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Adventurer's Guide

Mediah Leveling

Last Edited on : May 31, 2019, 14:52 (UTC+3)

If you’re around Level 51 ~ 52 you should move on to Mediah. You’ll probably get to experience the [Abandoned Iron Mine] first if you follow the quests, but it doesn’t really matter where you go first depending on your level or equipment level. Mediah has been known as uncivilized land, and because of that, the hunting grounds of Mediah has a very different atmosphere from Calpheon. You'll also gain more EXP and loot from here, so consider it a stepping stone towards becoming a mid-level player.  

This guide also talks about the [Kuit Islands], which is not a mart of Mediah but has similar level of difficulty. The [Kuit Islands] is the den of the Cox Pirates and is located at the northwest of the continent. You need a ship to get here.

 

Mediah Level 51 ~ Level 56 Hunting Guide

 

Abandoned Iron Mine


Back in the days, this was the main mining node in Mediah, but now it has been taken over by the Barbarians who came from the North. There are no rules here: only the strong ones survive. It’s always noisy here.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 51 ~ Level 53

 

Distance Efficiency

★★☆☆☆

It’s close to town, but the hunting ground is huge...

User Density

★★☆☆☆

You might get to say hi!  

Difficulty

★★☆☆☆

Easy, but there are exceptions...

Hunting Sensation

★★★☆☆

If you can manage to get both the big and the small ones...

Unique Drop

Necklace, Earrings

Asula’s Red Eye Necklace, Ridell Earring

Mount Parking

 

Depends on the starting point  

 

Monster Types and Level

1) Basic Information

Mostly Level. 50 ~ Level 53 monsters

Melee: Rhutum Guard, Red Orc Guard, Red Orc Sentinel, Saunil Guard, Khuruto Chaser, Khuruto Guard, Rhutum Sheriff, Saunil Sheriff, Khuruto Executor, Khuruto Sheriff

Ranged: Rhutum Chief Priest, Thunder Drummer, Lightning Trumpeter

Others: Tacky Fire Cannon, Tacky Stone Wagon

Violent (Star): Imp Work Supervisor, Troll Work Supervisor

 

2) Features

-This hunting ground has high monster density, but since the roads are spiral it might be difficult to come up with a hunting route.

- This is the largest hunting ground in the entire territory. So it’s important to plan where to start hunting.

- You can get Black Spirit’s daily quests along with the battle quests from Abun. 

- You can also get the Asula’s Red Eye Necklace that increases AP by 11 and DP by 3


Level/Equipment Requirements

Normal type of monsters are not that difficult to deal with once you get to the Minimum/recommended stats, but the violent monsters can be scary. So you need to be careful of the violent monsters if you just accomplished the minimum stats. 

 

Level

AP

DP

Minimum Stats

Level 51

70~85

110~120

Recommended Stats

Level 52

85~90

120~130

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 

Strategies

1) Precautions

Here, you can find both the melee and ranged monsters, as well as the Thunder Drummer and Lightning Trumpeter playing music (?). The best way to get rid of them is to corner the melee monsters to where the ranged monsters are.

The Violent (Star) Imp Work Supervisor and Troll Work Supervisor provides various kinds of loot. But you should be careful since you can get caught between them and get debuffed.

The ‘Asula’s Red Eye Necklace’ is dropped by a normal monster rather than a violent one, and it’s one of the major equipment that gets dropped.

 

2) Key Locations and Hunting Route

If your movement speed is fad, the pit inside the Abandoned Iron Mine could be a good option. If not, it’s better to settle around the Saunil District node or the Abandoned Iron Mine Entrance node.

Δ Because the hunting ground is so large, it’s important to determine where you want to start.


Dropped Major Items

Broken Shackles - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Asula’s Red Eye Necklace

Ridell Earring

Grunil Defense Gear

Beia’s Black Magic Gloves

Forbidden Book

Ancient Magic Crystal - Cobelinus

Ancient Magic Crystal of Abundance - Armor

Imp Captain Summon Scroll


[Trend] User Density

It is the first hunting ground a player will experience in Mediah if they follow the main quest. There are adventurers who exclusively seek out the violent monsters, so you might run into them from time to time. But since the area is so big, you’ll have enough space to hunt.

If you run into someone who has a similar hunting speed, say hi! “Did you graduate from Calpheon? Nice to meet you!”

 

Manes Hideout


It is unclear when, where, or how the Manes appeared. Ecologists say that it’s hard to believe that hyenas just evolved into human-like form, and started walking on two feet.

One thing for certain. They don’t act dirty like the hyenas do.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 51 ~ Level 53

 

Distance Efficiency

★★★★★

Tarif is just around the corner!  

User Density

★★☆☆☆

You can have the place to yourself  

Difficulty

★★☆☆☆

Together with the Hyena family

Hunting Sensation

★★★☆☆

The cute little Manes are pretty interesting...

Unique Drop

Belt, Necklace

Belt of Shultz the Gladiator, Necklace of Shultz the Gladiator

Mount Parking

 

Wherever is fine. Don’t worry.

 

Monster Types and Level

1) Basic Information

Mostly Level 50 ~ Level 54 monsters

Melee: Small Mane, Big Mane, Giant Mane

Ranged: Agile Mane

Violent (Star): Giant Mane

 

2) Features

- Hunting ground where there is a mix of melee and ranged monsters.

- No stress in having to travel back and forth and taking time to rest since it’s close to Tarif.

- It’s where you can do daily quests from Black Spirit, and you can do other quests at Tarif as well!

 

Level/Equipment Requirements

If you fulfilled just the minimum stats, a group of Giant Mane might be too much for you. If you’re at the recommended stats, you’ll hunt without a problem as long as you don’t run into Violent Giant Mane.

 

Level

AP

DP

Minimum Stats 

Level 51

80~90

80~90

Recommended Stats

Level 52

90~100

110~120

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 

Strategies

1) Precautions

It’s a hunting ground with a mix of melee and ranged monsters. Because the Violent Giant Mane will occasionally appear, players with minimum stats should stay alert. You should get rid of the Agile Manes first since they bother you in close range.

 

2) Key Locations and Hunting Route

Monsters are spread out pretty evenly, so hunting efficiency will be similar for any route you decide to take. If your equipment level is at a recommended level, aim for the southern part of the river stream, where there are a lot of Giant Manes.


Δ Move around the entire area and hunt!  


Dropped Major Items

Bunch of Mainehair - Miscellaneous

Forbidden Book

Grunil Armor

Krea Weapon

Belt of Shultz the Gladiator

Necklace of Shultz the Gladiator

Altar Imp Captain Summon Scroll

 

[Trend] User Density

Adventurers who just arrived at Mediah come here since the EXP efficiency drops after you reach Level 52~ 53. If the all the hunting grounds of Mediah are crowded, you should hunt here since it’s close to Tarif and you can get items such as the Forbidden book and Grunil Amor.

Also, you might get lucky and get the Belt or Necklace of Shultz the Gladiator. These are the most cost-effective accessory that you can get before you get the top-level accessories.

 

Wandering Rogue Den


These rogues used to wander around Mediah. But recently they set up a camp on the cliff of Junaid River. There has been rumors saying that they are coming up with an evil plan. But it’s all rumors since no one was able to return.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 51 ~ Level 53

 

Distance Efficiency

★★★☆☆

Relatively close to Tarif

User Density

★★★☆☆

Even high level adventurers visit!  

Difficulty

★★☆☆☆

Be cautious of the Giant Solider...

Hunting Sensation

★★★☆☆

The thrill of hunting a group giant monsters is great

Unique Drop

Belt, Necklace

Necklace of Shultz the Gladiator Belt of Shultz the Gladiator

Mount Parking

 

In front of the Highland Junction Exploration Node Manager


Monster Types and Level

1) Basic Information

Mostly Level 50 ~ Level 54 monsters

Melee: Wandering Rogue, Wandering Rogue Fighter, Blind Pugnose

Ranged: Wandering Rogue Elementalist

Others: Wandering Rogue Obsidian Altar, Wandering Rogue Prison

Violent (Star): Wandering Rogue Giant Soldier

 

2) Features

- The rough roads can be rather painful the first time around, but the monster density is quite high.

- You should get to know the geography for future Node Wars! (It’s very important)

- You can carry out quests from various places such as Tarif, Highland Junction and Kasula Farm.

-  There’s a specific route that’s quite good for earning silver coins. A lot of high level layers come here too.

 

Level/Equipment Requirements

You may suffer many attacks from the ranged monsters if you’re not familiar with the geography, so having high DP will increase the hunting efficiency. A lot of monsters use Stiff/Stun skill, so it would be good to have resistance towards these skills.

 

 

Level

AP

DP

Minimum Stats

Level 51

80~90

100~120

Recommended Stats

Level 52

90~100

120~130

 

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 

Strategies

1) Precautions

Always be careful around the Violent Wandering Rogue Giant Soldier and the Wandering Rogue Elementalist since they have high attack power. It is best to take out the Wandering Rogue Elementalist first. For the Wandering Rogue Giant Soldier, since they have high HP, you should attack them from behind using skills such as knock down.

 

2) Key Locations and Hunting Route

There is one spot with high monster density deep inside the Den. If you start from here, you’ll have more efficiency than starting from the outside. The Belt and Neckless of Shultz the Gladiator will get dropped from time to time. These items are cost effective, so you can earn quite a bit of silver coins by selling them.

 

Δ It’s more efficient to hunt inside the den

 

Dropped Major Items

Useful Coin Pouch - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Forbidden Book

Belt of Shultz the Gladiator

Necklace of Shultz the Gladiator

 

[Trend] User Density

The adventurers who just entered Mediah used to visit here in order to level up. Recently high-level adventurers has been visiting here to earn some silver coins. But it doesn’t really get crowded, so you should try to get both the EXP and the silver coins if your conditions are about right.

 

 

Omar Lava Cave


There were rumors saying that the Altinova Merchants Guild got wealthy by melting the Black Crystals. But the cave exploded with a mysterious accident, and some of the spirits turned to living Flame Ferrids. To this day, no one knows anything about the explosion or these mysterious creatures.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 51 ~ Level 53

 

Distance Efficiency

★★☆☆☆

Relatively close to Tarif

User Density

☆☆☆☆☆

Quiet

Difficulty

★★☆☆☆

Need to be careful of the Violent monsters

Hunting Sensation

★★☆☆☆

Not a lot of monsters  

Unique Drop

 

None

Mount Parking

 

Cave entrance


Monster Types and Level

1) Basic Information

- Mostly Level 50 ~ Level 54 monsters

Melee: Ferrid Tali, Ferrid Tuny

Ranged: Ferrid Tio

Violent (Star): Ferrid Tio

Other: Lava Swamp

 

2) Features

- The only lava Zone of Mediah  

- You’ll meet various guilds since Ferrid, the Guild Raid gets summoned here.


Level/Equipment Requirements

The Omar Lava Cave has been designed with the intention to be used as more as a place for completing quests and raids, rather than acquiring EXP and items. Thus, the following requirements are a guideline for that purpose.

 

Level

AP

DP

Minimum Stats

Level 51

60~65

110~120

Recommended Stats

Level 52

65~70

120~130

 

Strategies

1) Precautions

Ferrid Tali, Ferrid Tuny, and Ferid Tio are easy to kill, but you need to be careful when fighting a Violent (Star) Ferrid Tio since it has high AP and DP. Ferrid Tali can explode and burn you, but it’s not a big threat.

 

2) Key Locations and Hunting Route

There are no special routes since there are only a few number of monsters.



Δ Omar Lava Cave is a location for raids rather than a hunting ground


Dropped Major Items

Trace of Chaos

Hardened Rock Fragment - Miscellaneous

Black Stone (Armor)

Black Stone (Weapon)

Forbidden Book


[Trend] User Density

There are no players who come here to earn EXP or silver coins. The ones who do visit are mostly ones working to obtain knowledge, carrying out quests, or participating in the guild raid. If you end up coming here for whatever reason, you could try hunting the Violent (Burning) Ferrid Tio to obtain the potential Forbidden Book.

 

 

 

Marni's 2nd Lab


It’s the Mediah’s lab where the mad scientist Marni carried out a research. It seems like they built a building on top of the abandoned mine, and no one knows what’s in the basement. This place is full of mutant monsters even more advanced than the ones in the Keplan base.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 52 ~ Level 53

 

Distance Efficiency

★★☆☆☆

Relatively close to Altinova

User Density

☆☆☆☆☆

It’s quiet

Difficulty

★★★☆☆

Shouldn’t even compare it to Keplan base  

Hunting Sensation

★★★☆☆

The mutant monsters… Won’t forgive you!  

Unique Drop

Belt

Gartner Belt

Mount Parking

 

Outside the lab is more efficient

 

Monster Types and Level

1) Basic Information

Mostly Level 50 ~ Level 53 monsters

Melee: Mutant Chimera, Mutated Obsidian Monster, Mutated Saunil

Ranged: Incomplete Orc Test Subject

 

2) Features

- There is a path that leads underground, and the underground cave is rather long.

- A warrior who is carrying out the Level 56 Awakened Weapon quest must visit here.


Level/Equipment Requirements

You should be at the recommended stats since the giant monsters have high attack power and they bombard you with ranged attacks.  

 

Level

AP

DP

Minimum Stats

Level 53

110

160

Recommended Stats

Level 54~55

130

180

 


Strategies

1) Precautions

You should always look out for the giant Mutant Saunil since jump around with high attack powers.

You shouldn’t think they’re weak just because they’re called Incomplete Orc Test Subjects. They will attack you with strong ranged attacks.

The insides of the cave is quite narrow and you won’t be able to hide from the huge Mutated Obsidian Monster if it’s blocking the way, so always be careful.

 

2) Key Locations and Hunting Route

You should go to the underground cave to hunt since the road is quite narrow.

Δ  Be careful since it’s very narrow inside the cave.


Dropped Major Items

Elaborate Metal Part - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Gartner Belt

Forbidden Book

Grunil Armor

Grunil Shoes

Grunil Helmet

Grunil Gloves

Ancient Magic Crystal - Cobelinus

 


[Trend] User Density

It is not a very popular hunting ground despite the unique item drop such as the Gartner Belt and the Mad Scientist’s Belt that you can get from completing a quest.

 

 

 

Helms Post


Home of the barbaric Helm tribe native to Mediah. Usually, they aren’t particularly friendly to outsiders. It is said that they used to be the Dwarves who lived in the South Dragan. Some suspect the reason they came up here was because of some internal conflict within the tribe, but only the Helm Tribe knows since they don’t get along with the outsides.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 51 ~ Level 54

 

Distance Efficiency

★★☆☆☆

You can repair your equipment from the nearby Node Manager

User Density

★★★☆☆

Sometimes there are none, sometimes there are many

Difficulty

★★★☆☆

Need to always watch out for the Golem

Hunting Sensation

★★★★☆

Thrill of mass hunting the sturdy Helm tribe monsters

Unique Drop

Necklace, Earrings, Ring

Asula’s Red Eye Ring, Asula’s Red Eye Earrings, Scarla Necklace

Mount Parking

 

Park at NPC Bolero in front of the Helms Post

 


Monster Types and Level

1) Basic Information

Mostly Level 50 ~ Level 59 monsters (human type)

Melee: Helm Miner, Helm Two-Axe Warrior, Helm Hammer, Helm Angry Hammer, Helm Big Mace, Helm Small Mace, Helm Big Axe, Helm Iron Shield

Ranged: Helm Hunter, Helm Golem

Others: Helm Tribe Mine, Helm Tribe Forge, Helm Tribe Mineral Wagon

Violent (Star): Helm Golem

 

2) Features

- The monster density is moderate, so the efficiency is similar everywhere. 

- The area is quite large, Increase movement speed will be pretty effective.

-  You need to take the Helm Golem that are hiding everywhere pretty seriously even if you fulfilled the recommended stats.

- You can get the Asula’s Red Eye Earring which has the AP of 7 and Max HP increase of 25 as well as Asula’s Red Eye Ring that has AP of 7 and DP of 2 pretty easily here.

 

 

Level/Equipment Requirements

Due to the nature of the hunting ground, having high DP is more efficient compared to having a high AP.

 

Level

AP

DP

Minimum requirement

Level 52

90~100

125~135

Recommended requirement

Leve 52

100~110

140~150

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 


Strategies

1) Precautions

Most of the monsters have low DP, but they have high AP. So you should learn the skills(cast Debuff skills well, acquire more DP) that can put down their attacks.

But you should be careful of the Helm Golem(Level 59) that are distributed among the hunting grounds. They have extremely high HP and AP and cast magical skills from a distance, so even a player with the recommended stats can get killed instantly. If you don’t think you can win, just run for your life.

 

2) Key Locations and Hunting Route

The Northwest part where there are a lot of monsters is most popular, but other places are not that different. The Helms Post has various kinds of loots and you might get lucky enough to get the ‘Scarla Necklace’ and earn some money. If you have a pretty good attack power and the recommended stats, you can gain pretty good EXP. 

Δ The efficiency is similar in most places  

 


Dropped Major Items

Broken Helmet Ornament - Miscellaneous

Shattered Golem Fragment - Miscellaneous

Grunil Helmet

Grunil Armor

Grunil Shoes

Mediah Merchant Guild Helmet

Ancient Magic Crystal - Viper

Black Stone (Weapon)

Black Stone (Armor)

Forbidden Book

Scarla Necklace

Asula’s Red Eye Earrings

Asula’s Red Eye Ring

 

 

[Trend] User Density

Although it’s not as popular as the Sausan Garrison or the Elric Shrine, there is a consistent number of adventurers that visit Helms Post. It’s generally not too crowded unless there’s a Combat EXP event in progress, so think of it’s a place for everyone.  

 

 

 

Elric Shrine


It is a temple on the eastern hill of the Rumbling Land. The followers of evil god has taken over the place. According to the documents that filled up the Elric Monastery, the fantasy of Black Spirit has its roots in the ancient times and it also has deep relations with the ancient civilization. 

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 52 ~ Level 55

 

Distance Efficiency

★★★☆☆

Tarif is the closest town

User Density

★★★★☆

One of the hunting grounds mainly used for leveling up

Difficulty

★★★☆☆

As long as you have the recommended stats  

Hunting Sensation

★★★★☆

Trembling sensation of wiping out the monsters

Unique Drop

Ring, Belt

Outlaw’s Ring, Asula’s Red Eye Belt

Mount Parking

 

Stairs up to the Elric Shrine and more


Monster Types and Level

1) Basic Information

Mostly Level 51 ~ Level 54 monsters

Melee: Elric Layperson, Elric Follower, Elric Cultist

Ranged: Elric Priest, Elric High Priest

Others: Decayed Swamp Monster, Elric Shamanic Tree, Ritual Tool of Corruption, Rotten Swamp, Rotten Sand Tower

 

2) Features

-  Monsters are evenly spread inside of the Shrine, at the highest point as well as the Canyon of Corruption.

- You can get pretty decent EXP if you are an adventurer within Level 53 to Leve l55.

- The monsters here have high DP and HP, so it requires more AP compared to other hunting grounds.

 


Level/Equipment Requirements

You would have no problem hunting if you fulfilled the recommended stats since there’s no other variables. 

 

Level

AP

DP

Minimum Stats

Level 52

95~120

140

Recommended Stats

Level 53~54

120~150

160

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.


Strategies

1) Precautions

You should get rid of the Elric High Priest and the Decayed Swamp Monsters first since they have powerful ranged attacks.

 

2) Key Locations and Hunting Route

The monster density is higher at the Canyon of Corruption than the area around the Shrine node, so it’s more popular. The EXP gain is not that bad compared to Sausan Garrison, so it’ll be a good hunting ground any time.

This hunting ground is quite attractive because you may obtain ‘Asula’s Red Eye Belt’ that has the effect of increasing AP by 6 and the weight by 100LT. You can also get the ‘Outlaw's Ring’ that has the effect of increasing AP by 3 and DP by 4



Δ The entire place is a pretty good hunting ground, but Canyon of Corruption is slightly more efficient.

 

Dropped Major Items

Cultist's Token - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Outlaw's Ring

Asula’s Red Eye Belt

Forbidden Book

Trace of Despair

Grunil Armor

Grunil Shoes

Grunil Helmet

Grunil Gloves

Light Leather Shoes of Derek

Ancient Magic Crystal - Harphia

 


[Trend] User Density

Adventurers between level 54 and 55 visit Sausan Garrison to level up. The hunting route gets pretty crowded since adventurers of Level 57 to 59 also shows up. You should check the number of horses that are parked and find somewhere else to hunt if there are too many horses.

 

 

 

Sausn Garrison


You can see the northwestern sea of Mediah and the sea from this fort. The fort is built on a hill. It was originally built by the royal family of Mediah to protect the marine trade routes from pirates, but now it has been occupied by the Sausans, the native Barbarian tribe of Mediah.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 53 ~ Level 55

 

Distance Efficiency

★☆☆☆☆

Repair available at Sarma Outpost. Kusha is a nearby town

User Density

★★★★★

Crowded everywhere  

Difficulty

★★★☆☆

Tough monsters with various ranged attacks...

Hunting Sensation

★★★★☆

Come as a swarm, die as a swarm

Unique Drop

 

None

Mount Parking

 

Depends on hunting route


Monster Types and Level

1) Basic Information

- Mostly Level 54 ~ Level 57 monsters (human type)

Melee: Sausan Assassin, Sausan Soldier, Sausan Guardian, Sausan Watch, Tough Sausan Soldier, Sausan Scout

Ranged: Sausan Sniper, Sausan Cannoneer

Others: Sausan Tent, Sausan Supply Camp, Sausan Golden Wagon

 

2) Features

- It is a good place to hunt for a long time since the hunting ground is large and there is a high density of monsters.

- You can get Contribution Points if you get daily quests from Sarman Outpost.

- It gets crowded with adventurers in Level 54 to 55, so sometimes there is a lack of monsters.

- If you have the recommends stats, it has the highest EXP gain in Leve 54 to 55.

-There are many kinds of items that gets dropped here. You’ll have to go back to the town soon if you don’t have a wagon.

 


Level/Equipment Requirements

You would have no problem hunting if you fulfilled the recommended stats since there’s no other variables, no matter what your class is.

 

Level

AP

DP

Minimum Stats

Level 53

100~150

120~135

Recommended Stats

Level 54

150~180

140~160

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 


Strategies

1) Precautions

These human type monsters are rather tough, so you could increase the efficiency by using food (Knight Combat Rations) or elixir (Elixir of Human Hunt) that can give additional damages to these monsters. On your first visit, you might be taken back by the ranged attacks of the Sausan Sniper and the Cannoneer’s attack. You should get rid of them together by cornering the melee monsters to the where the Snipers and Cannoneers are.

 

2) Key Locations and Hunting Route

It is not a bad idea to hunt at the outskirt of the garrison, but if you go inside following the route by the cliff, there will be higher density of monsters. You’ll be able to hunt for a long time here.



Δ Sausan Garrison is an extremely efficient hunting ground for level up.


Dropped Major Items

Trace of Ascension

Sausan Supplies Package - Miscellaneous

Grunil Helmet

Grunil Armor

Grunil Gloves

Grunil Shoes

Black Stone (Armor)

Black Stone (Weapon)

Forbidden Book

Imp Captain Summon Scroll


[Trend] User Density

The adventurers between Level 54 to 55 come here since it gets difficult to level up at this point. This place is good for earning EXP although there is no unique drop. During night time, there might be more adventurers than monsters. If you get stressed about being around too many adventurers, you should go to other places like the Elric Shrine or Helms Post. It’s a place where all the adventurers above Level 55 wish they were the only there.

 

 

 

Soldier's Grave


It is a cemetery located in the southern mountain range. It used to be the resting place of the heroes who got killed during the war long time ago.

But recently a group of suspicious Wizards appeared, and the skeletons came out from the grave and started walking around.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 54 ~ Level 55

 

Distance Efficiency

★★★☆☆

Relatively close to Heidel

User Density

★★☆☆☆

Occasionally a player can be found here and there

Difficulty

★★★★☆

It’s a matter of how quickly you can adapt

Hunting Sensation

★★★★☆

High monster density, so it’s pretty fun!

Unique Drop

Earring

Mesto Earring

Mount Parking

 

In front of the Exploration Node Manager NPC


Monster Types and Level

1) Basic Information

Mostly Level 54 ~ Level 59 monsters

Melee: Frenzied Skeleton, Frenzied Skeleton Axeman, Grudged Skeleton, Frenzied Skeleton Watchdog

Ranged: Frenzied Skeleton Rifleman, Frenzied Black Sorcerer

Other: Grudged Sword

Violent (Star): Frenzied Skeleton Decurion, Frenzied Skeleton Centurion

 

2) Features

-  It might seem like there is nothing there, but if you go closer, the skeletons will appear.

- The hunting ground is pretty small and the routes are not flat, so you should be careful.

- You can carry out the daily quests around the Soldier's Grave Node Manager NPC


Level/Equipment Requirements

As the monsters here are mostly quite powerful, just fulfilling the minimum stats might not be enough. It will be more efficient if you fulfill the recommended stats. The higher your level is, you’ll have more efficiency.

 

Level

AP

DP

Minimum Stats

Level 54

120~130

170

Recommended Stats

Level 55

130~

190~

 


Strategies

1) Precautions

The powerful ranged attacks of the Frenzied Skeleton Rifleman and Frenzied Black Sorcerer could be very dangerous if your DP is low. You need the skills to kill the Frenzied Skeleton Rifleman as soon as possible. The melee monsters will approach you at an invincible state, so you need to always watch out. They can also attack you from any direction, so don’t let your guard down. The Decurion and Cenurtion that appear sometime are difficult to kill, but they are efficient monsters to kill.

 

2) Key Locations and Hunting Route

There are no specific good or bad locations as the monsters are well dispersed throughout the hunting ground.



Δ You can hunt anywhere since the monsters are everywhere.


Dropped Major Items

Old Identification Tag - Miscellaneous

Mark of Frenzy - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Mesto Earring

Forbidden Book

Ancient Magic Crystal - Hystria

Fearful Witch Summon Scroll

 


[Trend] User Density

It’s a great place earn EXP if you have the recommended stats after you reach Level 54. But it’s a little bit difficult compared to the Sausan Garrison or Elric Shrine, so it’d be more efficient for adventurers who are above the recommended stats.

 

There are many loots you can get here, and the ‘Mesto Earring’ that can be earned from time to time helps you to earn money, so if there are too many adventurers in Sausan Garrison or Elric Shrine, visit here.

 

 

Abandoned Mine (Helm Dungeon)


It is a mine that can be found inside the Helms Post. It used to belong to the Altinova Merchants Guild, but it seems like they abandoned it after the Helms took over. It is said there are many strange dwarves infused with some sort of power here.

 

Criteria

Rating

Description (Name)

Recommended Level

Level 54 ~ Level 56

 

Distance Efficiency

★★☆☆☆

No towns nearby

User Density

★★☆☆☆

It differs everyday

Difficulty

★★★★☆

Try to meet the recommended stats

Hunting Sensation

★★★☆☆

Skirmish against more powerful Helms

Unique Drop

Necklace, Ring, Earrings

Ancient Guardian’s Seal, Asula’s Red Eye Ring, Asula’s Red Eye Earrings,

Mount Parking

 

Outer area of the Helms Post is best


Monster Types and Level

1) Basic Information

Mostly Level 50 ~ Level 59 monsters (human type)

Melee: Helm Devourer, Helm Crusher, Helm Destroyer

Ranged: Helm Hunter, Helm Devourer

Violent (Star): Helm Golem

 

2) Features

- The path inside the Helm’s Post is connected to the Abandoned Mine dungeon.

- A mix of Helm’s Post monsters and Abandoned Mine monsters appear.

- It’s a fun hunting ground where the efficiency depends on if you can defeat the Helm Golem or not.

 


Level/Equipment Requirements

You will need to defeat the Helm Golem, so the hunting efficiency is even better when a player’s specification is higher than the recommended requirements.

 

 

Level

AP

DP

Minimum Stats

Level 54 

90~100

150~160

Recommended Stats

Level 55

110~

170~

 


Strategies

1) Precautions

The Helm Devourers and Crushers are powerful and are immune to Debuff skills such as knockdown, bound, and floating. So try and use skills that inflict stun or stiffness when you’re hunting them. Since there are many Helm Golems that roam around the area, you should always be cautious even if you have the recommended stats.

 

2) Key Locations and Hunting Route

The Helm underground dungeon has a spiral structure with the Helm Golems gathered up near the bottom. The monster density is pretty high as well, so if you’re confident we recommend you to go to the bottom part.  

 


Δ There are other entrances, but this is the easiest one.

 

Dropped Major Items

Broken Helmet Ornament - Miscellaneous

Shattered Golem Fragment - Miscellaneous

Grunil Helmet

Grunil Armor

Grunil Shoes

Black Stone (Weapon)

Black Stone (Armor)

Forbidden Book

Scarla Necklace

Ancient Guardian's Seal

Asula’s Red Eye Ring

Asula’s Red Eye Earrings

Mediah Merchant Guild Helmet

 


[Trend] User Density

Despite the low EXP efficiency, there is a constant stream of adventurers that come here for the good loot and the chance to hit a ‘jackpot’. This hunting ground would be a good option for you if you’re powerful enough to take down the Helm Golems without a sweat. Try to get both the ‘Scarla Necklace’ and ‘Ancient Guardian's Seal’.

 

 

 

Hasrah Ancient Ruins


The ancient relics are buried in Hasrah Ancient Ruins. Living ancient weapons in the form of human and worms protect the ruins. This place is full of adventures with mysterious atmosphere.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 54 ~ Level 56

 

Distance Efficiency

★★☆☆☆

Tarif is the closest town

User Density

★★★☆☆

It could get crowded

Difficulty

★★★☆☆

Aim to fulfil the recommended stats

Hunting Sensation

★★★★☆

Battle against the Ancient Weapons will never get boring

Unique Drop

Belt

Ancient Weapon Core

Mount Parking

 

Entrance to the Ancient Ruins

 


Monster Types and Level

1) Basic Information

Mostly Level 55 monsters

Melee/Ranged: Kamol, Balten, Ruins Stoneback Crab

Melee: Kukuri, Kamel

Ranged: Buruko

Other: Ancient Ruins Guard Tower

 

2) Features

- It is a dungeon-type hunting ground filled with tough creatures known as ancient weapons.

- You will find giant rooms as you explore the dungeon. Adventurers call these rooms as room 1/2/3.

- The EXP gain efficiency is not that great, but it will be a good hunting ground if you want to earn some gold coins.

 


Level/Equipment Requirements

Going above the recommended stats will be more efficient since you’ll get more silver coins.

 

Level

AP

DP

Minimum Stats

Level 54

100~110

170

Recommended Stats

Level 55

120~

190~


Strategies

1) Precautions

You should satisfy the recommended stats since there are many ranged monsters with strong attacks. When you go hunting, try to kill the Kamol, Balten, Buruko, and Ancient Ruins Guard Tower first. In this dungeon-type hunting ground, Balten will provide the most loot. So hunt in an area where there are a lot of Baltens.

 

2) Key Locations and Hunting Route

It’s good to settle in the giant rooms (Room 1, 2, 3) within the dungeon.

 


Δ Park your mount by the entrance of the dungeon.


Dropped Major Items

Mysterious Rock Fragment - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Ancient Weapon Core

Forbidden Book

Ancient Magic Crystal of Abundance - Armor

 


[Trend] User Density

There are not that many adventurers here, but there is a fair amount most of the time because of the profit. Sometimes there are fights over the big room. But you should definitely visit Hasrah Ancient Ruins since it offers great atmosphere, the fun of hunting down monsters in a group and earning great loots.

 

 

 

Ancient Ruins Excavation Site / Rumbling Land (Wilderness Golem)

It’s the home of Golems that is spread over the Ancient Ruins of Excavation Site and the Rumbling Land. This area NAMED THE Rumbling Land because the land rumbled when the powerful Golems got angry.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 55 ~ Level 56

 

Distance Efficiency

★★★☆☆

Relatively close to Heidel

User Density

★★★☆☆

About right

Difficulty

★★★★★

First visits usually end up in despair

Hunting Sensation

★★★★★

Exciting battles against the enormous Golems!

Unique Drop

Necklace

Bensho’s Necklace, Sharp Black Crystal Shard

Mount Parking

 

,

 

Monster Types and Level

1) Basic Information

- Mostly Level 52 ~ Level 53 Party type monsters

Melee: Wilderness Golem, Gravestone Golem, Stone Golem

Other: Golem Summoning Stone

2) Features

- It’s an area with powerful Golems known for their toughness.

- It’s optimized for both solo and mass hunting, but it’s also very difficult.

-There is a unique feature where once you defeat a Golem, you can gather items from its corpse. Through this, you can acquire the ‘Sharp Black Crystal Shard’

-Every player will come here at one point to complete the Lv. 56 Awakened Weapon quest.


Level/Equipment Requirements

It’s difficult to hunt alone here, so we recommend you to hunt a single monster. If you are at the recommended stats, add one by one and learn how to gather them in one spot.

 

Level

AP

DP

Minimum Stats

Level 54

120~150

170~

Recommended Stats

Level 55~56

170~180

190~


Strategies

1) Precautions

Use the Golem Summoning Stone to hunt a large number of monsters at once. The summoning stone sill summon Wilderness/Gravestone/Stone Golems when it is damaged. However, note that if you eliminate the summoning stone first, all the summoned Golems will vanish and you won’t get any EXP or loot.

You must learn to start off with defeating the summoned Golems first, and to get the summoning stone later. You should hit the summoning stone and run to a faraway place. Wilderness Golem usually attack using knockdown debuff, so it might be useful to use the ‘Topaz Necklace of Regeneration’ that gives +30% Knockdown/Bound resistance. Other food/elixirs that reduce various damages will be useful as well. Once you’ve defeated a Golem (Wilderness/Gravestone/Stone), don’t forget to spend 1 Energy to gather (Bare Hands) it.

2) Key Locations and Hunting Route


Δ The popular Wilderness Golem are found at the bottom part, and the top part is mostly Golem Summon Tower.


Dropped Major Items

Shattered Golem Fragment - Miscellaneous

Black Stone (Weapon)

Black Stone (Armor)

Bensho's Necklace

Forbidden Book

Trace of the Earth

Sharp Black Crystal Shard (You can get it after killing and then gathering from a Golem)

Diamond


[Trend] User Density

This is a hunting place that is popular for adventurers who are at the recommended level with adequate equipment. It’s because the fun of wiping out a mass number of golems, the sensation of fighting against something huge, and the ‘Sharp Thrill’ of gathering from a Golem works harmoniously together. The Bensho’s Necklace that gets dropped sometimes are a big bonus as well.

So you should visit here after you have the adequate items and you’re pretty used to your character. You’ll have different kind of fun than Mediah hunting grounds.

 

 

 

Kuit Islands (Pirate Lair)


It’s said that this place used to be the home of island residents, but now it’s taken over by the Cox Pirates. This is actually the main outpost of the Cox Pirates.

Calpheon plans to subjugate the whole island since this power is too strong, but it’s not easy since the so-called invincible Trina Marine Knights are having difficulty defeating the,.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 55 ~ Level 56

 

Distance Efficiency

★★☆☆☆

Finally, a repair NPC! And even a currency Exchange!

User Density

★★★★☆

Best Party hunting Ever! Let’s go level up, Khuru!

Difficulty

★★★☆☆

It’s always those pesky gunners that are the problems

Hunting Sensation

★★★★☆

Sausan is like a go board

Unique Drop

Ring, Earring

Red Coral Ring, Blue Coral Ring

Red Coral Earring, Blue Coral Earring

Mount Parking

 

Kuit Islands Wharf


Monster Types and Level

1) Basic Information

Mostly Level 55 ~ Level 56 monsters

Melee: Cox Warrior, Cox Raider, Cox Female Warrior, Cox Elite Warrior, Cox Elite Gladiator, Deck Combatant, Deck Elite Combatant, Red Foot Assassin

Melee 2: Megimegi, One-Eyed Outlaw, Captain Khuru, Iron Combatant, Elite Sentinel, Crazy Jack

Ranged: Drunk Treasure Hunter

Others: Pirate Watchtower, Pirate Treasure Chest, Cox Prison

 

2) Features

- It’s the only hunting ground among the islands. You need to travel for quite a long time on the boat.

- The unique drops here are beyond your expectations: there are four types of rings and earrings of the Coral accessories series.

- General Goods Vendor, Blacksmith, and Currency Exchange are at the entrance of the island, so you can hunt for a very long time.

- You might get to enjoy other contents since you have to go across the ocean.


Level/Equipment requirements

The monster density is pretty high so you should have the recommended AP and DP. If you are hunting as a part it would be okay to be between the minimum stats and the recommended stats, but if you want to get some results hunting alone, you should be above the recommended stats. If you have what is commonly referred to as the ‘DUO Set’ between the adventurers, then this hunting ground should be neither easy nor difficult.

 

Level

AP

DP

Minimum Stats

Level 55

115~125

165~175

Recommended Stats

Level 55

125~135

180~190

 


Strategies

1) Precautions

Since Crazy Jack, Elite Sentinel, Iron Combatant, and Megimegi are immune to debuffs, you might fall into a dangerous situation if you don’t use evading or blocking skills. You should also watch out for the Treasure Hunters as they have powerful ranged attacks and are difficult to see due to their small size. In other words, it’s best to take care of them first.

 


Δ You should take care of the pesky little ones first.

 

2) Key Locations and Hunting Route

The Kuit Islands are where human type monsters (12 o’clock direction) coexist with demihuman and other human type monsters (6 o’clock direction, Padix Island). The Northern part became denser after the update on May 2016. So if you’re here to hunt monsters, the north side is recommended rather than the south area. However, if the north area is too crowded with adventurers, southern part wouldn’t be bad either.

Δ Monster density is higher compared to other hunting grounds.


Dropped Major Items

Pirate Bandana - Miscellaneous

Red Coral Ring

Red Coral Earring

Blue Coral Ring

Blue Coral Earring

Black Stone (Armor)

Black Stone (Weapon)

Various Currencies (e.g. Ancient Iron Coin)

 


Main Quest

You can get the ‘Pirate Island Main Quest’ that leads you toward Kuit Islands from the NPC Rubin from Calpheon City. Rubin is a small kid standing in front of the Storage NPC Basquean Ljurik. If you talk to him when your level is above 53 he will give you the [Pirates That Threaten Calpheon] quest. Follow this quest series and you should be able to get to Kuit Islands.


Available Titles

You can obtain various titles in the Kuit Islands that matches the size of the island. The titles such as ‘Hee-hee-hee’ and ‘Rum Nymph’ are particularly popular as they show the unique characteristics of a pirate.

Available Titles: Petty Thief, Raid Captain, Amazon, Talent Above Talent, Sweeper, Pirate Exterminator, Dominator of the Red Island, Marine Fighter, Spicy Stew Chef, Wink Girl, Wink Boy, Captain Khuru, Drunk Pirate, The Treasure Hunters, Pirate Watcher, Hee-hee-hee, Rum Nymph, Guardian of the Sea, Heart of the Sea, Admiral


[Trend] User Density

This hunting ground was never that popular since it’s not easy to get to.

However, shops (so that users can purchase HP potions, repair equipment, exchange silver coins) were added and the number of monsters grew after the recent update. Now Kuit Islands is getting popular again.

This place is good for everything if you an adventurer who conquered most of Mediah. You can level up and go farming monsters. You could go alone, but if you make a party with another user the EXP efficiency will be much higher even if your level is above 55. You’ll be able to get a variety of items as well as rare unique coral accessories and earn some money.

Pirates tend to drop all different kinds of currencies (Trade items). If you collect them and sell them through Node Investment, you’ll get to earn both the silver coins and the Training EXP.

If you want to forget about everything and focus on hunting, get on a ship right now and run to Kuit Islands. You won’t have to be startled by the sound of Kzarka crying here.

 

 

 

Shultz Guard (Suasan Garrison)


East of people’s hunting ground, Suasan Garrison. The people who followed the hero of Sausan Garrsion, Shutlz, came back.

The Sausan who left Mediah after the death of Shultz met spiritual power that revives the dead on the other side of the ocean.

 

 

Criteria

Rating

Description (Name)

Recommended Level

Level 56~58

 

Distance Efficiency

★★★★★

Sarma Outpost located nearby

User Density

★★★☆☆

Next door to the always-crowded-Sausan Garrison

Difficulty

★★★★☆

Most difficult hunting ground in Mediah

Hunting Sensation

★★★★☆

Strong monsters, great rewards!

Unique Drop

Belt, Necklace

Belt of Shultz the Gladiator, Necklace of Shultz the Gladiator

Mount Parking

 

You should park somewhere with not so many monsters…

 

Monster Types and Level

1) Basic Information

Level 58 Monster
Melee: Shultz Guard Gladiator, Shultz Guard Armored Soldier
Ranged: Shultz Guard Sniper

 

2) Features

- There are a lot of monsters in a small area. Get ready before you challenge yourself.

-  There are stronger monsters compared to Sausan Garrison, but the EXP you get are high as well.

-  The profit you get from the dropped item is lower than Sausan Garrison.

- You can get the cost-efficient items such as the Belt of Shultz the Gladiator and Necklace of Shultz the Gladiator

- If you can, you should do the corresponding quests and the recurring quests that starts at the Sarma Outpost.

 

 

Level/Equipment Requirements

It’s a place that’s completely different from the Sausan Garrison. They are stronger, and they hit harder. But you can get great rewards so the joy of hunting is great as well.

 

 

Level

AP

DP

Minimum Stats

Level 56

160~190

120~160

Recommended Stats

Level 58

190~210

160~180

 

※ Note that even if you have AP that is above recommended stats the efficiency does not increase after a certain level.

 

Strategies

1) Precautions

It’s a small place with a lot of monsters.

A level 58 monster appears, so you might not win if you don’t prepare well.

Since the movement distance is short, you’ll be able to stop the unnecessary consumption of HP if you’re able to get the Shultz Guard Sniper who attacks from behind.

All the monsters that appear are human type,

So combat rations of the knights and the Elixir of Human Hunt will increase the efficiency a lot.

 

You can earn a steady income from the various items coming from Sausan Garrison. But you might get items such as Belt of Shultz the Gladiator and Necklace of Shultz the Gladiator so it’s a pretty good hunting ground.

 

2) Key Locations and Hunting Route

This place is the so-called go board. There are some places with high monster density. So if you have the ability, the efficiency is pretty much the same anywhere.

The place with the highest density is where there are a lot of red tents.

If there are a lot of adventurers, you should move along the costa lines.

▶ There are many monsters in a small area compared to the Sausan Garrison.

 

Dropped Major Items

Sausan Supplies Package– Miscellaneous

Armor Fragment– Miscellaneous

Robe Piece– Miscellaneous

Grunil Helmet

Grunil Armor

Grunil Gloves

Grunil Shoes

Black Stone (Armor)

Black Stone (Weapon)

Forbidden Book

Necklace of Shultz the Gladiator

Belt of Shultz the Gladiator

​​​​​​​

[Trend] User density

If you want to explain the Shultz Guard area with one sentence, it would be ‘Above Sausan level and under Valencia’. Also the Belt and Necklace of Shultz that you can get at a low chance are one of the most cost-effective items before you get the highest level of accessories, so you should try to get them if you can.