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Wasted Potential
19.09.2018 21:22 (UTC+3)
881 1
Son Düzenleme Tarihi : 19.09.2018 21:23 (UTC+3)
# 1

I Write this today not because I am salty but as a suggestion to the Devs.

I've playing BDO for a while now and I have noticed some paterns emerging during the time.

1. Most resources you mine are useless - Now I do not mean they can not be used to make something, I mean there is no point in harvesting them as none makes use of them. This is even more apparent when appraoching mid to end game.

Most of the time my Harvesting of items simply is not feasable as it does not yield any coin, lets take fabric for instance, no one makes outfits and costumes in BDO as there really is no need for it (exept for the Silver Embroided) when you put the items on the market it does not sell, if you go ahead and make the outfit and then market it...guess what it does not sell.

Literally the only items worth selling is Petfood, Beer, and a handfull of others and I think this wasted potential as people could be utilising the games mechanics so much more

 

2. Weapons, Sub-Weapons,etc - Why not only give us one armour set for each class and Boss gear cause all the rest are useless (Literally) we have Rosar, bla, bla but when it boils down to it you never use some of the gear exept for fail stacking. there is no point using the other weapons as ultimitely Boss gear will beat it hands down.

You give us the ability to turn greens into golds...WHY? I have seen people talk about "Your Build". There is no such thing, when it boils down to it the difference endgame players will have is the crystals they use, it completely removes inovation and comprimise from the game. Wanna build a high speed low damage DK, no point because Boss gear Guy/Gal will obliterate you in a single slice.

Why can we not have more options like lemoria vs Boss gear vs Grunil (Just an example) at all TET they should have the same crystal slots and AP the only difference should be the stats, you want to be fast and nimble take the set that gives extra stamina.

Play the armour off against one another instead of making these vast differences between Boss gear and everything else.

 

3. Player to player trading and bussinesses - Why in the world am I unable to sell my gear to someone else without using the market, there is no reason that you can possibly come up with that be a satisfactory answer for me here. If I battled Kzarka and wound up with weapon that I want to sell, WHY am I forced to use the market, why can't I sell it to a clan mate or close friend, no I have to use the market and loose 30% if I do not have booster active.

Why can I not give a weapon to a clan mate that knows more about enhancing than me and he makes it TET and gives it back to me. Why can I not help players enhance their weapons through my own little black smith and charge them for it.

 

4. Boss Fights - In all my years of gaming and playing MMORPG's I have never felt so dissapointed during a boss fight. They DIE in a couple of seconds, there is nothing intuative about their attacks. As a matter of fact the only time I died to any of the bosses was when I fought Kzarka for the first time. I remember back in the TERA days how hyped I used to get before a BOSS fight. they tough, but this is not even average. If that is all PVE has to offer no wonder the game looses most of its players in the first few months.

 

5. Why are the bloody outfits an costums to expensive and then to add insult to injury the sell for next to nothing on the market. and again the market is BS because the economy is not player driven. I am also a avid Warframe player and I will say even with all their flaws they do many things right. cosmetics are cheap which makes me buy more of them. I would sometimes buy pieces of cosmetics and make something completely unique looking.

I know it can be done in BDO but with the small amount of cosmetics available its useless especially since the cosmetics are class locked....WWWWWHHHHYYYYYY??? Just make male and female outfits, then you would also have more time to spend on making more cosmetics instead of creating one for each class.

 

Basically it boils down to the fact that the game has SSSSOOOOOO MUCH potential and your wasting it by forcing us in one or two directions which ends at the same place anyway, I lave the events, I LOVE THE GAME, but your killing it slowely but surely.

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