack damage 8479% x2 30% damage in PvP only |
Attack damage 8903% x2 28.57% damage in PvP only |
| Spiteful Soul IV (Dragonblood) | Attack 1 damage 2689% x2 Attack 2 damage 4931% x2 Attack 3 damage 4931% x2 29.42% damage in PvP only |
Attack 1 damage 2823% x2 Attack 2 damage 5178% x2 Attack 3 damage 5178% x2 28.02% damage in PvP only |
| Savage Decree III (Dragonblood) | Attack 1 damage 1998% x2 Attack 2 damage 5967% x2 42% damage in PvP only |
Attack 1 damage 2098% x2 Attack 2 damage 6265% x2 40% damage in PvP only |
| Storm Piercer III (Dragonblood) | Attack damage 8557% x2 38% damage in PvP only |
Attack damage 8985% x2 36.19% damage in PvP only |
| Crackling Flame (Dragonblood) | Attack 1 damage 4293% x2 Attack 2 damage 4293% x2 39.29% damage in PvP only |
Attack 1 damage 4508% x2 Attack 2 damage 4508% x2 37.42% damage in PvP only |
| Tectonic Slam (Dragonblood) | Attack damage 8262% x2 34% damage in PvP only |
Attack damage 8675% x2 32.38% damage in PvP only |
| Sundering Roar IV (Dragonblood) | Attack damage 9648% x1, max 5 hits 27.63% damage in PvP only |
Attack damage 10130% x1, max 5 hits 26.31% damage in PvP only |
| Flow: Cloud's Strife (Dragonblood) | Attack damage 10151% x2 35.53% damage in PvP only |
Attack damage 10659% x2 33.84% damage in PvP only |
| Aerial Burst (Dragonblood) | Attack damage 4485% x2 30.75% damage in PvP only |
Attack damage 4709% x2 29.29% damage in PvP only |

For Corsair Awakening, we matched the Skill Add-on tier for Close Quarters: Suppress with other skills frequently used with it, so it can be used more flexibly at the start of combat. Its cooldown has also been adjusted accordingly.

- Increased the movement distance by approximately 60%.
- Changed the skill so Stamina does not recover when using the skill.

- Changed the Skill Add-on tier: 1 → 2.
- Changed the cooldown: 5 sec → 6 sec.
- Changed the Critical Hit Rate increase effect applied when using the skill:+24% for 10 sec → +40% for 10 sec.

- Changed the cooldown: 12 sec → 10 sec.
- [Musa] Prime: Gale, Prime: Blooming, Prime: Cyclone Slash - Fixed the issue where you could not combo into Carver after these skills.
- [Musa] Prime: Crust Crusher - Fixed the issue where you could not combo into Prime: Gale when the skill was activated with the Serene Mind effect.
- [Musa] Succession: Rising Storm: Blaze - Fixed the issue where the description of its defensive effects did not match the actual effect.
- [Musa] Spinner - Fixed the issue where Stiffness was not applied when comboing with Form 2 after certain skills.
- [Musa] Pyrostorm - Improved the animation to appear more natural when comboing into Projection or Flow: Double Down.
- [Maehwa] Petal Drill - Fixed the Skill Demo to match the changed skill animation.
ITEM
Central Market Max Price Adjustment for Certain Crafting Items
- Adjusted the Central Market max prices for the following materials.
![]() ![]() ![]() ![]() ![]() ![]() Blood
|
||
| Type | Max Price (Before) | Max Price (After) |
| Deer Blood | 21,700 | 50,000 |
| Pig Blood | 17,900 | 50,000 |
| Sheep Blood | 14,800 | 50,000 |
| Goat Blood | 18,900 | 50,000 |
| Ox Blood | 17,000 | 50,000 |
| Llama Blood | 20,800 | 50,000 |
| Waragon Blood | 26,500 | 50,000 |
| Wolf Blood | 17,000 | 50,000 |
| Rhino Blood | 27,400 | 50,000 |
| Cheetah Dragon Blood | 26,500 | 50,000 |
| Flamingo Blood | 24,600 | 50,000 |
| Fox Blood | 30,000 | 50,000 |
| Weasel Blood | 25,000 | 50,000 |
| Marmot Blood | 25,000 | 50,000 |
| Scorpion Blood | 25,500 | 50,000 |
| Raccoon Blood | 25,000 | 50,000 |
| Monkey Blood | 23,600 | 50,000 |
| Lion Blood | 29,300 | 50,000 |
| Troll Blood | 26,500 | 50,000 |
| Bear Blood | 20,800 | 50,000 |
| Rock Elephant Blood | 29,300 | 50,000 |
| Yak Blood | 23,600 | 50,000 |
| Tiger Blood | 21,700 | 50,000 |
| Ogre Blood | 28,300 | 50,000 |
| Dinosaur Blood | 28,300 | 50,000 |
| Lizard Blood | 22,700 | 50,000 |
| Kuku Bird Blood | 20,800 | 50,000 |
| Cobra Blood | 24,600 | 50,000 |
| Worm Blood | 20,800 | 50,000 |
| Bat Blood | 22,700 | 50,000 |
![]() ![]() ![]() ![]() Meat
|
||
| Type | Max Price (Before) | Max Price (After) |
| Lion Meat | 40,000 | 100,000 |
| Snake Meat | 40,000 | 100,000 |
| Scorpion Meat | 40,000 | 100,000 |
| Soft Whale Meat | 43,400 | 500,000 |
| Crocodile Meat | 43,400 | 500,000 |
![]() Empty Bottles
|
||
| Type | Max Price (Before) | Max Price (After) |
| Transparent Empty Bottle | 5,500 | 10,000 |
| Hardened Empty Bottle | 11,000 | 30,000 |
| Shining Empty Bottle | 22,000 | 60,000 |
- Improved certain title items to now display their title color in the item description.

Improvements to Purified Lightstone Acquisition via Artifacts
- Removed the Simple Alchemy recipes that allowed you to obtain Purified Lightstones by processing the following artifacts, and changed the method so you can now exchange them with Dalishain instead.
- Following this change, the item descriptions for Marsh's Artifacts, Lesha's Artifacts, Kehelle's Artifacts, and Sethra's Artifacts have been updated.
- Previously, Simple Alchemy granted 1-2 Purified Lightstones. This has been changed so that exchanging now guarantees 2 Purified Lightstones.
| Artifact List | ||
| Lesha's Artifact - Melee Damage Reduction | Lesha's Artifact - Melee Evasion | Lesha's Artifact - Magic Damage Reduction |
| Lesha's Artifact - Magic Evasion | Lesha's Artifact - All Damage Reduction | Lesha's Artifact - All Evasion |
| Lesha's Artifact - Monster Damage Reduction | Lesha's Artifact - Ranged Damage Reduction | Lesha's Artifact - Ranged Evasion |
| Marsh's Artifact - Melee AP | Marsh's Artifact - Melee Accuracy | Marsh's Artifact - Magic AP |
| Marsh's Artifact - Magic Accuracy | Marsh's Artifact - Extra AP Against Monsters | Marsh's Artifact - Ranged AP |
| Marsh's Artifact - Ranged Accuracy | Sethra's Artifact - Processing EXP | Sethra's Artifact - Processing Success Rate |
| Sethra's Artifact - Processing Mastery | Sethra's Artifact - Barter EXP | Sethra's Artifact - Fishing EXP |
| Sethra's Artifact - Fishing Mastery | Sethra's Artifact - Trading EXP | Sethra's Artifact - Life EXP |
| Sethra's Artifact - Life Skill Mastery | Sethra's Artifact - Hunting EXP | Sethra's Artifact - Hunting Mastery |
| Sethra's Artifact - Alchemy EXP | Sethra's Artifact - Alchemy Mastery | Sethra's Artifact - Cooking EXP |
| Sethra's Artifact - Cooking Mastery | Sethra's Artifact - Farming EXP | Sethra's Artifact - Training EXP |
| Sethra's Artifact - Training Mastery | Sethra's Artifact - Gathering EXP | Sethra's Artifact - Gathering Mastery |
| Sethra's Artifact - Gathering Item Drop Rate | Sethra's Artifact - Mount EXP | Sethra's Artifact - Sailing EXP |
| Sethra's Artifact - Sailing Mastery | Kehelle's Artifact - Max HP | Kehelle's Artifact - Max Stamina |
| Kehelle's Artifact - Black Spirit's Rage Max Increase | ||

- Adjusted the Central Market min prices for Purified Lightstones.
Purified Lightstone of Fire
Purified Lightstone of Earth
Purified Lightstone of Wind
Purified Lightstone of Flora
Purified Lightstone
| Min Price (Before) | Min Price (After) |
| 8,250,000 | 4,500,000 |
MONSTER
Dehkia's Lantern Monster Zone Loot Improvements
- Changed all Dehkia monster zones to drop Dehkia's Fragment and Void Tainted Whispers.
- With this change, the drop rate for Dehkia's Fragment in Mirumok Ruins [Dehkia's Lantern] has increased by approximately 3.7 times.
| Monster Zone | Added Items |
| Ash Forest [Dehkia's Lantern II] Olun's Valley [Dehkia's Lantern II] |
![]() Void Tainted Whispers
|
| Cadry Ruins [Dehkia's Lantern] Crescent Shrine [Dehkia's Lantern] Olun's Valley [Dehkia's Lantern] Ash Forest [Dehkia's Lantern] Tunkuta [Dehkia's Lantern] Thornwood Forest [Dehkia's Lantern] Cyclops Land [Dehkia's Lantern] Roud Sulfur Mine [Dehkia's Lantern] Pila Ku Jail [Dehkia's Lantern] Hystria Ruins [Dehkia's Lantern] Aakman Temple [Dehkia's Lantern] |
![]() ![]() Dehkia's Fragment, Void Tainted Whispers
|
Aetherion Castle and Nymphamaré Castle Monster Zone Loot Improvements
- Changed Aetherion Castle monster zone to drop the following items:
Distorted Fragment of Origin
Silent Fragment of Origin
Distorted Crystal of Origin
Silent Crystal of Origin
- Increased the drop rates of the following items in Nymphamaré Castle monster zone:
Distorted Fragment of Origin - Increased by approx. 29%
Silent Fragment of Origin - Increased by approx. 67%
Distorted Crystal of Origin - Increased by approx. 44%
Silent Crystal of Origin - Increased by approx. 10%
NODE/CONQUEST WAR
Conquest War Merit Reward System Improvements
- Adjusted the distribution rules for Merit Rewards obtainable based on the duration and performance of offensive and defensive sides in Mediah/Valencia Conquest Wars, and increased the Merit Reward amount.
- Before: Distributed evenly (1/N) among participating guild/alliance members. (Merit Reward: 200 billion Silver)
- After: Distributed at 1/100 among participating guild/alliance members. (Merit Reward: 300 billion Silver)
| Merit Reward Distribution Rules | |
| Defense Successful | The defensive guild/alliance receives the full Merit Reward. (Distributed at 1/100 among participating guild/alliance members.) |
| Defense Failed | The defensive guild/alliance receives a portion of the Merit Reward based on how long they defended. (Distributed at 1/100 among participating guild/alliance members.) |
| Offense Successful |
The defensive guild/alliance's share (based on time defended) is deducted from the total. The remaining Merit Reward is distributed among the offensive guilds/alliances based on their performance.
Formula: Total Merit Reward - Defense Duration Reward = Remaining Merit Reward / Distributed to offensive guilds/alliances based on performance (each participating member receives a 1/100 share of the total). ※ Rewards are not distributed to guilds/alliances with 0 Merit Point.
|
Defense Successful: When the defensive guild/alliance successfully destroys all offensive guild/alliance Command Posts/Field HQs, or when the defensive guild/alliance's Command Post/Field HQ remains standing until the end of the Conquest War.
Offense Successful: When the defensive guild/alliance's Command Post/Field HQ is destroyed before the Conquest War ends.
Guild Galley Ram Damage Adjustments
- Decreased the Ram skill damage of the Galley and Improved Galley by approx. 92.5%.
- Changed the Durability consumed when a Guild Galley uses Ram.
- Before: 20,000 per hit
- After: 1,500 per hit
- Changed the Durability consumed when a Guild Galley uses Ram.
- [Doomcaller] Hellfire Blaze - Fixed the issue where the All Damage Reduction and Evasion Decrease debuffs did not apply.
- [Doomcaller] Hellfire Blaze, Flame of Doom - Changed the debuffs to no longer apply to annexes.
NPC, BACKGROUND, SOUND
- Changed the effect of the worker skill, Thrifty.
| Before | After | |
| Thrifty A | 10% Chance to Refund 10% of 1 Crafting Material | 1.5% Chance to Fully Refund One Material, Selected with Equal Probability |
| Thrifty B | 7% Chance to Refund 10% of 1 Crafting Material | 1% Chance to Fully Refund One Material, Selected with Equal Probability |
| Thrifty C | 5% Chance to Refund 10% of 1 Crafting Material | 0.7% Chance to Fully Refund One Material, Selected with Equal Probability |
UI
- Improved the Fishing UI to hide the Fish Guide icon when minimized.
WEB
- Mitigated the issue where the body text of certain posts occasionally could not be seen in forum search results.
- Changed the class thumbnails in Arena of Solare Replay to the Paw-doodle version.
CHANGES & FIXES
- [Seraph] Fixed the issue where the character could not open the Solare Knight Outfit Box with the message "There is no item".
- Fixed the issue where certain paper objects in the background of the Land of the Morning Light did not appear.
- Changed the Guestbook Settings tab in Guild Information to not display to members with "Set Intro/Promote/Recruit" authority.
- Improved awkward wording in Badane NPC's description for obtaining the [Manor] Fountain of Blessed Springs.
- Fixed the issue where Adventurers could not obtain the following knowledge in Atoraxxion:
- Confessing-Bearing Kyvelan Hexahedron, Ancient Fish Tank
- Fixed the issue where monsters in [Elvia] Hexe Sanctuary and [Elvia] Rhutum Outstation could attack high-level mounts in certain situations.
- Fixed the issue where Kharoxia in the PEN (V) Pit of the Undying would repeatedly lose balance.
- Changed the Calamity 8-10 Duoksini in the Black Shrine - Donghae (Solo) to display the timer when certain mechanics start.
- Fixed the issue where characters appeared awkward when opening the Knowledge UI while equipping certain weapons, such as a Matchlock or Trina Demolition Axe.
- Fixed the issue where water appeared awkward at certain distances.
- Mitigated the issue where an awkward platform was placed inside Port Epheria 2-1, Rm. 1.
- Fixed the issue where Pet Groups could not be set to include 5 pets in certain situations.
- Fixed the issue where the text would be truncated when putting in 30 or more Honey Wines in the Grow Fairy UI.
- Removed the unnecessary space after the Eilton Workers in the Worker List.
- Fixed the issue where the character in the Pearl Shop (F3) and other Adventurers would look awkward on certain devices when the Faraway NPC Detail setting was turned off.
- [Gamepad Mode] Fixed the description for Switch Menu in the Ring Menu Setting.
- [Gamepad Mode] Fixed the issue where Guild Storage could not be used in Combat Zones.
- Changed the item grade of the Mr. Mussels Outfit Box and Shell Belle Outfit Box from Yellow to Red.
- Fixed the issue where the appearance of the Abyssal Veins in The Magnus looked awkward.
- Fixed the issue where the DP Decrease effect applied to a Zephyros Shadow Knight was not properly removed when it disappeared without being defeated.
- Fixed the issue where only Arena of Solare match replays featuring Top 10 Adventurers were saved.
- [Striker, Mystic] Fixed the issue where weapons were visible when Durability was set to 0 while wearing the Clocked In Outfit.
Thank you.















