Hello, Adventurers.
This is The MMORPG Black Desert.
Please check the update details for 4/21 (Sat) and make sure to avoid any inconveniences to gameplay.
【Character】
● The way ‘Stiffness’ effect works has been adjusted.
- When being hit by Stiffness skills, the debuff applied will be calculated at 0.7 times. Like other status effects, it has been changed to a maximum of 2 times. (Knockdown, Bound, Floating, Knockback, Stun, Grapple are all calculated as 1.0 times).
- For example, If Stiffness + Stiffness + Stun effects have been applied, the debuff will be calculated as 0.7+0.7+1, exceeding the 2 times maximum. Thus, with the exception of Smash effects, all other debuffs will not apply for 5 seconds thereafter.
- If Stiffness + Stun effects have been applied, the debuff will be calculated as 0.7+1, thus not exceeding the 2 times maximum. So one additional debuff effect can be applied. (Stiffness + Stun + Knockdown can be applied in a combo).
- Smash (Down, Air) effects are calculated as 0 debuffs so it is possible to apply continuously without the restriction above.
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